Player Matchup

Gilgamesh
Gilgamesh
Elcachasduras
Gilgamesh
Level 140
God Stats
7W - 4L
1,698 SR
Queue Stats
237W - 222L
1,530 Elo+
Party 2
Anubis
Anubis
JoseD1607
Anubis
Level 146
God Stats
1W - 0L
1,301 SR
Queue Stats
177W - 173L
1,573 Elo+
Party 2
Shiva
Shiva
Lyhkan
Shiva
Level 159
God Stats
11W - 6L
1,628 SR
Queue Stats
308W - 293L
1,515 Elo+
Party 1
Olorun
Olorun
Mathias2690
Olorun
Level 125
God Stats
7W - 5L
1,522 SR
Queue Stats
233W - 206L
1,563 Elo+
Solo
Maui
Maui
iDanRead
Maui
Level 159
God Stats
78W - 65L
1,553 SR
Queue Stats
323W - 293L
1,486 Elo+
Party 1
Team Averages
Level 146
1,540 SR
1,533 Elo+

VS

Team Averages
Level 99
1,460 SR
1,485 Elo+
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AORDS
He Bo
Level 69
God Stats
11W - 11L
1,370 SR
Queue Stats
293W - 282L
1,487 Elo+
Solo
Anubis
Anubis
Ocovqrac1
Anubis
Level 38
God Stats
1W - 5L
1,338 SR
Queue Stats
32W - 53L
1,430 Elo+
Solo
Medusa
Medusa
Strila
Medusa
Level 106
God Stats
7W - 7L
1,591 SR
Queue Stats
242W - 222L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Elcachasduras
Gilgamesh
9
0 / 0 / 0
4,984
712
1,051
3,469
1,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
JoseD1607
Anubis
9
1 / 1 / 5
4,627
661
2,161
3,760
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
Lyhkan
Shiva
8
1 / 0 / 3
4,602
657
2,867
6,023
2,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Olorun
10
4 / 1 / 3
5,694
813
4,283
4,547
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maui
9
2 / 1 / 2
4,492
642
3,162
4,862
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
0 / 3 / 0
4,220
603
2,177
3,838
955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
 
Loki
4
0 / 0 / 0
3,565
509
958
2,245
391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

He Bo
AORDS
He Bo
8
1 / 2 / 0
4,113
588
2,293
4,169
916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
Ocovqrac1
Anubis
8
1 / 2 / 1
4,226
604
3,546
4,475
1,842
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
Strila
Medusa
7
1 / 1 / 1
4,137
591
4,178
5,022
1,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
3
3
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
3
0
0
L
Loki
 
Loki
0
0
0
0
L
He Bo
AORDS
He Bo
1
2
0
0.5
W
Gilgamesh
Elcachasduras
Gilgamesh
0
0
0
0
W
Anubis
JoseD1607
Anubis
1
1
5
3.5
W
Shiva
Lyhkan
Shiva
1
0
3
2.5
W
Olorun
4
1
3
5.5
L
Anubis
Ocovqrac1
Anubis
1
2
1
0.75
L
Medusa
Strila
Medusa
1
1
1
1.5
W
Maui
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,524
Damage
13,152
22,661
Taken
19,749
8,045
Mitigated
5,243
9,983
Healing
6,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,177
357
0
1,049
3,838
955
0
2,888
950
25,027
0
L
Loki
 
Loki
958
188
0
1,113
2,245
391
0
0
2,102
0
11,484
L
He Bo
AORDS
He Bo
2,293
271
0
1,504
4,169
916
0
1,928
2,207
23,641
0
W
Gilgamesh
Elcachasduras
Gilgamesh
1,051
295
0
1,431
3,469
1,426
0
138
3,331
0
28,197
W
Anubis
JoseD1607
Anubis
2,161
83
0
1,629
3,760
1,433
0
1,311
2,449
29,300
524
W
Shiva
Lyhkan
Shiva
2,867
450
0
2,550
6,023
2,297
0
1,580
4,443
0
14,989
W
Olorun
4,283
1,935
0
2,525
4,547
1,404
0
3,397
1,150
32,212
1,689
L
Anubis
Ocovqrac1
Anubis
3,546
119
0
1,357
4,475
1,842
0
2,078
2,397
20,579
371
L
Medusa
Strila
Medusa
4,178
1,288
0
1,372
5,022
1,139
0
2,366
2,656
0
21,308
W
Maui
3,162
767
0
1,848
4,862
1,485
0
1,431
3,431
21,843
4,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,399
Gold Earned
20,261
268
Minions Killed
195
0
Camps Cleared
0
823,327
Distance Traveled
655,645
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,220
603
47
7
0
137,913
2
L
Loki
3,565
509
24
3
0
65,279
0
L
He Bo
4,113
588
51
7
0
147,661
0
W
Gilgamesh
4,984
712
70
10
0
162,643
1
W
Anubis
4,627
661
49
7
0
177,679
0
W
Shiva
4,602
657
30
4
0
170,987
0
W
Olorun
5,694
813
77
11
0
152,996
0
L
Anubis
4,226
604
40
6
0
146,083
0
L
Medusa
4,137
591
33
5
0
158,709
1
W
Maui
4,492
642
42
6
0
159,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role