Player Matchup

Kukulkan
Kukulkan
BayGull24
Kukulkan
Level 17
God Stats
1W - 1L
1,697 SR
Queue Stats
36W - 36L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
Landfishies
Ne Zha
Level 88
God Stats
9W - 7L
1,663 SR
Queue Stats
160W - 171L
1,487 Elo+
Party 2
Surtr
Surtr
NuggyWuggy
Surtr
Level 46
God Stats
5W - 10L
1,397 SR
Queue Stats
43W - 54L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
swagboca
Danzaburou
Level 83
God Stats
1W - 2L
1,737 SR
Queue Stats
128W - 142L
1,481 Elo+
Party 2
Artio
Artio
ツFadedツ
Artio
Level 106
God Stats
1W - 3L
1,238 SR
Queue Stats
215W - 247L
1,442 Elo+
Party 2
Team Averages
Level 68
1,546 SR
1,461 Elo+

VS

Team Averages
Level 101
1,576 SR
1,484 Elo+
Hel
Hel
Catman_Cumeth
Hel
Level 65
God Stats
195W - 192L
1,508 SR
Queue Stats
206W - 204L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Hagenzuka
Nu Wa
Level 152
God Stats
1W - 0L
1,518 SR
Queue Stats
220W - 255L
1,492 Elo+
Solo
Ares
Ares
Tinker101
Ares
Level 143
God Stats
7W - 4L
1,579 SR
Queue Stats
171W - 152L
1,551 Elo+
Party 1
Artemis
Artemis
coolguy2533
Artemis
Level 20
God Stats
3W - 1L
1,775 SR
Queue Stats
23W - 23L
1,491 Elo+
Party 1
Arachne
Arachne
jean_87878
Arachne
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 22L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BayGull24
Kukulkan
14
2 / 3 / 0
8,224
548
5,169
7,955
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
12
1 / 3 / 0
6,472
431
2,501
12,712
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
11
1 / 5 / 1
6,286
419
9,240
18,076
12,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
swagboca
Danzaburou
11
0 / 2 / 1
6,032
402
2,702
8,194
2,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 0
6,335
422
5,261
19,101
8,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
9,970
665
11,059
8,863
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nu Wa
Hagenzuka
Nu Wa
14
2 / 2 / 5
7,978
532
8,048
5,796
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
6 / 0 / 2
9,175
612
12,668
13,670
15,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
coolguy2533
Artemis
13
2 / 2 / 3
7,207
480
9,042
5,902
2,409
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
jean_87878
Arachne
15
3 / 0 / 1
7,886
526
5,193
9,209
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
17
17
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BayGull24
Kukulkan
2
3
0
0.67
W
4
0
2
5
W
Nu Wa
Hagenzuka
Nu Wa
2
2
5
2.25
L
Ne Zha
1
3
0
0.33
L
Surtr
1
5
1
0.3
W
Ares
6
0
2
7
W
Artemis
coolguy2533
Artemis
2
2
3
1.75
W
Arachne
jean_87878
Arachne
3
0
1
3.5
L
Danzaburou
swagboca
Danzaburou
0
2
1
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,873
Damage
46,010
66,038
Taken
43,440
30,221
Mitigated
26,567
20,256
Healing
17,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BayGull24
Kukulkan
5,169
917
0
1,492
7,955
2,606
0
5,367
2,584
68,902
807
W
11,059
912
571
5,979
8,863
3,183
123
5,002
3,861
75,251
3,090
W
Nu Wa
Hagenzuka
Nu Wa
8,048
2,355
0
1,396
5,796
1,784
322
1,978
3,818
52,724
1,212
L
Ne Zha
2,501
784
0
5,837
12,712
3,955
0
1,978
10,734
0
48,153
L
Surtr
9,240
4,098
0
4,822
18,076
12,092
2
9,109
8,957
1,755
39,959
W
Ares
12,668
1,240
0
2,973
13,670
15,665
0
696
12,974
53,062
5,884
W
Artemis
coolguy2533
Artemis
9,042
3,307
0
1,974
5,902
2,409
0
1,147
4,755
0
44,842
W
Arachne
jean_87878
Arachne
5,193
4,430
0
4,567
9,209
3,526
594
2,236
6,973
0
66,425
L
Danzaburou
swagboca
Danzaburou
2,702
1,110
0
1,798
8,194
2,574
0
3,761
4,433
0
34,862
L
5,261
687
45
6,262
19,101
8,994
0
10,066
8,285
44,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
42,216
423
Minions Killed
496
0
Camps Cleared
0
1,396,845
Distance Traveled
1,458,722
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,224
548
140
9
0
281,068
4
W
Hel
9,970
665
136
9
0
279,975
0
W
Nu Wa
7,978
532
91
6
0
267,352
3
L
Ne Zha
6,472
431
99
7
0
271,966
1
L
Surtr
6,286
419
58
4
0
312,275
1
W
Ares
9,175
612
80
5
0
310,954
0
W
Artemis
7,207
480
91
6
0
275,534
5
W
Arachne
7,886
526
98
7
0
324,907
0
L
Danzaburou
6,032
402
55
4
0
239,694
0
L
Artio
6,335
422
71
5
0
291,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role