Player Matchup

Maui
Maui
EL_patron_19125
Maui
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 47L
1,509 Elo+
Party 1
Scylla
Scylla
acquirePesos
Scylla
Level 149
God Stats
5W - 2L
1,762 SR
Queue Stats
64W - 61L
1,488 Elo+
Party 1
Chernobog
Chernobog
franklate
Chernobog
Level 145
God Stats
27W - 15L
1,637 SR
Queue Stats
368W - 357L
1,488 Elo+
Solo
Susano
Susano
pontiffied
Susano
Level 68
God Stats
158W - 157L
1,547 SR
Queue Stats
399W - 462L
1,443 Elo+
Solo
Cthulhu
Cthulhu
xll-luka98-llx
Cthulhu
Level 127
God Stats
33W - 37L
1,540 SR
Queue Stats
236W - 220L
1,540 Elo+
Solo
Team Averages
Level 103
1,597 SR
1,494 Elo+

VS

Team Averages
Level 114
1,437 SR
1,486 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Arturopicazo510
Chaac
Level 48
God Stats
9W - 5L
1,483 SR
Queue Stats
63W - 62L
1,466 Elo+
Party 2
Bastet
Bastet
Losprimos26
Bastet
Level 116
God Stats
11W - 6L
1,605 SR
Queue Stats
347W - 350L
1,499 Elo+
Party 2
Janus
Janus
MTN XxZeusxX
Janus
Level 86
God Stats
6W - 16L
1,263 SR
Queue Stats
272W - 269L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
xXNeNuFaR255Xx
Sylvanus
Level 117
God Stats
2W - 3L
1,334 SR
Queue Stats
428W - 445L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,177
471
1,966
8,138
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
10
0 / 2 / 0
5,172
470
1,260
4,258
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chernobog
franklate
Chernobog
10
1 / 2 / 1
5,159
469
5,816
8,999
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
pontiffied
Susano
10
1 / 3 / 0
5,372
488
2,408
7,717
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 2 / 0
6,866
624
5,341
7,313
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 1 / 3
5,590
508
7,150
7,506
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 2 / 1
5,489
499
3,824
9,613
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
11
1 / 0 / 4
5,966
542
5,222
7,328
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
4 / 0 / 2
7,011
637
2,125
3,312
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
2 / 1 / 3
5,313
483
4,731
6,498
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
9
11
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
1
3
2.5
W
1
2
1
0.75
L
0
2
2
0.5
W
Bastet
1
0
4
3
W
4
0
2
5
L
Scylla
0
2
0
0
L
Chernobog
franklate
Chernobog
1
2
1
0.75
L
Susano
pontiffied
Susano
1
3
0
0.33
W
Sylvanus
2
1
3
3.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,791
Damage
23,052
36,425
Taken
34,257
17,144
Mitigated
14,152
9,072
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,150
3,152
0
2,483
7,506
2,060
582
646
6,860
0
44,091
W
3,824
321
0
4,283
9,613
3,958
0
4,473
5,140
0
30,898
L
1,966
361
0
1,786
8,138
4,566
0
1,496
6,642
13,044
0
W
Bastet
5,222
1,842
0
2,527
7,328
2,585
0
957
6,371
0
42,461
W
2,125
0
0
950
3,312
970
98
1,184
2,128
39,428
747
L
Scylla
1,260
100
0
1,127
4,258
1,114
0
580
3,598
30,764
0
L
Chernobog
franklate
Chernobog
5,816
3,360
0
3,509
8,999
2,898
0
3,040
5,957
0
43,012
L
Susano
pontiffied
Susano
2,408
365
0
750
7,717
2,670
0
1,174
6,451
0
42,546
W
Sylvanus
4,731
1,916
396
1,964
6,498
4,579
267
1,036
5,462
18,128
5,312
L
5,341
321
0
1,900
7,313
5,896
0
0
7,313
43,461
2,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,746
Gold Earned
29,369
302
Minions Killed
319
0
Camps Cleared
0
1,064,331
Distance Traveled
1,114,510
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,590
508
70
6
0
208,583
2
W
Chaac
5,489
499
54
5
0
215,601
0
L
Maui
5,177
471
22
2
0
185,439
1
W
Bastet
5,966
542
72
7
0
247,751
0
W
Janus
7,011
637
87
8
0
242,357
1
L
Scylla
5,172
470
56
5
0
176,817
2
L
Chernobog
5,159
469
75
7
0
219,072
0
L
Susano
5,372
488
66
6
0
267,305
0
W
Sylvanus
5,313
483
36
3
0
200,218
1
L
Cthulhu
6,866
624
83
8
0
215,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role