Player Matchup

Geb
Geb
CSGDoc
Geb
Level 124
God Stats
12W - 6L
1,547 SR
Queue Stats
314W - 238L
1,738 Elo+
Party 1
Hachiman
Hachiman
IKONSwitch
Hachiman
Level 104
God Stats
4W - 1L
1,673 SR
Queue Stats
243W - 170L
1,739 Elo+
Party 1
Raijin
Raijin
TheRealKek
Raijin
Level 127
God Stats
17W - 8L
1,779 SR
Queue Stats
255W - 179L
1,740 Elo+
Party 1
Team Averages
Level 118
1,667 SR
1,739 Elo+

VS

Team Averages
Level 124
1,568 SR
1,521 Elo+
Artio
Artio
 
Artio
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
ErgoProxy_IX
Merlin
Level 154
God Stats
1W - 4L
1,555 SR
Queue Stats
243W - 241L
1,507 Elo+
Solo
Neith
Neith
FatalShotz420
Neith
Level 26
God Stats
10W - 11L
1,649 SR
Queue Stats
159W - 131L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
CSGDoc
Geb
16
2 / 2 / 12
8,988
899
8,240
11,531
10,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hachiman
IKONSwitch
Hachiman
16
4 / 0 / 9
9,528
953
7,428
2,944
1,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
TheRealKek
Raijin
16
8 / 1 / 5
10,068
1,007
13,837
7,134
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 6 / 0
6,991
699
3,248
13,684
7,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
14
2 / 4 / 1
8,229
823
6,771
7,226
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 2
7,779
778
7,240
11,531
2,886
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
14
Kills
3
3
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
0
0
W
Geb
CSGDoc
Geb
2
2
12
4
L
Merlin
2
4
1
0.63
L
1
4
2
0.5
W
Hachiman
IKONSwitch
Hachiman
4
0
9
8.5
W
Raijin
TheRealKek
Raijin
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,505
Damage
17,259
21,609
Taken
32,441
13,870
Mitigated
12,839
5,641
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,248
309
300
1,992
13,684
7,897
0
8,149
5,124
8,741
0
W
Geb
CSGDoc
Geb
8,240
1,273
0
2,822
11,531
10,356
330
4,159
6,222
20,148
1,630
L
Merlin
6,771
453
0
304
7,226
2,056
0
4,271
2,683
26,134
0
L
7,240
2,284
200
3,954
11,531
2,886
0
8,073
2,898
0
24,426
W
Hachiman
IKONSwitch
Hachiman
7,428
4,135
0
1,406
2,944
1,034
1,415
1,241
1,304
0
34,137
W
Raijin
TheRealKek
Raijin
13,837
1,428
0
1,413
7,134
2,480
1,188
2,533
4,030
39,332
217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,584
Gold Earned
22,999
157
Minions Killed
116
0
Camps Cleared
0
609,892
Distance Traveled
521,003
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,991
699
23
2
0
169,394
0
W
Geb
8,988
899
20
2
0
213,285
0
L
Merlin
8,229
823
50
5
0
178,103
2
L
Neith
7,779
778
43
4
0
173,506
0
W
Hachiman
9,528
953
58
6
0
207,880
0
W
Raijin
10,068
1,007
79
8
0
188,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role