Player Matchup

Nu Wa
Nu Wa
DraeShizzle
Nu Wa
Level 96
God Stats
3W - 2L
1,945 SR
Queue Stats
28W - 46L
1,328 Elo+
Party 2
Kukulkan
Kukulkan
Gr3m1in101
Kukulkan
Level 84
God Stats
6W - 13L
1,366 SR
Queue Stats
19W - 42L
1,211 Elo+
Party 2
Danzaburou
Danzaburou
zOlOkTheVast
Danzaburou
Level 44
God Stats
4W - 9L
1,358 SR
Queue Stats
63W - 90L
1,319 Elo+
Party 2
Team Averages
Level 75
1,556 SR
1,286 Elo+

VS

Team Averages
Level 106
1,448 SR
1,335 Elo+
Arachne
Arachne
Kingkuma29
Arachne
Level 124
God Stats
25W - 26L
1,415 SR
Queue Stats
228W - 280L
1,338 Elo+
Party 1
Cerberus
Cerberus
NET2RAW2KILL
Cerberus
Level 127
God Stats
21W - 21L
1,428 SR
Queue Stats
88W - 112L
1,360 Elo+
Party 1
Sobek
Sobek
QueenKanna2577
Sobek
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 97L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
10,203
680
11,632
7,821
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Gr3m1in101
Kukulkan
16
0 / 2 / 1
10,206
680
8,077
4,509
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
zOlOkTheVast
Danzaburou
15
1 / 4 / 1
10,072
671
6,494
7,676
2,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kingkuma29
Arachne
19
7 / 0 / 4
13,357
890
10,339
13,698
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
NET2RAW2KILL
Cerberus
18
2 / 0 / 5
11,744
783
4,593
12,604
14,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 2 / 4
11,319
755
3,400
15,408
15,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
11
11
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Kukulkan
Gr3m1in101
Kukulkan
0
2
1
0.25
W
Arachne
Kingkuma29
Arachne
7
0
4
9
W
Cerberus
NET2RAW2KILL
Cerberus
2
0
5
4.5
W
2
2
4
2
L
Danzaburou
zOlOkTheVast
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,203
Damage
18,332
20,006
Taken
41,710
7,008
Mitigated
35,686
2,040
Healing
13,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,632
2,891
0
250
7,821
2,541
0
3,154
4,651
35,678
1,230
L
Kukulkan
Gr3m1in101
Kukulkan
8,077
568
0
748
4,509
1,494
0
2,656
1,830
37,481
0
W
Arachne
Kingkuma29
Arachne
10,339
8,264
0
10,220
13,698
5,234
2,886
7,587
5,666
0
70,202
W
Cerberus
NET2RAW2KILL
Cerberus
4,593
194
0
1,946
12,604
14,946
355
4,932
7,247
36,186
0
W
3,400
72
0
1,214
15,408
15,506
132
5,837
9,218
21,917
3,978
L
Danzaburou
zOlOkTheVast
Danzaburou
6,494
969
0
1,042
7,676
2,973
0
1,874
5,779
0
28,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
36,420
185
Minions Killed
229
0
Camps Cleared
0
744,166
Distance Traveled
919,477
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,203
680
56
4
0
235,296
0
L
Kukulkan
10,206
680
84
6
0
257,517
0
W
Arachne
13,357
890
103
7
0
338,979
2
W
Cerberus
11,744
783
92
6
0
299,762
0
W
Sobek
11,319
755
34
2
0
280,736
0
L
Danzaburou
10,072
671
45
3
0
251,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role