Player Matchup

Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Citric Acid1840
Artemis
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,340 Elo+
Party 2
Chaac
Chaac
RaR0od
Chaac
Level 109
God Stats
5W - 9L
1,567 SR
Queue Stats
282W - 314L
1,508 Elo+
Solo
Lancelot
Lancelot
Rx5Kanashi
Lancelot
Level 107
God Stats
19W - 21L
1,527 SR
Queue Stats
323W - 351L
1,482 Elo+
Solo
Vulcan
Vulcan
Slamstrike
Vulcan
Level 212
God Stats
270W - 268L
1,515 SR
Queue Stats
289W - 286L
1,490 Elo+
Solo
Team Averages
Level 132
1,522 SR
1,464 Elo+

VS

Team Averages
Level 124
1,587 SR
1,502 Elo+
Neith
Neith
AniSirc
Neith
Level 72
God Stats
12W - 7L
1,765 SR
Queue Stats
79W - 62L
1,478 Elo+
Solo
Discordia
Discordia
ItsNaani
Discordia
Level 164
God Stats
68W - 74L
1,518 SR
Queue Stats
200W - 225L
1,461 Elo+
Party 3
Danzaburou
Danzaburou
OVERKILL ORANGE
Danzaburou
Level 159
God Stats
9W - 6L
1,706 SR
Queue Stats
719W - 714L
1,502 Elo+
Party 1
Merlin
Merlin
Znx-Shy
Merlin
Level 57
God Stats
41W - 39L
1,477 SR
Queue Stats
267W - 262L
1,506 Elo+
Party 3
Athena
Athena
x2BEAST2CHEATx
Athena
Level 167
God Stats
3W - 2L
1,471 SR
Queue Stats
104W - 97L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 4 / 0
6,788
849
4,885
9,497
6,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 0
6,665
833
5,837
8,187
2,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
RaR0od
Chaac
11
0 / 3 / 0
6,585
823
2,428
5,820
4,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Rx5Kanashi
Lancelot
11
1 / 3 / 0
6,703
838
2,996
4,762
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Slamstrike
Vulcan
14
1 / 1 / 0
7,588
949
7,069
3,178
997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AniSirc
Neith
15
2 / 0 / 9
8,365
1,046
3,867
5,299
1,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Discordia
ItsNaani
Discordia
14
1 / 0 / 8
7,821
978
5,935
5,807
1,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
OVERKILL ORANGE
Danzaburou
14
9 / 0 / 4
9,044
1,131
7,240
6,078
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Znx-Shy
Merlin
13
3 / 1 / 8
7,820
978
6,906
5,170
1,677
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 1 / 6
7,663
958
929
9,846
6,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
2
Kills
16
16
Deaths
2
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
0
0
W
Neith
AniSirc
Neith
2
0
9
6.5
L
0
5
0
0
W
Discordia
ItsNaani
Discordia
1
0
8
5
W
Danzaburou
OVERKILL ORANGE
Danzaburou
9
0
4
11
L
Chaac
RaR0od
Chaac
0
3
0
0
L
Lancelot
Rx5Kanashi
Lancelot
1
3
0
0.33
L
Vulcan
Slamstrike
Vulcan
1
1
0
1
W
Merlin
Znx-Shy
Merlin
3
1
8
7
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,215
Damage
24,877
31,444
Taken
32,200
16,689
Mitigated
13,813
4,258
Healing
7,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,885
1,202
0
1,979
9,497
6,784
0
4,218
5,279
14,234
332
W
Neith
AniSirc
Neith
3,867
666
0
2,179
5,299
1,841
660
1,642
3,433
0
28,253
L
5,837
1,068
0
776
8,187
2,863
0
2,929
5,258
0
17,355
W
Discordia
ItsNaani
Discordia
5,935
145
0
500
5,807
1,668
80
1,927
3,747
22,982
208
W
Danzaburou
OVERKILL ORANGE
Danzaburou
7,240
2,371
0
1,558
6,078
2,282
2,484
2,075
3,850
0
19,357
L
Chaac
RaR0od
Chaac
2,428
25
0
852
5,820
4,440
0
2,957
2,863
0
8,825
L
Lancelot
Rx5Kanashi
Lancelot
2,996
210
0
561
4,762
1,605
0
1,719
3,043
0
8,940
L
Vulcan
Slamstrike
Vulcan
7,069
60
0
90
3,178
997
29
1,936
1,242
31,648
892
W
Merlin
Znx-Shy
Merlin
6,906
92
0
295
5,170
1,677
26
2,653
2,406
16,506
0
W
929
39
1,533
1,112
9,846
6,345
0
2,777
6,894
4,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,329
Gold Earned
40,713
144
Minions Killed
167
0
Camps Cleared
0
712,639
Distance Traveled
811,236
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,788
849
15
2
0
169,960
0
W
Neith
8,365
1,046
71
9
0
174,134
0
L
Artemis
6,665
833
31
4
0
144,617
0
W
Discordia
7,821
978
44
6
0
187,037
0
W
Danzaburou
9,044
1,131
26
3
0
173,683
0
L
Chaac
6,585
823
15
2
0
96,328
0
L
Lancelot
6,703
838
19
2
0
126,690
0
L
Vulcan
7,588
949
64
8
0
175,044
0
W
Merlin
7,820
978
21
3
0
175,044
0
W
Athena
7,663
958
5
1
0
101,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role