Player Matchup

Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
ConstantFawn336
Cu Chulainn
Silver II
Level 100
God Stats
23W - 29L
1,462 SR
Queue Stats
249W - 266L
953 MMR
Party 2
Maman Brigitte
Maman Brigitte
Silver III
DONTBEADSPLZ
Maman Brigitte
Silver III
Level 66
God Stats
11W - 4L
1,448 SR
Queue Stats
60W - 73L
927 MMR
Solo
Heimdallr
Heimdallr
Silver II
Thuggoz-
Heimdallr
Silver II
Level 119
God Stats
48W - 42L
1,566 SR
Queue Stats
230W - 240L
1,065 MMR
Solo
Bacchus
Bacchus
Silver V
jdcc2892
Bacchus
Silver V
Level 157
God Stats
13W - 10L
1,517 SR
Queue Stats
181W - 231L
554 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,499 SR
1,000 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 154
1,456 SR
909 MMR
Da Ji
Da Ji
Silver V
BREC91
Da Ji
Silver V
Level 186
God Stats
9W - 13L
1,485 SR
Queue Stats
273W - 307L
613 MMR
Solo
Sylvanus
Sylvanus
Silver V
CDJason520
Sylvanus
Silver V
Level 230
God Stats
16W - 19L
1,470 SR
Queue Stats
451W - 487L
651 MMR
Solo
Zeus
Zeus
Silver II
Diegolazo12
Zeus
Silver II
Level 142
God Stats
1W - 5L
1,472 SR
Queue Stats
116W - 149L
1,044 MMR
Party 1
Neith
Neith
Silver II
gokuito
Neith
Silver II
Level 158
God Stats
13W - 19L
1,340 SR
Queue Stats
276W - 313L
1,140 MMR
Party 1
Fenrir
Fenrir
Silver II
hairytangg
Fenrir
Silver II
Level 52
God Stats
14W - 12L
1,511 SR
Queue Stats
143W - 147L
1,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 0 / 8
12,667
576
15,130
9,722
3,579
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
ConstantFawn336
Cu Chulainn
20
4 / 2 / 3
13,365
608
12,682
22,504
18,829
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Maman Brigitte
DONTBEADSPLZ
Maman Brigitte
20
9 / 2 / 4
13,708
623
11,145
16,626
6,865
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Thuggoz-
Heimdallr
20
4 / 1 / 4
13,939
634
11,531
9,957
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
jdcc2892
Bacchus
17
2 / 3 / 4
11,866
539
3,889
17,114
18,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
BellonaMedusaAgni

VS

Bans
BastetCthulhuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BREC91
Da Ji
14
3 / 7 / 2
9,180
417
5,831
18,575
5,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
CDJason520
Sylvanus
13
1 / 3 / 0
8,262
376
4,789
9,582
4,721
15
0 / 4 / 0
9,007
409
9,668
8,269
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
gokuito
Neith
18
1 / 3 / 2
10,715
487
4,763
14,186
4,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
hairytangg
Fenrir
17
1 / 5 / 0
10,411
473
10,530
23,810
11,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
22
Kills
6
8
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
8
7
L
Da Ji
BREC91
Da Ji
3
7
2
0.57
L
Sylvanus
CDJason520
Sylvanus
1
3
0
0.33
W
Cu Chulainn
ConstantFawn336
Cu Chulainn
4
2
3
2.75
W
Maman Brigitte
DONTBEADSPLZ
Maman Brigitte
9
2
4
5.5
L
0
4
0
0
W
Heimdallr
Thuggoz-
Heimdallr
4
1
4
6
L
Neith
gokuito
Neith
1
3
2
0.67
L
Fenrir
hairytangg
Fenrir
1
5
0
0.2
W
Bacchus
jdcc2892
Bacchus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,377
Damage
35,581
75,923
Taken
74,422
52,352
Mitigated
28,522
26,968
Healing
15,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,130
961
0
2,700
9,722
3,579
2,920
5,590
4,132
113,907
0
L
Da Ji
BREC91
Da Ji
5,831
1,053
0
913
18,575
5,801
0
6,572
12,003
0
63,124
L
Sylvanus
CDJason520
Sylvanus
4,789
842
1,082
2,349
9,582
4,721
0
7,160
2,422
22,389
8,402
W
Cu Chulainn
ConstantFawn336
Cu Chulainn
12,682
1,455
0
4,828
22,504
18,829
842
4,829
17,675
0
102,473
W
Maman Brigitte
DONTBEADSPLZ
Maman Brigitte
11,145
438
0
8,492
16,626
6,865
1,379
2,460
13,622
129,038
0
L
9,668
812
0
522
8,269
2,132
0
4,689
3,580
64,465
0
W
Heimdallr
Thuggoz-
Heimdallr
11,531
4,281
0
6,308
9,957
4,427
6,180
925
9,032
0
126,203
L
Neith
gokuito
Neith
4,763
940
0
3,437
14,186
4,375
0
6,350
7,836
0
80,699
L
Fenrir
hairytangg
Fenrir
10,530
1,646
0
7,141
23,810
11,493
639
5,351
18,459
0
78,375
W
Bacchus
jdcc2892
Bacchus
3,889
461
0
4,640
17,114
18,652
247
6,015
11,099
26,814
3,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,545
Gold Earned
47,575
700
Minions Killed
568
0
Camps Cleared
0
2,259,599
Distance Traveled
2,031,014
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,667
576
157
7
0
418,185
2
L
Da Ji
9,180
417
94
4
0
420,178
0
L
Sylvanus
8,262
376
61
3
0
299,703
6
W
Cu Chulainn
13,365
608
151
7
0
461,146
2
W
Maman Brigitte
13,708
623
154
7
0
531,963
4
L
Zeus
9,007
409
114
5
0
421,586
10
W
Heimdallr
13,939
634
183
8
0
404,298
2
L
Neith
10,715
487
148
7
0
459,079
0
L
Fenrir
10,411
473
151
7
0
430,468
0
W
Bacchus
11,866
539
55
3
0
444,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role