Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
AlfredoSoraX
Artemis
Level 166
God Stats
4W - 3L
1,525 SR
Queue Stats
155W - 149L
1,514 Elo+
Party 2
Arachne
Arachne
Genova69
Arachne
Level 148
God Stats
10W - 4L
1,657 SR
Queue Stats
320W - 309L
1,514 Elo+
Party 3
Geb
Geb
TheManiacLovesU
Geb
Level 123
God Stats
12W - 7L
1,636 SR
Queue Stats
186W - 186L
1,412 Elo+
Solo
Odin
Odin
VesperalLamb
Odin
Level 104
God Stats
49W - 34L
1,589 SR
Queue Stats
512W - 453L
1,538 Elo+
Party 3
Team Averages
Level 140
1,581 SR
1,496 Elo+

VS

Team Averages
Level 113
1,548 SR
1,520 Elo+
Lancelot
Lancelot
 
Lancelot
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Cry0spension
Janus
Level 127
God Stats
0W - 2L
1,451 SR
Queue Stats
187W - 140L
1,596 Elo+
Solo
Mulan
Mulan
I_DemiGod247_I
Mulan
Level 120
God Stats
11W - 7L
1,605 SR
Queue Stats
428W - 394L
1,484 Elo+
Solo
Fafnir
Fafnir
Maglesh
Fafnir
Level 64
God Stats
18W - 17L
1,628 SR
Queue Stats
151W - 217L
1,495 Elo+
Party 1
Charybdis
Charybdis
Siegen821
Charybdis
Level 101
God Stats
22W - 23L
1,557 SR
Queue Stats
190W - 232L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 0 / 5
5,469
547
3,368
4,034
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
AlfredoSoraX
Artemis
10
2 / 1 / 1
5,768
577
4,585
6,121
1,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Genova69
Arachne
11
4 / 0 / 5
6,019
602
4,281
8,735
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 1 / 4
5,094
509
3,446
5,370
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
5 / 0 / 2
7,430
743
5,287
6,734
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
0 / 2 / 0
4,270
427
2,890
5,264
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
5,637
564
4,694
3,553
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 5 / 0
5,158
516
3,600
9,052
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fafnir
Maglesh
Fafnir
7
1 / 3 / 1
4,938
494
2,501
7,006
4,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Siegen821
Charybdis
10
0 / 1 / 2
5,176
518
4,999
6,342
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
2
2
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
5
3.5
L
Lancelot
 
Lancelot
0
2
0
0
W
Artemis
AlfredoSoraX
Artemis
2
1
1
2.5
L
1
1
1
1.5
W
Arachne
Genova69
Arachne
4
0
5
6.5
L
0
5
0
0
L
Fafnir
Maglesh
Fafnir
1
3
1
0.5
L
Charybdis
Siegen821
Charybdis
0
1
2
1
W
0
1
4
2
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,967
Damage
18,684
30,994
Taken
31,217
11,071
Mitigated
12,377
12,557
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,368
70
1,742
2,919
4,034
1,268
35
1,321
2,547
27,363
0
L
Lancelot
 
Lancelot
2,890
414
0
1,960
5,264
1,539
0
754
4,456
0
19,301
W
Artemis
AlfredoSoraX
Artemis
4,585
2,273
0
2,022
6,121
1,438
62
2,016
4,001
0
37,466
L
4,694
572
0
901
3,553
936
0
550
2,909
43,699
0
W
Arachne
Genova69
Arachne
4,281
3,555
0
3,215
8,735
3,010
0
1,426
7,225
0
35,891
L
3,600
864
0
2,325
9,052
3,477
0
540
8,464
0
36,697
L
Fafnir
Maglesh
Fafnir
2,501
880
1,220
2,015
7,006
4,693
0
2,503
3,927
5,504
0
L
Charybdis
Siegen821
Charybdis
4,999
2,136
0
2,253
6,342
1,732
0
1,248
4,814
0
45,562
W
3,446
498
175
1,101
5,370
1,846
0
1,969
3,325
20,005
1,317
W
5,287
1,259
0
1,383
6,734
3,509
0
33
6,701
0
56,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
25,179
344
Minions Killed
306
0
Camps Cleared
0
1,012,472
Distance Traveled
956,722
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,469
547
63
6
0
206,211
2
L
Lancelot
4,270
427
43
4
0
161,732
0
W
Artemis
5,768
577
70
7
0
178,457
2
L
Janus
5,637
564
89
9
0
216,159
2
W
Arachne
6,019
602
55
6
0
223,968
0
L
Mulan
5,158
516
75
8
0
184,899
2
L
Fafnir
4,938
494
5
1
0
207,988
2
L
Charybdis
5,176
518
94
9
0
185,944
0
W
Geb
5,094
509
48
5
0
210,934
0
W
Odin
7,430
743
108
11
0
192,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role