Player Matchup

Ymir
Ymir
DerARABEROnPS-_-
Ymir
Level 26
God Stats
58W - 77L
1,378 SR
Queue Stats
61W - 88L
1,234 Elo+
Party 1
Nut
Nut
Kimboelmatador
Nut
Level 60
God Stats
146W - 160L
1,334 SR
Queue Stats
151W - 189L
1,213 Elo+
Party 1
Ra
Ra
every_goal7
Ra
Level 4
God Stats
1W - 11L
1,005 SR
Queue Stats
3W - 12L
900 Elo+
Party 1
Team Averages
Level 30
1,239 SR
1,116 Elo+

VS

Team Averages
Level 35
1,557 SR
1,423 Elo+
Baron Samedi
Baron Samedi
BroWhyFeed
Baron Samedi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 54L
1,443 Elo+
Party 2
Chaac
Chaac
William_van_Dope
Chaac
Level 49
God Stats
5W - 2L
1,595 SR
Queue Stats
44W - 65L
1,439 Elo+
Party 2
Hun Batz
Hun Batz
vSweaxty
Hun Batz
Level 29
God Stats
4W - 2L
1,577 SR
Queue Stats
29W - 52L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,678
742
1,268
9,109
6,524
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 3 / 1
6,861
762
2,702
4,880
1,591
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 2
6,520
724
1,223
4,755
1,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BroWhyFeed
Baron Samedi
15
2 / 0 / 3
8,792
977
6,925
5,730
3,223
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 5
7,803
867
4,391
6,595
4,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hun Batz
vSweaxty
Hun Batz
13
3 / 1 / 2
7,952
884
4,547
3,918
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
6
6
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BroWhyFeed
Baron Samedi
2
0
3
3.5
L
1
1
0
1
L
1
3
1
0.5
W
1
2
5
1.75
L
0
2
2
0.5
W
Hun Batz
vSweaxty
Hun Batz
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,193
Damage
15,863
18,744
Taken
16,243
9,885
Mitigated
8,987
1,508
Healing
4,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BroWhyFeed
Baron Samedi
6,925
861
510
2,041
5,730
3,223
797
844
4,825
42,652
741
L
1,268
94
121
515
9,109
6,524
0
4,485
4,624
12,402
0
L
2,702
1,444
0
321
4,880
1,591
0
1,988
2,892
0
12,995
W
4,391
178
0
1,307
6,595
4,344
689
1,198
4,440
0
9,246
L
1,223
129
262
289
4,755
1,770
0
469
4,278
6,723
0
W
Hun Batz
vSweaxty
Hun Batz
4,547
177
0
548
3,918
1,420
1,802
361
3,557
0
20,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,059
Gold Earned
24,547
41
Minions Killed
115
0
Camps Cleared
0
330,293
Distance Traveled
511,802
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,792
977
70
8
0
160,524
4
L
Ymir
6,678
742
13
1
0
126,328
0
L
Nut
6,861
762
19
2
0
86,113
0
W
Chaac
7,803
867
13
1
0
162,443
0
L
Ra
6,520
724
9
1
0
117,852
0
W
Hun Batz
7,952
884
32
4
0
188,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role