Player Matchup

Ishtar
Ishtar
CocoHoney4
Ishtar
Level 87
God Stats
33W - 36L
1,476 SR
Queue Stats
544W - 631L
1,370 Elo+
Party 1
Thanatos
Thanatos
Dr xDemon54
Thanatos
Level 30
God Stats
1W - 6L
1,033 SR
Queue Stats
8W - 19L
1,332 Elo+
Solo
Nox
Nox
Edgerunner504
Nox
Level 89
God Stats
12W - 8L
1,582 SR
Queue Stats
595W - 664L
1,370 Elo+
Party 1
Heimdallr
Heimdallr
Komukozu
Heimdallr
Level 17
God Stats
14W - 20L
1,452 SR
Queue Stats
22W - 39L
1,387 Elo+
Party 3
Ix Chel
Ix Chel
MasterChef_93
Ix Chel
Level 126
God Stats
1W - 2L
1,810 SR
Queue Stats
182W - 208L
1,493 Elo+
Party 3
Team Averages
Level 70
1,471 SR
1,391 Elo+

VS

Team Averages
Level 26
1,305 SR
1,287 Elo+
Ganesha
Ganesha
Clurtorisseia
Ganesha
Level 6
God Stats
1W - 0L
1,281 SR
Queue Stats
3W - 8L
1,261 Elo+
Party 2
Nox
Nox
Khalerys
Nox
Level 7
God Stats
3W - 9L
1,370 SR
Queue Stats
4W - 12L
1,261 Elo+
Party 2
Nemesis
Nemesis
MarlydycusXI
Nemesis
Level 5
God Stats
2W - 1L
1,271 SR
Queue Stats
3W - 7L
1,192 Elo+
Party 2
King Arthur
King Arthur
Nihileer
King Arthur
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 20L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PlumEnjoyer
Morgan Le Fay
Level 46
God Stats
1W - 3L
1,102 SR
Queue Stats
15W - 27L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CocoHoney4
Ishtar
12
1 / 2 / 1
7,431
1,062
2,245
4,333
1,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thanatos
Dr xDemon54
Thanatos
13
0 / 3 / 2
7,455
1,065
3,199
10,981
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 1 / 2
7,202
1,029
3,840
3,041
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Komukozu
Heimdallr
13
1 / 1 / 2
8,111
1,159
6,101
11,715
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
12
1 / 2 / 1
7,784
1,112
5,241
5,888
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

245

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 0 / 7
9,124
1,303
6,592
4,602
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 1 / 3
8,276
1,182
6,386
3,795
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MarlydycusXI
Nemesis
14
1 / 0 / 4
8,202
1,172
5,351
6,669
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
Nihileer
King Arthur
13
5 / 2 / 1
8,927
1,275
7,264
7,988
6,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morgan Le Fay
PlumEnjoyer
Morgan Le Fay
14
0 / 0 / 5
7,954
1,136
7,118
2,353
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
3
Kills
9
9
Deaths
3
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
0
7
3.5
L
Ishtar
CocoHoney4
Ishtar
1
2
1
0.75
L
Thanatos
Dr xDemon54
Thanatos
0
3
2
0.33
L
0
1
2
1
W
3
1
3
4.5
L
Heimdallr
Komukozu
Heimdallr
1
1
2
2
W
Nemesis
MarlydycusXI
Nemesis
1
0
4
3
L
Ix Chel
1
2
1
0.75
W
King Arthur
Nihileer
King Arthur
5
2
1
2.75
W
Morgan Le Fay
PlumEnjoyer
Morgan Le Fay
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,626
Damage
32,711
35,958
Taken
25,407
13,419
Mitigated
16,398
3,227
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
6,592
434
0
1,173
4,602
4,928
0
1,680
2,922
12,848
1,874
L
Ishtar
CocoHoney4
Ishtar
2,245
849
0
30
4,333
1,332
0
2,135
2,198
0
6,166
L
Thanatos
Dr xDemon54
Thanatos
3,199
543
0
1,375
10,981
3,685
0
6,460
4,521
0
10,167
L
3,840
433
0
0
3,041
1,069
0
759
2,282
10,455
332
W
6,386
572
0
0
3,795
1,602
0
1,296
2,499
16,904
0
L
Heimdallr
Komukozu
Heimdallr
6,101
2,845
0
589
11,715
4,723
0
7,160
4,555
806
25,989
W
Nemesis
MarlydycusXI
Nemesis
5,351
1,888
0
818
6,669
2,953
0
1,975
4,694
147
20,349
L
Ix Chel
5,241
833
1,055
178
5,888
2,610
0
3,276
2,612
15,907
0
W
King Arthur
Nihileer
King Arthur
7,264
580
0
705
7,988
6,059
0
3,539
4,449
0
21,288
W
Morgan Le Fay
PlumEnjoyer
Morgan Le Fay
7,118
1,203
0
415
2,353
856
0
1,124
1,229
25,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,983
Gold Earned
42,483
118
Minions Killed
169
3
Camps Cleared
8
581,820
Distance Traveled
771,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,124
1,303
3
0
1
152,199
0
L
Ishtar
7,431
1,062
7
1
1
87,870
0
L
Thanatos
7,455
1,065
13
2
0
142,134
0
L
Nox
7,202
1,029
22
3
1
91,430
0
W
Nox
8,276
1,182
31
4
0
143,764
0
L
Heimdallr
8,111
1,159
40
6
0
122,837
0
W
Nemesis
8,202
1,172
38
5
5
141,906
0
L
Ix Chel
7,784
1,112
36
5
1
137,549
0
W
King Arthur
8,927
1,275
33
5
0
181,490
0
W
Morgan Le Fay
7,954
1,136
64
9
2
151,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role