Player Matchup

Amaterasu
Amaterasu
HeebieJeebian
Amaterasu
Level 127
God Stats
7W - 4L
1,633 SR
Queue Stats
140W - 74L
1,582 Elo+
Party 1
Erlang Shen
Erlang Shen
Lost_Horizons_
Erlang Shen
Level 160
God Stats
1W - 0L
1,581 SR
Queue Stats
155W - 106L
1,542 Elo+
Party 1
Aphrodite
Aphrodite
WestryB
Aphrodite
Level 144
God Stats
215W - 207L
1,582 SR
Queue Stats
695W - 674L
1,506 Elo+
Solo
Team Averages
Level 144
1,599 SR
1,543 Elo+

VS

Team Averages
Level 137
1,453 SR
1,494 Elo+
Ah Puch
Ah Puch
TemplesPanic
Ah Puch
Level 152
God Stats
0W - 2L
1,301 SR
Queue Stats
174W - 183L
1,509 Elo+
Solo
Cabrakan
Cabrakan
jorgemoneitor
Cabrakan
Level 146
God Stats
10W - 11L
1,557 SR
Queue Stats
425W - 432L
1,525 Elo+
Solo
Charybdis
Charybdis
twallzy910
Charybdis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 152L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HeebieJeebian
Amaterasu
17
7 / 3 / 5
10,964
914
9,175
21,917
18,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
Lost_Horizons_
Erlang Shen
16
2 / 1 / 8
10,505
875
9,327
18,328
15,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
WestryB
Aphrodite
17
4 / 2 / 4
10,333
861
7,162
12,825
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TemplesPanic
Ah Puch
16
4 / 2 / 1
9,860
822
16,369
9,424
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
jorgemoneitor
Cabrakan
14
0 / 5 / 4
8,774
731
5,848
13,328
15,055
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
twallzy910
Charybdis
14
2 / 6 / 4
9,723
810
11,179
8,898
3,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
13
Kills
6
6
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
HeebieJeebian
Amaterasu
7
3
5
3.17
W
Erlang Shen
Lost_Horizons_
Erlang Shen
2
1
8
6
L
Ah Puch
TemplesPanic
Ah Puch
4
2
1
2.25
W
Aphrodite
WestryB
Aphrodite
4
2
4
3
L
Cabrakan
jorgemoneitor
Cabrakan
0
5
4
0.4
L
Charybdis
twallzy910
Charybdis
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,664
Damage
33,396
53,070
Taken
31,650
41,366
Mitigated
22,297
27,984
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
HeebieJeebian
Amaterasu
9,175
2,673
0
8,461
21,917
18,522
1,906
9,184
12,086
0
24,864
W
Erlang Shen
Lost_Horizons_
Erlang Shen
9,327
3,305
0
5,298
18,328
15,545
84
4,838
13,063
0
46,227
L
Ah Puch
TemplesPanic
Ah Puch
16,369
655
0
3,374
9,424
4,005
290
1,856
7,504
33,028
281
W
Aphrodite
WestryB
Aphrodite
7,162
310
6,647
7,578
12,825
7,299
1,120
6,477
5,873
31,481
0
L
Cabrakan
jorgemoneitor
Cabrakan
5,848
1,226
0
1,911
13,328
15,055
25
3,008
10,236
17,184
1,087
L
Charybdis
twallzy910
Charybdis
11,179
5,202
0
545
8,898
3,237
779
2,351
6,502
0
32,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,802
Gold Earned
28,357
152
Minions Killed
125
0
Camps Cleared
0
728,643
Distance Traveled
546,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,964
914
36
3
0
258,626
0
W
Erlang Shen
10,505
875
63
5
0
234,528
0
L
Ah Puch
9,860
822
47
4
0
190,685
0
W
Aphrodite
10,333
861
53
4
0
235,489
0
L
Cabrakan
8,774
731
19
2
0
177,486
0
L
Charybdis
9,723
810
59
5
0
178,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role