Player Matchup

Nu Wa
Nu Wa
SAFEMODEs
Nu Wa
Level 127
God Stats
3W - 3L
1,445 SR
Queue Stats
97W - 97L
1,491 Elo+
Solo
Skadi
Skadi
Tuca Mote8761
Skadi
Level 109
God Stats
8W - 7L
1,568 SR
Queue Stats
446W - 512L
1,421 Elo+
Solo
Hachiman
Hachiman
bluefiveone
Hachiman
Level 156
God Stats
8W - 1L
1,562 SR
Queue Stats
159W - 169L
1,448 Elo+
Solo
Rama
Rama
boardgamesmite
Rama
Level 82
God Stats
5W - 3L
1,701 SR
Queue Stats
177W - 173L
1,507 Elo+
Party 2
Sylvanus
Sylvanus
bruhcky
Sylvanus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 171L
1,524 Elo+
Party 2
Team Averages
Level 108
1,555 SR
1,478 Elo+

VS

Team Averages
Level 129
1,455 SR
1,470 Elo+
Terra
Terra
AVenusianAlien
Terra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 108L
1,452 Elo+
Solo
Zeus
Zeus
DrMomboX
Zeus
Level 185
God Stats
8W - 4L
1,635 SR
Queue Stats
729W - 745L
1,489 Elo+
Solo
Ishtar
Ishtar
Kreak79
Ishtar
Level 126
God Stats
0W - 2L
1,231 SR
Queue Stats
105W - 111L
1,486 Elo+
Party 1
Thoth
Thoth
goblikon69
Thoth
Level 157
God Stats
1W - 1L
1,656 SR
Queue Stats
125W - 105L
1,500 Elo+
Party 1
Charybdis
Charybdis
xttorgue
Charybdis
Level 49
God Stats
0W - 2L
1,252 SR
Queue Stats
67W - 72L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
SAFEMODEs
Nu Wa
18
4 / 0 / 17
10,886
907
15,383
8,344
3,476
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
6 / 1 / 11
10,599
883
19,055
10,902
3,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
bluefiveone
Hachiman
16
10 / 3 / 10
10,841
903
11,896
10,054
3,862
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 2 / 8
9,523
794
6,239
7,002
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
bruhcky
Sylvanus
16
1 / 0 / 14
10,512
876
2,359
12,069
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,129
761
2,038
14,545
12,648
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zeus
15
2 / 5 / 2
9,014
751
11,246
11,156
3,689
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Kreak79
Ishtar
12
0 / 6 / 1
7,290
608
3,764
11,197
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
13
2 / 6 / 2
8,168
681
10,415
10,189
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
xttorgue
Charybdis
15
1 / 5 / 5
8,131
678
9,201
10,608
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
17
24
Kills
6
6
Deaths
24
60
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Zeus
2
5
2
0.6
L
Ishtar
Kreak79
Ishtar
0
6
1
0.08
W
Nu Wa
SAFEMODEs
Nu Wa
4
0
17
12.5
W
6
1
11
11.5
W
Hachiman
bluefiveone
Hachiman
10
3
10
5
W
3
2
8
3.5
W
Sylvanus
bruhcky
Sylvanus
1
0
14
8
L
Thoth
2
6
2
0.5
L
Charybdis
xttorgue
Charybdis
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,932
Damage
36,664
48,371
Taken
57,695
23,198
Mitigated
27,673
24,649
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,038
153
4,340
6,462
14,545
12,648
0
4,500
10,045
5,900
0
L
Zeus
11,246
173
226
2,171
11,156
3,689
0
4,066
7,090
39,557
0
L
Ishtar
Kreak79
Ishtar
3,764
1,481
700
1,091
11,197
4,525
0
2,685
8,512
0
13,881
W
Nu Wa
SAFEMODEs
Nu Wa
15,383
4,304
869
1,325
8,344
3,476
2,046
3,412
4,932
35,397
0
W
19,055
1,320
441
197
10,902
3,903
1,877
6,357
4,545
0
35,978
W
Hachiman
bluefiveone
Hachiman
11,896
5,048
1,214
2,617
10,054
3,862
2,241
5,051
5,003
0
21,144
W
6,239
2,676
1,446
1,436
7,002
2,549
2,238
3,391
3,611
0
24,577
W
Sylvanus
bruhcky
Sylvanus
2,359
938
7,033
8,071
12,069
9,408
818
5,488
6,581
12,840
461
L
Thoth
10,415
136
196
811
10,189
3,163
0
2,226
7,963
20,347
0
L
Charybdis
xttorgue
Charybdis
9,201
4,988
1,038
1,498
10,608
3,648
0
4,207
6,401
0
28,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,361
Gold Earned
41,732
155
Minions Killed
163
0
Camps Cleared
0
1,191,990
Distance Traveled
991,118
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,129
761
5
0
0
209,036
2
L
Zeus
9,014
751
70
6
0
195,452
0
L
Ishtar
7,290
608
27
2
0
186,607
0
W
Nu Wa
10,886
907
30
3
0
239,924
0
W
Skadi
10,599
883
46
4
0
252,883
0
W
Hachiman
10,841
903
26
2
0
224,870
0
W
Rama
9,523
794
35
3
0
237,257
0
W
Sylvanus
10,512
876
18
2
0
237,056
0
L
Thoth
8,168
681
21
2
0
202,104
0
L
Charybdis
8,131
678
40
3
0
197,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role