Player Matchup

Cupid
Cupid
Doncan00
Cupid
Level 129
God Stats
5W - 8L
1,500 SR
Queue Stats
56W - 37L
1,618 Elo+
Solo
Mercury
Mercury
Hellspawn22
Mercury
Level 158
God Stats
7W - 4L
1,746 SR
Queue Stats
175W - 153L
1,516 Elo+
Solo
Hades
Hades
JairLC
Hades
Level 147
God Stats
6W - 3L
1,739 SR
Queue Stats
60W - 61L
1,541 Elo+
Party 2
Guan Yu
Guan Yu
MagicalBrownieez
Guan Yu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 27L
1,641 Elo+
Solo
Bacchus
Bacchus
guidel123
Bacchus
Level 140
God Stats
6W - 4L
1,666 SR
Queue Stats
163W - 156L
1,548 Elo+
Party 2
Team Averages
Level 140
1,630 SR
1,573 Elo+

VS

Team Averages
Level 160
1,602 SR
1,526 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
IXMaslerr
Aphrodite
Level 171
God Stats
1W - 2L
1,596 SR
Queue Stats
117W - 127L
1,497 Elo+
Solo
Chang'e
Chang'e
SebasMR25
Chang'e
Level 167
God Stats
2W - 0L
1,500 SR
Queue Stats
297W - 292L
1,550 Elo+
Party 1
Medusa
Medusa
TarmaLinkII
Medusa
Level 144
God Stats
2W - 0L
1,836 SR
Queue Stats
256W - 257L
1,562 Elo+
Party 1
Ymir
Ymir
xWhirlx
Ymir
Level 210
God Stats
42W - 31L
1,580 SR
Queue Stats
475W - 422L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Doncan00
Cupid
13
1 / 3 / 1
7,353
525
4,719
9,490
3,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Hellspawn22
Mercury
17
7 / 0 / 3
8,767
626
7,067
9,796
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hades
JairLC
Hades
11
3 / 10 / 1
6,890
492
4,968
11,952
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 4
7,089
506
5,129
12,419
6,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
guidel123
Bacchus
12
2 / 5 / 3
7,190
514
7,322
11,519
7,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 3 / 2
9,046
646
5,741
11,121
9,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
IXMaslerr
Aphrodite
13
7 / 3 / 3
7,767
555
6,831
8,920
4,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
SebasMR25
Chang'e
15
3 / 6 / 6
8,838
631
10,514
15,299
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
1 / 1 / 1
9,019
644
9,041
7,431
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
xWhirlx
Ymir
14
6 / 1 / 7
8,512
608
8,589
9,318
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
14
Kills
20
20
Deaths
14
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
2
1.33
L
Cupid
Doncan00
Cupid
1
3
1
0.5
L
Mercury
Hellspawn22
Mercury
7
0
3
8.5
W
Aphrodite
IXMaslerr
Aphrodite
7
3
3
2.83
L
Hades
JairLC
Hades
3
10
1
0.35
L
1
2
4
1.5
W
Chang'e
SebasMR25
Chang'e
3
6
6
1
W
Medusa
1
1
1
1.5
L
Bacchus
guidel123
Bacchus
2
5
3
0.7
W
Ymir
xWhirlx
Ymir
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,205
Damage
40,716
55,176
Taken
52,089
24,862
Mitigated
25,697
14,345
Healing
20,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,741
732
0
3,007
11,121
9,025
217
4,014
6,551
42,651
2,089
L
Cupid
Doncan00
Cupid
4,719
2,586
195
3,619
9,490
3,148
0
1,238
8,073
0
54,436
L
Mercury
Hellspawn22
Mercury
7,067
3,171
0
500
9,796
3,705
0
4,883
4,667
0
68,848
W
Aphrodite
IXMaslerr
Aphrodite
6,831
705
4,088
4,657
8,920
4,014
324
1,646
7,186
29,075
0
L
Hades
JairLC
Hades
4,968
206
200
2,320
11,952
3,883
0
9,303
2,119
27,127
0
L
5,129
1,369
848
4,203
12,419
6,537
0
6,093
5,871
0
27,971
W
Chang'e
SebasMR25
Chang'e
10,514
1,369
1,167
5,604
15,299
5,607
1,161
3,361
11,832
68,193
2,827
W
Medusa
9,041
3,054
0
1,392
7,431
2,827
1,964
0
7,431
0
81,229
L
Bacchus
guidel123
Bacchus
7,322
444
0
2,460
11,519
7,589
0
6,687
4,067
32,674
2,177
W
Ymir
xWhirlx
Ymir
8,589
1,031
0
940
9,318
4,224
0
2,668
6,628
61,929
1,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,289
Gold Earned
43,182
400
Minions Killed
479
0
Camps Cleared
0
1,423,663
Distance Traveled
1,419,052
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,046
646
94
7
0
254,092
0
L
Cupid
7,353
525
124
9
0
274,670
1
L
Mercury
8,767
626
121
9
0
380,440
0
W
Aphrodite
7,767
555
38
3
0
255,708
4
L
Hades
6,890
492
51
4
0
212,411
0
L
Guan Yu
7,089
506
35
3
0
287,836
0
W
Chang'e
8,838
631
127
9
0
271,649
0
W
Medusa
9,019
644
130
9
0
313,382
3
L
Bacchus
7,190
514
69
5
0
268,306
4
W
Ymir
8,512
608
90
6
0
324,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role