Player Matchup

Hachiman
Hachiman
BennyTrill
Hachiman
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 48L
1,479 Elo+
Solo
Pele
Pele
Don Creed26
Pele
Level 136
God Stats
15W - 13L
1,570 SR
Queue Stats
1,077W - 1,044L
1,495 Elo+
Solo
Anhur
Anhur
OrionTheButcher
Anhur
Level 199
God Stats
4W - 7L
1,453 SR
Queue Stats
657W - 677L
1,432 Elo+
Party 2
Surtr
Surtr
VLNDP
Surtr
Level 65
God Stats
3W - 1L
1,754 SR
Queue Stats
156W - 161L
1,410 Elo+
Solo
Guan Yu
Guan Yu
a_cripple91
Guan Yu
Level 150
God Stats
2W - 4L
1,428 SR
Queue Stats
355W - 337L
1,446 Elo+
Party 2
Team Averages
Level 117
1,541 SR
1,452 Elo+

VS

Team Averages
Level 129
1,508 SR
1,545 Elo+
Danzaburou
Danzaburou
Api2295
Danzaburou
Level 109
God Stats
1W - 1L
1,094 SR
Queue Stats
29W - 15L
1,533 Elo+
Party 1
Athena
Athena
Auggi Dogg
Athena
Level 127
God Stats
2W - 1L
1,592 SR
Queue Stats
52W - 59L
1,448 Elo+
Solo
Cerberus
Cerberus
DarkHallow03
Cerberus
Level 129
God Stats
3W - 1L
1,622 SR
Queue Stats
131W - 130L
1,534 Elo+
Party 1
Terra
Terra
iDawesome
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 58L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
vitorkanbara16
Cthulhu
Level 158
God Stats
5W - 2L
1,731 SR
Queue Stats
549W - 214L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BennyTrill
Hachiman
10
2 / 3 / 1
5,752
1,150
2,709
3,853
1,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 3
5,494
1,099
7,446
7,303
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 2
4,970
994
2,781
3,472
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
VLNDP
Surtr
7
0 / 2 / 1
4,548
910
2,065
2,391
1,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
a_cripple91
Guan Yu
10
1 / 2 / 3
5,207
1,041
2,024
7,452
2,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Api2295
Danzaburou
11
4 / 1 / 9
7,032
1,406
5,685
3,939
1,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Auggi Dogg
Athena
10
2 / 1 / 7
6,213
1,243
1,614
5,972
5,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
DarkHallow03
Cerberus
10
1 / 2 / 10
6,179
1,236
5,310
6,731
7,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Terra
iDawesome
Terra
11
2 / 0 / 10
6,738
1,348
2,297
6,249
4,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
5 / 1 / 6
6,884
1,377
6,962
6,958
8,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
5
Kills
14
14
Deaths
5
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Api2295
Danzaburou
4
1
9
8.5
W
Athena
Auggi Dogg
Athena
2
1
7
5.5
L
Hachiman
BennyTrill
Hachiman
2
3
1
0.83
W
Cerberus
DarkHallow03
Cerberus
1
2
10
3
L
2
5
3
0.7
L
0
2
2
0.5
L
Surtr
VLNDP
Surtr
0
2
1
0.25
L
Guan Yu
a_cripple91
Guan Yu
1
2
3
1.25
W
Terra
iDawesome
Terra
2
0
10
7
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,025
Damage
21,868
24,471
Taken
29,849
8,820
Mitigated
27,357
5,384
Healing
11,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Api2295
Danzaburou
5,685
2,080
371
783
3,939
1,588
1,192
25
3,914
0
14,758
W
Athena
Auggi Dogg
Athena
1,614
451
239
353
5,972
5,648
445
25
5,914
4,049
0
L
Hachiman
BennyTrill
Hachiman
2,709
1,299
34
158
3,853
1,117
0
2,445
1,408
0
6,457
W
Cerberus
DarkHallow03
Cerberus
5,310
172
941
1,552
6,731
7,405
227
0
6,698
10,925
0
L
7,446
905
210
786
7,303
2,209
0
4,248
3,055
0
9,237
L
2,781
1,800
0
0
3,472
1,069
0
2,435
1,037
0
5,356
L
Surtr
VLNDP
Surtr
2,065
331
7
244
2,391
1,866
0
1,560
831
71
3,087
L
Guan Yu
a_cripple91
Guan Yu
2,024
223
1,054
2,891
7,452
2,559
0
4,449
3,003
0
5,501
W
Terra
iDawesome
Terra
2,297
425
2,910
2,681
6,249
4,470
426
0
6,249
3,809
1,225
W
6,962
482
658
1,200
6,958
8,246
58
21
6,870
14,062
2,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,971
Gold Earned
33,046
24
Minions Killed
74
0
Camps Cleared
0
399,561
Distance Traveled
558,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,032
1,406
21
4
0
95,793
0
W
Athena
6,213
1,243
5
1
0
117,666
0
L
Hachiman
5,752
1,150
7
1
0
95,160
0
W
Cerberus
6,179
1,236
19
4
0
107,838
0
L
Pele
5,494
1,099
3
1
0
94,486
0
L
Anhur
4,970
994
7
1
0
82,216
0
L
Surtr
4,548
910
3
1
0
28,712
0
L
Guan Yu
5,207
1,041
4
1
0
98,987
0
W
Terra
6,738
1,348
10
2
0
118,569
0
W
Cthulhu
6,884
1,377
19
4
0
118,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role