Player Matchup

Ymir
Ymir
BrianYii
Ymir
Level 65
God Stats
141W - 137L
1,486 SR
Queue Stats
241W - 238L
1,426 Elo+
Party 2
Thanatos
Thanatos
Hs Addhesive
Thanatos
Level 129
God Stats
9W - 6L
1,615 SR
Queue Stats
170W - 161L
1,540 Elo+
Solo
King Arthur
King Arthur
MIDNEEDDIE
King Arthur
Level 127
God Stats
57W - 43L
1,601 SR
Queue Stats
637W - 653L
1,577 Elo+
Solo
Nu Wa
Nu Wa
Xnayeli_Xx
Nu Wa
Level 85
God Stats
61W - 49L
1,523 SR
Queue Stats
310W - 326L
1,363 Elo+
Party 2
Freya
Freya
malemanipul8r
Freya
Level 68
God Stats
13W - 5L
1,500 SR
Queue Stats
385W - 374L
1,467 Elo+
Solo
Team Averages
Level 95
1,545 SR
1,475 Elo+

VS

Team Averages
Level 90
1,594 SR
1,446 Elo+
Athena
Athena
DolilasRockMan18
Athena
Level 35
God Stats
16W - 16L
1,413 SR
Queue Stats
31W - 38L
1,377 Elo+
Party 1
Poseidon
Poseidon
MortonKoops
Poseidon
Level 143
God Stats
3W - 1L
1,914 SR
Queue Stats
215W - 195L
1,526 Elo+
Solo
Osiris
Osiris
PlutoGREEN6771
Osiris
Level 59
God Stats
8W - 15L
1,515 SR
Queue Stats
265W - 302L
1,426 Elo+
Solo
Serqet
Serqet
TheMaestro895
Serqet
Level 127
God Stats
39W - 34L
1,625 SR
Queue Stats
540W - 483L
1,551 Elo+
Solo
Anhur
Anhur
sagitario707
Anhur
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
9 / 0 / 4
10,415
744
13,557
8,619
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Hs Addhesive
Thanatos
13
4 / 1 / 2
7,652
547
3,128
9,226
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
MIDNEEDDIE
King Arthur
13
6 / 1 / 5
7,794
557
9,725
12,968
7,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
13
1 / 2 / 11
7,946
568
7,322
6,576
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 4 / 4
7,398
528
5,689
8,789
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,653
475
3,828
15,578
9,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
MortonKoops
Poseidon
13
4 / 6 / 1
7,715
551
6,483
8,705
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 6 / 0
5,663
405
3,124
14,603
5,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 3 / 1
5,822
416
1,671
7,161
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 5 / 0
6,461
462
5,756
11,711
3,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
23
Kills
8
8
Deaths
24
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
9
0
4
11
L
0
4
3
0.38
W
Thanatos
Hs Addhesive
Thanatos
4
1
2
5
W
King Arthur
MIDNEEDDIE
King Arthur
6
1
5
8.5
L
Poseidon
MortonKoops
Poseidon
4
6
1
0.75
L
0
6
0
0
L
1
3
1
0.5
W
Nu Wa
1
2
11
3.25
W
3
4
4
1.25
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,421
Damage
20,862
46,178
Taken
57,758
19,201
Mitigated
21,149
14,676
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
13,557
2,562
0
1,860
8,619
4,154
2,190
922
7,697
72,717
1,032
L
3,828
562
1,983
3,138
15,578
9,178
218
5,741
9,172
31,239
0
W
Thanatos
Hs Addhesive
Thanatos
3,128
394
0
6,123
9,226
3,549
0
1,416
7,486
0
53,757
W
King Arthur
MIDNEEDDIE
King Arthur
9,725
474
0
2,570
12,968
7,181
44
2,900
10,068
846
45,823
L
Poseidon
MortonKoops
Poseidon
6,483
1,542
0
1,097
8,705
1,533
0
5,567
2,741
57,289
0
L
3,124
1,088
0
2,615
14,603
5,362
0
7,788
6,308
0
28,528
L
1,671
544
0
2,702
7,161
1,871
0
1,128
5,873
0
26,730
W
Nu Wa
7,322
2,906
0
1,850
6,576
1,773
1,208
2,566
3,824
37,607
1,681
W
5,689
1,522
0
2,273
8,789
2,544
690
2,507
6,282
34,478
0
L
5,756
2,958
0
3,382
11,711
3,205
690
3,862
7,419
0
42,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,205
Gold Earned
32,314
416
Minions Killed
329
0
Camps Cleared
0
1,407,487
Distance Traveled
1,196,535
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,415
744
136
10
0
248,904
0
L
Athena
6,653
475
43
3
0
285,305
3
W
Thanatos
7,652
547
88
6
0
323,445
5
W
King Arthur
7,794
557
57
4
0
278,912
0
L
Poseidon
7,715
551
104
7
0
243,136
2
L
Osiris
5,663
405
50
4
0
218,359
0
L
Serqet
5,822
416
58
4
0
204,985
0
W
Nu Wa
7,946
568
77
6
0
280,508
0
W
Freya
7,398
528
58
4
0
275,718
0
L
Anhur
6,461
462
74
5
0
244,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role