Player Matchup

Zhong Kui
Zhong Kui
FlattenTheCurve
Zhong Kui
Level 44
God Stats
2W - 0L
1,717 SR
Queue Stats
87W - 13L
1,836 Elo+
Party 4
Charon
Charon
GodLike420Qc
Charon
Level 129
God Stats
31W - 5L
1,810 SR
Queue Stats
813W - 104L
1,911 Elo+
Party 4
Neith
Neith
RABID PANDA9180
Neith
Level 89
God Stats
8W - 2L
1,536 SR
Queue Stats
33W - 36L
1,431 Elo+
Party 2
Medusa
Medusa
RABlD BEAST
Medusa
Level 156
God Stats
2W - 1L
1,302 SR
Queue Stats
66W - 60L
1,447 Elo+
Party 2
Aphrodite
Aphrodite
RABlD MONTANA
Aphrodite
Level 109
God Stats
1W - 0L
1,498 SR
Queue Stats
25W - 20L
1,464 Elo+
Party 2
Team Averages
Level 105
1,572 SR
1,618 Elo+

VS

Team Averages
Level 93
1,457 SR
1,425 Elo+
Khepri
Khepri
 
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
 
Sobek
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Laiset
Nu Wa
Level 4
God Stats
2W - 3L
1,293 SR
Queue Stats
3W - 7L
1,246 Elo+
Party 1
Medusa
Medusa
Vilgrif
Medusa
Level 131
God Stats
0W - 1L
1,504 SR
Queue Stats
19W - 26L
1,428 Elo+
Party 1
Ah Puch
Ah Puch
lunificuadora
Ah Puch
Level 44
God Stats
47W - 39L
1,489 SR
Queue Stats
70W - 59L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FlattenTheCurve
Zhong Kui
14
12 / 0 / 8
9,221
1,537
17,545
4,700
3,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
14
4 / 0 / 16
8,127
1,355
9,650
5,778
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 0 / 5
7,059
1,177
3,340
3,742
1,409
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
14
7 / 0 / 9
8,223
1,371
9,335
6,426
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
RABlD MONTANA
Aphrodite
13
2 / 0 / 13
7,442
1,240
6,174
4,533
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Team 1 Tickets

399

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 4 / 0
6,371
1,062
3,502
11,947
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
 
Sobek
11
0 / 7 / 0
5,962
994
2,692
11,914
8,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Laiset
Nu Wa
12
0 / 6 / 0
6,402
1,067
3,163
7,767
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Vilgrif
Medusa
11
0 / 4 / 0
6,089
1,015
6,763
9,578
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
11
0 / 6 / 0
5,951
992
5,755
8,656
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
0
27
Kills
0
0
Deaths
27
51
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
0
0
L
Sobek
 
Sobek
0
7
0
0
W
Zhong Kui
FlattenTheCurve
Zhong Kui
12
0
8
16
W
Charon
4
0
16
12
L
Nu Wa
Laiset
Nu Wa
0
6
0
0
W
2
0
5
4.5
W
Medusa
7
0
9
11.5
W
Aphrodite
RABlD MONTANA
Aphrodite
2
0
13
8.5
L
Medusa
Vilgrif
Medusa
0
4
0
0
L
Ah Puch
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,044
Damage
21,875
25,179
Taken
49,862
13,324
Mitigated
21,810
11,170
Healing
3,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,502
272
0
1,846
11,947
5,803
0
6,246
5,515
9,214
0
L
Sobek
 
Sobek
2,692
162
0
724
11,914
8,904
0
7,148
4,407
6,170
0
W
Zhong Kui
FlattenTheCurve
Zhong Kui
17,545
3,730
0
3,253
4,700
3,210
0
2,595
1,970
23,570
0
W
Charon
9,650
1,534
0
55
5,778
3,863
0
3,489
2,179
15,675
414
L
Nu Wa
Laiset
Nu Wa
3,163
1,265
0
0
7,767
2,258
0
4,906
2,525
15,533
0
W
3,340
2,199
0
778
3,742
1,409
0
2,061
1,681
0
19,214
W
Medusa
9,335
4,798
0
690
6,426
2,597
0
3,797
2,549
0
24,291
W
Aphrodite
RABlD MONTANA
Aphrodite
6,174
264
3,566
2,828
4,533
2,245
0
2,772
1,688
14,617
0
L
Medusa
Vilgrif
Medusa
6,763
2,980
0
398
9,578
2,582
0
6,205
3,221
0
17,308
L
Ah Puch
5,755
46
0
90
8,656
2,263
0
7,347
1,084
21,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,072
Gold Earned
30,775
130
Minions Killed
84
7
Camps Cleared
3
574,935
Distance Traveled
498,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,371
1,062
14
2
1
102,437
0
L
Sobek
5,962
994
7
1
0
104,771
0
W
Zhong Kui
9,221
1,537
12
2
3
117,020
0
W
Charon
8,127
1,355
13
2
0
134,961
0
L
Nu Wa
6,402
1,067
23
4
1
92,375
0
W
Neith
7,059
1,177
44
7
1
88,429
0
W
Medusa
8,223
1,371
33
6
1
111,177
0
W
Aphrodite
7,442
1,240
28
5
2
123,348
0
L
Medusa
6,089
1,015
17
3
1
113,778
0
L
Ah Puch
5,951
992
23
4
0
85,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role