Player Matchup

Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
IProdarkI
Lancelot
Level 147
God Stats
2W - 1L
1,608 SR
Queue Stats
35W - 35L
1,518 Elo+
Party 2
Cernunnos
Cernunnos
Nuckells
Cernunnos
Level 29
God Stats
3W - 1L
1,666 SR
Queue Stats
9W - 9L
1,469 Elo+
Party 1
Sun Wukong
Sun Wukong
SadPaws
Sun Wukong
Level 129
God Stats
3W - 0L
1,832 SR
Queue Stats
202W - 202L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
iToastyi
Baron Samedi
Level 129
God Stats
2W - 0L
1,674 SR
Queue Stats
11W - 11L
1,450 Elo+
Party 1
Team Averages
Level 119
1,656 SR
1,486 Elo+

VS

Team Averages
Level 112
1,495 SR
1,501 Elo+
Hachiman
Hachiman
 
Hachiman
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AtherisAvery
Agni
Level 121
God Stats
1W - 1L
1,805 SR
Queue Stats
49W - 46L
1,485 Elo+
Solo
Hel
Hel
Catman_Cumeth
Hel
Level 65
God Stats
143W - 151L
1,515 SR
Queue Stats
154W - 163L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
NonMeta777
Gilgamesh
Level 159
God Stats
0W - 1L
1,296 SR
Queue Stats
92W - 84L
1,597 Elo+
Solo
Bastet
Bastet
xGothBimbo
Bastet
Level 103
God Stats
4W - 6L
1,358 SR
Queue Stats
28W - 30L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
3 / 0 / 2
6,732
673
3,848
3,832
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
IProdarkI
Lancelot
14
7 / 0 / 5
7,251
725
6,945
7,344
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Nuckells
Cernunnos
11
1 / 0 / 5
5,435
544
3,804
4,092
1,235
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
SadPaws
Sun Wukong
10
0 / 0 / 1
5,865
587
4,993
10,207
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
iToastyi
Baron Samedi
10
1 / 0 / 5
5,805
581
3,853
5,691
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 3 / 0
5,214
521
2,142
5,230
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,396
540
2,498
4,225
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 2 / 0
5,207
521
2,376
7,403
3,704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gilgamesh
NonMeta777
Gilgamesh
10
0 / 2 / 0
5,691
569
6,782
11,601
5,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
xGothBimbo
Bastet
8
0 / 3 / 0
4,613
461
1,943
7,688
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
12
Kills
0
0
Deaths
12
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
0
2
4
L
Hachiman
 
Hachiman
0
3
0
0
L
0
2
0
0
L
0
2
0
0
W
Lancelot
IProdarkI
Lancelot
7
0
5
9.5
L
Gilgamesh
NonMeta777
Gilgamesh
0
2
0
0
W
Cernunnos
Nuckells
Cernunnos
1
0
5
3.5
W
Sun Wukong
SadPaws
Sun Wukong
0
0
1
0.5
W
Baron Samedi
iToastyi
Baron Samedi
1
0
5
3.5
L
Bastet
xGothBimbo
Bastet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,443
Damage
15,741
31,166
Taken
36,147
15,663
Mitigated
13,543
15,622
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,848
353
0
1,527
3,832
885
0
1,378
2,158
41,942
0
L
Hachiman
 
Hachiman
2,142
1,216
0
1,121
5,230
1,339
0
786
4,444
0
38,204
L
2,498
0
0
455
4,225
1,022
0
1,959
2,002
31,263
1,391
L
2,376
293
662
3,159
7,403
3,704
0
2,303
5,100
19,802
551
W
Lancelot
IProdarkI
Lancelot
6,945
1,836
0
3,336
7,344
3,148
0
914
6,281
0
55,405
L
Gilgamesh
NonMeta777
Gilgamesh
6,782
2,047
0
3,524
11,601
5,321
0
628
10,357
0
43,042
W
Cernunnos
Nuckells
Cernunnos
3,804
1,218
0
1,499
4,092
1,235
622
1,001
3,091
0
37,299
W
Sun Wukong
SadPaws
Sun Wukong
4,993
884
0
5,300
10,207
6,257
0
0
9,505
0
35,719
W
Baron Samedi
iToastyi
Baron Samedi
3,853
467
502
3,458
5,691
4,138
216
966
4,725
25,304
1,426
L
Bastet
xGothBimbo
Bastet
1,943
416
0
2,681
7,688
2,157
0
1,593
5,938
0
22,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,088
Gold Earned
26,121
348
Minions Killed
283
0
Camps Cleared
0
1,022,988
Distance Traveled
1,016,229
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,732
673
72
7
0
190,846
4
L
Hachiman
5,214
521
78
8
0
201,948
1
L
Agni
5,396
540
70
7
0
214,979
0
L
Hel
5,207
521
31
3
0
197,676
0
W
Lancelot
7,251
725
94
9
0
274,711
0
L
Gilgamesh
5,691
569
64
6
0
210,757
0
W
Cernunnos
5,435
544
69
7
0
178,959
0
W
Sun Wukong
5,865
587
74
7
0
203,137
0
W
Baron Samedi
5,805
581
39
4
0
175,335
3
L
Bastet
4,613
461
40
4
0
190,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role