Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AKUAZEN
Danzaburou
Level 152
God Stats
107W - 103L
1,551 SR
Queue Stats
237W - 247L
1,490 Elo+
Solo
Chronos
Chronos
ChIsPoLaS
Chronos
Level 158
God Stats
38W - 35L
1,541 SR
Queue Stats
241W - 220L
1,537 Elo+
Solo
Kukulkan
Kukulkan
ULULULLU
Kukulkan
Level 118
God Stats
2W - 6L
1,435 SR
Queue Stats
32W - 35L
1,498 Elo+
Solo
Nu Wa
Nu Wa
YEAH-RIGHT-4-SUR
Nu Wa
Level 168
God Stats
200W - 133L
1,598 SR
Queue Stats
248W - 226L
1,491 Elo+
Solo
Team Averages
Level 158
1,525 SR
1,503 Elo+

VS

Team Averages
Level 128
1,613 SR
1,467 Elo+
Tsukuyomi
Tsukuyomi
Mugiwara974
Tsukuyomi
Level 186
God Stats
8W - 7L
1,487 SR
Queue Stats
149W - 139L
1,487 Elo+
Solo
Janus
Janus
Riberto1996
Janus
Level 156
God Stats
12W - 12L
1,517 SR
Queue Stats
192W - 196L
1,466 Elo+
Solo
Medusa
Medusa
Rudik321
Medusa
Level 109
God Stats
5W - 1L
1,796 SR
Queue Stats
75W - 73L
1,529 Elo+
Solo
Amaterasu
Amaterasu
Strila
Amaterasu
Level 106
God Stats
4W - 2L
1,537 SR
Queue Stats
242W - 222L
1,487 Elo+
Solo
Anhur
Anhur
cobimerino
Anhur
Level 84
God Stats
1W - 0L
1,729 SR
Queue Stats
3W - 4L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 6 / 1
5,465
420
2,869
11,342
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
AKUAZEN
Danzaburou
11
1 / 6 / 0
6,592
507
2,536
9,405
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chronos
ChIsPoLaS
Chronos
13
0 / 3 / 0
7,282
560
2,346
7,554
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
ULULULLU
Kukulkan
11
1 / 6 / 0
6,431
495
3,395
8,279
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 6 / 1
5,806
447
5,990
7,466
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Mugiwara974
Tsukuyomi
14
4 / 0 / 2
7,490
576
4,823
8,784
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 1 / 4
8,670
667
7,166
6,662
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Rudik321
Medusa
13
5 / 1 / 5
8,326
640
6,955
6,389
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Strila
Amaterasu
14
2 / 0 / 1
8,554
658
2,936
5,756
3,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
12
10 / 0 / 5
8,096
623
10,783
8,944
5,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
26
27
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
6
1
0.08
L
Danzaburou
AKUAZEN
Danzaburou
1
6
0
0.17
L
Chronos
ChIsPoLaS
Chronos
0
3
0
0
W
Tsukuyomi
Mugiwara974
Tsukuyomi
4
0
2
5
W
5
1
4
7
W
Medusa
Rudik321
Medusa
5
1
5
7.5
W
Amaterasu
Strila
Amaterasu
2
0
1
2.5
L
Kukulkan
ULULULLU
Kukulkan
1
6
0
0.17
L
0
6
1
0.08
W
Anhur
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,136
Damage
32,663
44,046
Taken
36,535
11,902
Mitigated
16,765
7,035
Healing
8,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,869
786
0
2,213
11,342
3,668
0
1,841
9,405
0
29,285
L
Danzaburou
AKUAZEN
Danzaburou
2,536
1,157
0
1,051
9,405
2,289
550
1,624
7,721
0
38,770
L
Chronos
ChIsPoLaS
Chronos
2,346
859
0
1,405
7,554
2,348
0
0
7,363
49,896
4,297
W
Tsukuyomi
Mugiwara974
Tsukuyomi
4,823
1,075
0
3,180
8,784
3,111
398
1,618
7,166
0
60,495
W
7,166
220
0
630
6,662
2,313
0
2,971
3,691
62,687
1,707
W
Medusa
Rudik321
Medusa
6,955
3,172
0
250
6,389
2,147
944
2,314
4,075
0
58,775
W
Amaterasu
Strila
Amaterasu
2,936
464
0
1,269
5,756
3,861
0
1,375
4,381
0
61,600
L
Kukulkan
ULULULLU
Kukulkan
3,395
540
0
198
8,279
2,308
0
2,762
5,336
38,035
0
L
5,990
2,477
0
2,168
7,466
1,289
1,305
831
6,559
24,785
44
W
Anhur
10,783
4,488
0
3,466
8,944
5,333
54
3,172
5,772
852
29,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,576
Gold Earned
41,136
372
Minions Killed
464
0
Camps Cleared
0
1,239,364
Distance Traveled
1,333,479
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,465
420
50
4
0
283,826
3
L
Danzaburou
6,592
507
72
6
0
245,372
9
L
Chronos
7,282
560
126
10
0
274,412
6
W
Tsukuyomi
7,490
576
86
7
0
304,279
0
W
Janus
8,670
667
138
11
0
274,795
0
W
Medusa
8,326
640
96
7
0
233,009
3
W
Amaterasu
8,554
658
117
9
0
269,747
0
L
Kukulkan
6,431
495
80
6
0
235,421
7
L
Nu Wa
5,806
447
44
3
0
200,333
0
W
Anhur
8,096
623
27
2
0
251,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role