Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
YourBabyGurl
Cerberus
Level 157
God Stats
0W - 1L
1,610 SR
Queue Stats
8W - 8L
1,535 Elo+
Solo
Anubis
Anubis
estaQ
Anubis
Level 123
God Stats
9W - 6L
1,668 SR
Queue Stats
123W - 88L
1,570 Elo+
Party 2
Nike
Nike
rαbk0
Nike
Level 119
God Stats
2W - 2L
1,863 SR
Queue Stats
121W - 91L
1,567 Elo+
Party 2
Team Averages
Level 129
1,628 SR
1,534 Elo+

VS

Team Averages
Level 133
1,571 SR
1,500 Elo+
Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Axiion_51
Cthulhu
Level 121
God Stats
9W - 4L
1,782 SR
Queue Stats
239W - 219L
1,496 Elo+
Solo
Chernobog
Chernobog
Vivalaxton
Chernobog
Level 143
God Stats
40W - 23L
1,647 SR
Queue Stats
211W - 204L
1,503 Elo+
Party 1
Maman Brigitte
Maman Brigitte
biggsy32123
Maman Brigitte
Level 99
God Stats
6W - 4L
1,424 SR
Queue Stats
215W - 222L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
4 / 2 / 0
5,743
574
4,680
7,209
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
 
Yu Huang
10
2 / 4 / 1
5,613
561
3,981
6,948
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
YourBabyGurl
Cerberus
6
0 / 3 / 1
4,395
440
1,797
7,887
3,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
estaQ
Anubis
11
2 / 2 / 0
5,919
592
3,896
6,535
2,851
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nike
rαbk0
Nike
10
0 / 3 / 0
5,569
557
2,766
8,801
4,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 0 / 1
7,161
716
4,759
5,494
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Raijin
 
Raijin
11
3 / 2 / 0
6,344
634
4,729
5,046
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Axiion_51
Cthulhu
11
2 / 1 / 5
5,583
558
5,086
4,660
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Vivalaxton
Chernobog
11
4 / 2 / 2
6,332
633
5,820
6,112
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
biggsy32123
Maman Brigitte
11
3 / 3 / 1
5,987
599
3,894
9,202
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
8
Kills
14
14
Deaths
8
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
2
0
2
L
Yu Huang
 
Yu Huang
2
4
1
0.63
W
Ravana
 
Ravana
2
0
1
2.5
W
Raijin
 
Raijin
3
2
0
1.5
W
Cthulhu
Axiion_51
Cthulhu
2
1
5
4.5
W
Chernobog
Vivalaxton
Chernobog
4
2
2
2.5
L
Cerberus
YourBabyGurl
Cerberus
0
3
1
0.17
W
Maman Brigitte
biggsy32123
Maman Brigitte
3
3
1
1.17
L
Anubis
estaQ
Anubis
2
2
0
1
L
Nike
rαbk0
Nike
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,120
Damage
24,288
37,380
Taken
30,514
15,428
Mitigated
9,800
8,215
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,680
1,394
0
770
7,209
2,511
0
2,818
4,287
0
30,343
L
Yu Huang
 
Yu Huang
3,981
235
0
500
6,948
2,178
0
4,541
2,345
31,996
718
W
Ravana
 
Ravana
4,759
815
0
2,912
5,494
1,964
0
0
5,186
0
48,295
W
Raijin
 
Raijin
4,729
470
0
1,000
5,046
1,397
0
3,125
1,850
37,454
0
W
Cthulhu
Axiion_51
Cthulhu
5,086
136
262
859
4,660
2,148
0
1,928
2,723
22,251
3,146
W
Chernobog
Vivalaxton
Chernobog
5,820
3,871
0
2,535
6,112
1,504
0
3,270
2,842
0
39,622
L
Cerberus
YourBabyGurl
Cerberus
1,797
101
0
919
7,887
3,856
0
2,822
4,681
9,097
0
W
Maman Brigitte
biggsy32123
Maman Brigitte
3,894
406
0
4,688
9,202
2,787
0
1,077
8,107
38,776
1,005
L
Anubis
estaQ
Anubis
3,896
252
0
2,748
6,535
2,851
0
1,337
4,928
43,574
0
L
Nike
rαbk0
Nike
2,766
379
0
3,278
8,801
4,032
0
1,029
7,772
0
36,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,239
Gold Earned
31,407
303
Minions Killed
358
0
Camps Cleared
0
989,219
Distance Traveled
1,004,935
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,743
574
55
6
0
216,150
0
L
Yu Huang
5,613
561
64
6
0
180,391
0
W
Ravana
7,161
716
100
10
0
178,507
0
W
Raijin
6,344
634
71
7
0
181,560
2
W
Cthulhu
5,583
558
46
5
0
218,614
5
W
Chernobog
6,332
633
77
8
0
186,952
0
L
Cerberus
4,395
440
19
2
0
201,211
0
W
Maman Brigitte
5,987
599
64
6
0
239,302
0
L
Anubis
5,919
592
83
8
0
203,096
0
L
Nike
5,569
557
82
8
0
188,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role