Player Matchup

Nike
Nike
Platinum III
AlmightyYap
Nike
Platinum III
Level 159
God Stats
1W - 1L
1,272 SR
Queue Stats
217W - 204L
1,723 MMR
Party 3
Cu Chulainn
Cu Chulainn
Diamond V
Customs OP
Cu Chulainn
Diamond V
Level 210
God Stats
5W - 1L
1,729 SR
Queue Stats
70W - 52L
1,944 MMR
Party 3
Ah Puch
Ah Puch
Diamond V
DarkHeartBreaks
Ah Puch
Diamond V
Level 59
God Stats
26W - 16L
1,712 SR
Queue Stats
48W - 40L
2,005 MMR
Party 1
Neith
Neith
Gold I
McALaVi
Neith
Gold I
Level 69
God Stats
2W - 0L
1,844 SR
Queue Stats
66W - 55L
1,722 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum II
mcmoosle
Ratatoskr
Platinum II
Level 158
God Stats
11W - 7L
1,639 SR
Queue Stats
882W - 876L
1,832 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,639 SR
1,845 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,559 SR
1,762 MMR
Chaac
Chaac
Platinum III
 
Chaac
Platinum III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Nut
Nut
Platinum IV
Dream8870
Nut
Platinum IV
Level 169
God Stats
21W - 20L
1,580 SR
Queue Stats
157W - 148L
1,842 MMR
Party 2
Jormungandr
Jormungandr
Platinum IV
Dylaux
Jormungandr
Platinum IV
Level 163
God Stats
11W - 11L
1,588 SR
Queue Stats
157W - 148L
1,862 MMR
Party 2
Scylla
Scylla
Platinum V
GzSigma
Scylla
Platinum V
Level 87
God Stats
1W - 7L
1,410 SR
Queue Stats
151W - 160L
1,781 MMR
Party 4
Danzaburou
Danzaburou
Platinum IV
Papalloryo
Danzaburou
Platinum IV
Level 162
God Stats
9W - 8L
1,717 SR
Queue Stats
239W - 241L
1,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,211
547
8,475
11,101
6,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cu Chulainn
Customs OP
Cu Chulainn
16
4 / 3 / 3
9,394
626
13,971
19,168
12,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 3
8,601
573
4,672
6,169
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
McALaVi
Neith
16
2 / 1 / 2
8,800
587
5,197
8,008
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
mcmoosle
Ratatoskr
14
6 / 1 / 2
8,296
553
6,899
10,596
4,181
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThorKing ArthurAthenaSol

VS

Bans
AgniKumbhakarnaCthulhuPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 6 / 0
8,580
572
13,185
17,953
25,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
3 / 2 / 1
8,532
569
7,566
9,329
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Dylaux
Jormungandr
13
1 / 1 / 2
8,200
547
5,081
6,810
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
GzSigma
Scylla
14
1 / 4 / 1
8,085
539
4,345
6,626
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Papalloryo
Danzaburou
12
1 / 4 / 3
7,545
503
6,562
11,906
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
17
Kills
9
9
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
6
0
0.5
W
3
2
5
2.75
W
Cu Chulainn
Customs OP
Cu Chulainn
4
3
3
1.83
W
2
2
3
1.75
L
3
2
1
1.75
L
Jormungandr
Dylaux
Jormungandr
1
1
2
2
L
Scylla
GzSigma
Scylla
1
4
1
0.38
W
Neith
McALaVi
Neith
2
1
2
3
L
Danzaburou
Papalloryo
Danzaburou
1
4
3
0.63
W
Ratatoskr
mcmoosle
Ratatoskr
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,214
Damage
36,739
55,042
Taken
52,624
28,458
Mitigated
40,926
14,379
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,185
1,634
0
6,901
17,953
25,684
0
1,830
16,123
5,782
59,266
W
8,475
542
0
1,372
11,101
6,639
0
3,771
7,128
0
33,392
W
Cu Chulainn
Customs OP
Cu Chulainn
13,971
3,984
0
4,164
19,168
12,327
291
1,527
16,721
5,767
73,983
W
4,672
466
0
3,038
6,169
2,282
0
1,746
4,314
65,268
0
L
7,566
4,965
0
5,704
9,329
3,295
575
0
9,329
0
66,180
L
Jormungandr
Dylaux
Jormungandr
5,081
1,863
0
1,244
6,810
5,727
209
1,340
5,470
41,612
875
L
Scylla
GzSigma
Scylla
4,345
478
0
320
6,626
1,852
0
574
6,052
54,614
1,553
W
Neith
McALaVi
Neith
5,197
2,063
0
5,046
8,008
3,029
1,942
1,329
6,679
0
70,764
L
Danzaburou
Papalloryo
Danzaburou
6,562
1,669
0
5,007
11,906
4,368
432
2,935
8,971
0
54,078
W
Ratatoskr
mcmoosle
Ratatoskr
6,899
2,199
0
759
10,596
4,181
0
2,462
8,036
0
63,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,302
Gold Earned
40,942
559
Minions Killed
528
0
Camps Cleared
0
1,577,612
Distance Traveled
1,546,072
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,580
572
106
7
0
287,507
4
W
Nike
8,211
547
42
3
0
322,999
1
W
Cu Chulainn
9,394
626
139
9
0
298,498
0
W
Ah Puch
8,601
573
141
9
0
291,989
2
L
Nut
8,532
569
127
8
0
289,040
1
L
Jormungandr
8,200
547
83
6
0
330,419
0
L
Scylla
8,085
539
118
8
0
324,376
3
W
Neith
8,800
587
139
9
0
293,293
0
L
Danzaburou
7,545
503
94
6
0
314,730
0
W
Ratatoskr
8,296
553
98
7
0
370,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role