Player Matchup

Pele
Pele
 
Pele
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ALEKXIS1313
Raijin
Level 137
God Stats
4W - 2L
1,626 SR
Queue Stats
285W - 283L
1,481 Elo+
Solo
Kukulkan
Kukulkan
AnnihilonFTW
Kukulkan
Level 126
God Stats
3W - 6L
1,395 SR
Queue Stats
73W - 56L
1,565 Elo+
Solo
Zhong Kui
Zhong Kui
shelloverlord
Zhong Kui
Level 127
God Stats
0W - 2L
1,328 SR
Queue Stats
77W - 82L
1,506 Elo+
Party 2
Mulan
Mulan
thesirbob
Mulan
Level 103
God Stats
4W - 1L
1,655 SR
Queue Stats
55W - 48L
1,529 Elo+
Party 2
Team Averages
Level 118
1,501 SR
1,516 Elo+

VS

Team Averages
Level 118
1,472 SR
1,492 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NornugaL
Danzaburou
Level 129
God Stats
6W - 8L
1,632 SR
Queue Stats
25W - 23L
1,531 Elo+
Party 1
Ra
Ra
Ruijerd
Ra
Level 47
God Stats
2W - 4L
1,418 SR
Queue Stats
102W - 98L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
chaispy
Erlang Shen
Level 155
God Stats
1W - 0L
1,308 SR
Queue Stats
17W - 10L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 4 / 3
5,857
418
3,506
9,244
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
14
0 / 0 / 0
7,230
516
2,479
7,558
4,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kukulkan
AnnihilonFTW
Kukulkan
13
1 / 3 / 0
7,212
515
4,600
6,803
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
shelloverlord
Zhong Kui
13
6 / 3 / 0
7,207
515
8,507
8,471
5,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
thesirbob
Mulan
10
0 / 0 / 6
6,617
473
7,854
7,730
7,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
4 / 2 / 4
8,061
576
7,169
10,351
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
 
Cerberus
11
2 / 1 / 2
6,535
467
3,703
11,569
7,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
NornugaL
Danzaburou
13
1 / 4 / 1
7,700
550
5,854
7,677
2,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 0 / 4
9,464
676
4,708
6,723
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Erlang Shen
chaispy
Erlang Shen
15
1 / 0 / 0
8,651
618
4,390
8,126
4,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
7
Kills
10
10
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
3
0.38
W
Tsukuyomi
 
Tsukuyomi
4
2
4
3
W
Cerberus
 
Cerberus
2
1
2
3
L
Raijin
0
0
0
0
L
Kukulkan
AnnihilonFTW
Kukulkan
1
3
0
0.33
W
Danzaburou
NornugaL
Danzaburou
1
4
1
0.38
W
2
0
4
4
W
Erlang Shen
chaispy
Erlang Shen
1
0
0
1
L
Zhong Kui
shelloverlord
Zhong Kui
6
3
0
2
L
Mulan
thesirbob
Mulan
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,946
Damage
25,824
39,806
Taken
44,446
22,114
Mitigated
20,815
7,836
Healing
18,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,506
422
0
934
9,244
2,768
0
3,078
6,082
0
39,351
W
Tsukuyomi
 
Tsukuyomi
7,169
1,790
0
4,756
10,351
3,629
0
2,860
7,491
0
53,628
W
Cerberus
 
Cerberus
3,703
59
0
3,303
11,569
7,542
0
3,314
8,255
19,666
1,212
L
Raijin
2,479
330
0
1,790
7,558
4,878
0
0
6,965
54,014
0
L
Kukulkan
AnnihilonFTW
Kukulkan
4,600
250
0
125
6,803
1,777
0
2,978
3,769
59,552
0
W
Danzaburou
NornugaL
Danzaburou
5,854
2,538
0
2,498
7,677
2,406
0
3,498
4,179
0
56,993
W
4,708
360
737
3,217
6,723
2,648
0
2,457
4,266
83,614
526
W
Erlang Shen
chaispy
Erlang Shen
4,390
1,393
0
4,198
8,126
4,590
0
2,013
5,647
0
62,377
L
Zhong Kui
shelloverlord
Zhong Kui
8,507
2,705
0
3,219
8,471
5,601
184
1,204
7,267
39,765
11,781
L
Mulan
thesirbob
Mulan
7,854
495
0
1,768
7,730
7,090
0
932
6,798
0
21,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,123
Gold Earned
40,411
409
Minions Killed
512
0
Camps Cleared
0
1,291,585
Distance Traveled
1,415,482
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,857
418
76
5
0
255,614
4
W
Tsukuyomi
8,061
576
90
6
0
329,471
0
W
Cerberus
6,535
467
37
3
0
278,568
0
L
Raijin
7,230
516
102
7
0
234,131
1
L
Kukulkan
7,212
515
108
8
0
286,024
6
W
Danzaburou
7,700
550
106
8
0
253,808
0
W
Ra
9,464
676
159
11
0
285,517
2
W
Erlang Shen
8,651
618
120
9
0
268,118
4
L
Zhong Kui
7,207
515
103
7
0
214,573
0
L
Mulan
6,617
473
20
1
0
301,243
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role