Player Matchup

Bastet
Bastet
 
Bastet
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ASAF_tuxx
Jormungandr
Level 147
God Stats
1W - 2L
1,275 SR
Queue Stats
269W - 256L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
MRxFlyGuy12
Danzaburou
Level 118
God Stats
1W - 2L
1,228 SR
Queue Stats
80W - 84L
1,455 Elo+
Party 2
Ymir
Ymir
MeoFreo
Ymir
Level 157
God Stats
1W - 0L
1,428 SR
Queue Stats
28W - 25L
1,451 Elo+
Solo
Team Averages
Level 147
1,386 SR
1,481 Elo+

VS

Team Averages
Level 110
1,714 SR
1,497 Elo+
Mulan
Mulan
Danobipo
Mulan
Level 135
God Stats
121W - 100L
1,608 SR
Queue Stats
316W - 275L
1,524 Elo+
Solo
Anubis
Anubis
EL_CAZADOR_RD007
Anubis
Level 127
God Stats
9W - 9L
1,634 SR
Queue Stats
160W - 142L
1,528 Elo+
Solo
Ix Chel
Ix Chel
IronTinMan5859
Ix Chel
Level 64
God Stats
2W - 1L
1,909 SR
Queue Stats
28W - 32L
1,513 Elo+
Solo
Pele
Pele
N0wbody
Pele
Level 124
God Stats
10W - 5L
1,573 SR
Queue Stats
28W - 23L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
Sterben0
Danzaburou
Level 102
God Stats
2W - 2L
1,845 SR
Queue Stats
26W - 17L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
6 / 1 / 3
6,426
714
5,957
8,292
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nox
 
Nox
11
3 / 2 / 2
5,959
662
3,501
5,234
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jormungandr
ASAF_tuxx
Jormungandr
11
2 / 1 / 1
5,999
667
4,333
6,449
3,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MRxFlyGuy12
Danzaburou
9
2 / 1 / 0
5,106
567
1,943
4,048
1,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
MeoFreo
Ymir
9
1 / 1 / 5
5,252
584
957
7,235
3,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Danobipo
Mulan
10
1 / 3 / 0
5,892
655
3,231
8,371
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

10
4 / 4 / 0
6,441
716
5,106
5,589
2,770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 1 / 0
4,253
473
1,836
1,660
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
N0wbody
Pele
10
1 / 4 / 2
5,660
629
3,819
8,775
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
Sterben0
Danzaburou
10
0 / 2 / 2
5,744
638
4,190
5,131
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
6
6
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
3
7.5
W
Nox
 
Nox
3
2
2
2
W
Jormungandr
ASAF_tuxx
Jormungandr
2
1
1
2.5
L
Mulan
Danobipo
Mulan
1
3
0
0.33
L
4
4
0
1
L
0
1
0
0
W
Danzaburou
MRxFlyGuy12
Danzaburou
2
1
0
2
W
Ymir
MeoFreo
Ymir
1
1
5
3.5
L
Pele
N0wbody
Pele
1
4
2
0.5
L
Danzaburou
Sterben0
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,691
Damage
18,182
31,258
Taken
29,526
11,770
Mitigated
11,376
11,456
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,957
1,190
0
5,490
8,292
2,197
0
1,079
7,213
0
42,751
W
Nox
 
Nox
3,501
35
0
637
5,234
1,125
0
2,327
2,907
32,717
2,436
W
Jormungandr
ASAF_tuxx
Jormungandr
4,333
1,578
0
2,327
6,449
3,558
0
0
6,449
37,039
1,799
L
Mulan
Danobipo
Mulan
3,231
709
0
1,982
8,371
3,884
0
4,046
4,325
0
33,924
L
5,106
392
14
1,189
5,589
2,770
696
3,359
2,230
33,000
0
L
1,836
336
440
275
1,660
373
227
71
1,589
12,872
0
W
Danzaburou
MRxFlyGuy12
Danzaburou
1,943
741
0
892
4,048
1,085
0
706
3,260
0
28,213
W
Ymir
MeoFreo
Ymir
957
0
63
2,047
7,235
3,805
0
2,552
4,487
8,420
0
L
Pele
N0wbody
Pele
3,819
724
0
1,280
8,775
2,770
0
728
8,047
0
35,111
L
Danzaburou
Sterben0
Danzaburou
4,190
2,050
0
1,779
5,131
1,579
1,003
114
5,017
0
28,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,742
Gold Earned
27,990
281
Minions Killed
268
0
Camps Cleared
0
963,922
Distance Traveled
800,914
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,426
714
71
8
0
225,989
1
W
Nox
5,959
662
74
8
0
187,213
0
W
Jormungandr
5,999
667
79
9
0
194,946
2
L
Mulan
5,892
655
64
7
0
179,181
1
L
Anubis
6,441
716
57
6
0
147,035
2
L
Ix Chel
4,253
473
20
2
0
88,338
0
W
Danzaburou
5,106
567
50
6
0
180,713
5
W
Ymir
5,252
584
7
1
0
175,061
0
L
Pele
5,660
629
67
7
0
226,629
0
L
Danzaburou
5,744
638
60
7
0
159,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role