Player Matchup

Chiron
Chiron
Gold I
MixedPharoah
Chiron
Gold I
Level 215
God Stats
17W - 2L
2,044 SR
Queue Stats
901W - 965L
1,509 MMR
Solo
Vulcan
Vulcan
Bronze III
Shadowkiller326
Vulcan
Bronze III
Level 157
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
Uglax
Kumbhakarna
Bronze III
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,563 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 167
1,618 SR
1,524 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,486 SR
1,499 MMR
Persephone
Persephone
Silver II
 
Persephone
Silver II
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Ixl Iso
Sylvanus
Gold IV
Level 106
God Stats
17W - 22L
1,647 SR
Queue Stats
62W - 65L
1,527 MMR
Party 2
Medusa
Medusa
Gold V
Vasrix
Medusa
Gold V
Level 124
God Stats
1W - 3L
1,310 SR
Queue Stats
62W - 67L
1,471 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
1 / 4 / 0
9,614
687
11,148
13,421
4,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

15
0 / 6 / 0
9,479
677
10,831
9,770
5,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Uglax
Kumbhakarna
15
1 / 2 / 1
9,333
667
5,201
20,235
18,550
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
ZeusKuzenboChaacMaman BrigitteSkadi

VS

Bans
CharonLokiBaba YagaAh Muzen CabPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
4 / 1 / 4
12,021
859
10,381
10,717
3,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Ixl Iso
Sylvanus
18
2 / 0 / 10
11,127
795
6,930
14,397
12,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
Vasrix
Medusa
18
6 / 1 / 4
12,402
886
20,898
14,301
6,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
12
12
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
1
4
6
W
Sylvanus
Ixl Iso
Sylvanus
2
0
10
7
L
Chiron
1
4
0
0.25
L
0
6
0
0
L
Kumbhakarna
Uglax
Kumbhakarna
1
2
1
0.75
W
Medusa
Vasrix
Medusa
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,180
Damage
38,209
43,426
Taken
39,415
28,035
Mitigated
22,546
9,397
Healing
15,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
10,381
691
0
1,560
10,717
3,885
466
3,923
6,782
56,067
736
W
Sylvanus
Ixl Iso
Sylvanus
6,930
692
6,131
5,497
14,397
12,218
0
6,233
8,164
17,799
0
L
Chiron
11,148
1,969
798
1,917
13,421
4,327
0
6,190
7,062
0
28,432
L
10,831
216
0
1,870
9,770
5,158
0
4,230
5,434
35,164
0
L
Kumbhakarna
Uglax
Kumbhakarna
5,201
546
371
4,441
20,235
18,550
0
6,630
13,461
22,282
1,326
W
Medusa
Vasrix
Medusa
20,898
8,865
0
2,319
14,301
6,443
2,661
5,300
9,001
0
75,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,426
Gold Earned
35,550
131
Minions Killed
214
0
Camps Cleared
0
706,075
Distance Traveled
824,219
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,021
859
87
6
0
277,462
0
W
Sylvanus
11,127
795
23
2
0
276,343
6
L
Chiron
9,614
687
53
4
0
235,761
0
L
Vulcan
9,479
677
55
4
0
241,335
0
L
Kumbhakarna
9,333
667
23
2
0
228,979
0
W
Medusa
12,402
886
104
7
0
270,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role