Player Matchup

Cerberus
Cerberus
Claingo
Cerberus
Level 110
God Stats
9W - 9L
1,560 SR
Queue Stats
166W - 158L
1,469 Elo+
Party 1
Fafnir
Fafnir
Dyablokingdoom
Fafnir
Level 64
God Stats
4W - 1L
1,717 SR
Queue Stats
89W - 71L
1,428 Elo+
Party 1
Vamana
Vamana
FungousXiWeeD
Vamana
Level 133
God Stats
2W - 5L
1,115 SR
Queue Stats
140W - 127L
1,469 Elo+
Party 1
Mulan
Mulan
MaudeDubois420
Mulan
Level 29
God Stats
3W - 0L
1,753 SR
Queue Stats
156W - 126L
1,527 Elo+
Party 1
Anubis
Anubis
Nameblankspace
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,487 Elo+
Party 1
Team Averages
Level 70
1,529 SR
1,476 Elo+

VS

Team Averages
Level 117
1,510 SR
1,457 Elo+
Ao Kuang
Ao Kuang
Anonymoose8531
Ao Kuang
Level 44
God Stats
2W - 2L
1,548 SR
Queue Stats
121W - 131L
1,391 Elo+
Solo
Ullr
Ullr
DramaticLeech12
Ullr
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 61L
1,618 Elo+
Solo
Mulan
Mulan
HunTin4aBlunTin
Mulan
Level 88
God Stats
0W - 2L
1,227 SR
Queue Stats
129W - 203L
1,293 Elo+
Solo
Nu Wa
Nu Wa
Sparta Elit
Nu Wa
Level 153
God Stats
5W - 2L
1,721 SR
Queue Stats
204W - 213L
1,521 Elo+
Solo
Cerberus
Cerberus
lordnikkon07
Cerberus
Level 155
God Stats
3W - 1L
1,555 SR
Queue Stats
49W - 57L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Claingo
Cerberus
15
3 / 4 / 15
9,140
831
11,786
12,295
4,294
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 0 / 21
10,732
976
5,577
8,635
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
9 / 1 / 14
10,434
949
12,440
9,055
9,234
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
5 / 4 / 16
9,601
873
12,381
17,158
16,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 2 / 16
9,952
905
12,665
8,102
3,822
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
1 / 6 / 5
7,315
665
4,971
10,253
6,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
3 / 4 / 7
8,216
747
13,259
9,698
2,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
3 / 6 / 6
8,274
752
6,068
13,115
11,170
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
2 / 6 / 6
7,564
688
14,088
9,424
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
lordnikkon07
Cerberus
13
2 / 6 / 7
8,042
731
6,631
15,519
17,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
42
28
Kills
11
11
Deaths
28
82
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
1
6
5
0.58
W
Cerberus
Claingo
Cerberus
3
4
15
2.63
L
3
4
7
1.63
W
4
0
21
14.5
W
9
1
14
16
L
3
6
6
1
W
5
4
16
3.25
W
7
2
16
7.5
L
2
6
6
0.83
L
Cerberus
lordnikkon07
Cerberus
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,849
Damage
45,017
55,245
Taken
58,009
41,500
Mitigated
41,000
19,234
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
4,971
1,206
328
1,256
10,253
6,560
0
6,062
4,191
6,087
349
W
Cerberus
Claingo
Cerberus
11,786
61
1,111
3,135
12,295
4,294
445
5,052
7,243
24,626
2,895
L
13,259
4,561
75
1,326
9,698
2,813
0
5,568
4,130
0
24,139
W
5,577
1,709
279
2,530
8,635
7,903
2,074
5,935
2,629
16,282
0
W
12,440
6,871
2,141
1,827
9,055
9,234
2,081
3,093
5,810
0
29,620
L
6,068
1,225
232
1,171
13,115
11,170
0
5,340
7,775
0
10,748
W
12,381
2,572
1,613
4,012
17,158
16,247
356
6,884
10,005
0
21,914
W
12,665
1,512
0
2,586
8,102
3,822
1,304
3,520
4,551
23,919
574
L
14,088
3,726
746
1,363
9,424
3,267
0
4,166
5,258
27,827
588
L
Cerberus
lordnikkon07
Cerberus
6,631
200
609
4,169
15,519
17,190
0
8,187
7,332
14,340
244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,859
Gold Earned
39,411
149
Minions Killed
106
0
Camps Cleared
0
1,012,711
Distance Traveled
883,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,315
665
9
1
0
172,716
0
W
Cerberus
9,140
831
38
3
0
216,937
0
L
Ullr
8,216
747
33
3
0
189,622
0
W
Fafnir
10,732
976
16
1
0
202,590
0
W
Vamana
10,434
949
42
4
0
219,001
0
L
Mulan
8,274
752
12
1
0
170,445
0
W
Mulan
9,601
873
23
2
0
185,811
0
W
Anubis
9,952
905
30
3
0
188,372
0
L
Nu Wa
7,564
688
11
1
0
170,243
0
L
Cerberus
8,042
731
41
4
0
180,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role