Player Matchup

Hel
Hel
Matysseus
Hel
Level 125
God Stats
3W - 5L
1,389 SR
Queue Stats
98W - 116L
1,491 Elo+
Party 1
Medusa
Medusa
ROCKINTIGER220
Medusa
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 113L
1,491 Elo+
Party 1
Odin
Odin
peacebruh98
Odin
Level 45
God Stats
1W - 1L
1,722 SR
Queue Stats
97W - 112L
1,491 Elo+
Party 1
Team Averages
Level 83
1,537 SR
1,491 Elo+

VS

Team Averages
Level 151
1,624 SR
1,670 Elo+
Hercules
Hercules
Hercinit
Hercules
Level 178
God Stats
31W - 14L
1,664 SR
Queue Stats
45W - 35L
1,668 Elo+
Party 2
Fenrir
Fenrir
Slashstorm
Fenrir
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 12L
1,850 Elo+
Party 2
Ra
Ra
pUwUzle
Ra
Level 147
God Stats
3W - 1L
1,707 SR
Queue Stats
49W - 55L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
8,182
744
7,069
10,124
3,325
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 10 / 1
7,929
721
3,682
13,602
5,156
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
2 / 7 / 2
8,625
784
6,559
15,467
15,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hercinit
Hercules
16
6 / 1 / 14
10,536
958
11,119
15,380
14,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Slashstorm
Fenrir
17
10 / 1 / 7
11,143
1,013
10,893
10,531
5,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
8 / 2 / 11
11,586
1,053
11,202
10,345
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
24
24
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
Hercinit
Hercules
6
1
14
13
L
1
7
2
0.29
L
1
10
1
0.15
W
Fenrir
Slashstorm
Fenrir
10
1
7
13.5
W
8
2
11
6.75
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,310
Damage
33,214
39,193
Taken
36,256
23,879
Mitigated
23,990
4,645
Healing
19,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Hercinit
Hercules
11,119
3,768
0
6,035
15,380
14,238
373
3,804
11,570
0
27,699
L
7,069
198
1,976
1,969
10,124
3,325
0
3,319
6,597
28,325
0
L
3,682
1,910
0
450
13,602
5,156
0
3,384
9,989
0
20,982
W
Fenrir
Slashstorm
Fenrir
10,893
2,082
0
1,968
10,531
5,508
1,737
840
9,685
0
44,523
W
11,202
1,333
5,065
6,042
10,345
4,244
976
2,551
7,790
40,356
1,228
L
6,559
2,357
0
250
15,467
15,398
0
3,854
11,245
0
13,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,736
Gold Earned
33,265
101
Minions Killed
149
0
Camps Cleared
0
503,547
Distance Traveled
624,283
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,536
958
27
2
0
220,899
0
L
Hel
8,182
744
47
4
0
174,867
3
L
Medusa
7,929
721
38
3
0
156,193
0
W
Fenrir
11,143
1,013
52
5
0
227,763
0
W
Ra
11,586
1,053
70
6
0
175,621
0
L
Odin
8,625
784
16
1
0
172,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role