Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ElBestoFurro
Hachiman
Level 139
God Stats
5W - 5L
1,549 SR
Queue Stats
318W - 273L
1,619 Elo+
Solo
Amaterasu
Amaterasu
TheBaron
Amaterasu
Level 154
God Stats
6W - 5L
1,582 SR
Queue Stats
172W - 176L
1,595 Elo+
Party 1
Ao Kuang
Ao Kuang
TheWoodFrog
Ao Kuang
Level 169
God Stats
1W - 3L
1,198 SR
Queue Stats
61W - 58L
1,580 Elo+
Party 1
Medusa
Medusa
reddawg
Medusa
Level 257
God Stats
7W - 5L
1,583 SR
Queue Stats
620W - 608L
1,558 Elo+
Party 1
Team Averages
Level 179
1,482 SR
1,570 Elo+

VS

Team Averages
Level 189
1,523 SR
1,621 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
F1LTH UNLEASHED
Thor
Level 146
God Stats
0W - 2L
1,197 SR
Queue Stats
111W - 109L
1,564 Elo+
Solo
Anhur
Anhur
ItsSogno
Anhur
Level 187
God Stats
16W - 16L
1,673 SR
Queue Stats
295W - 240L
1,706 Elo+
Party 2
Xing Tian
Xing Tian
MexicanTangents
Xing Tian
Level 280
God Stats
3W - 8L
1,628 SR
Queue Stats
606W - 519L
1,682 Elo+
Party 2
Neith
Neith
korraaaaaaa
Neith
Level 185
God Stats
4W - 5L
1,618 SR
Queue Stats
157W - 124L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 3 / 7
6,494
590
4,807
11,282
7,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
ElBestoFurro
Hachiman
11
2 / 0 / 3
6,204
564
4,280
4,486
1,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Amaterasu
TheBaron
Amaterasu
13
4 / 0 / 1
7,759
705
4,909
10,682
6,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
TheWoodFrog
Ao Kuang
13
5 / 1 / 2
6,595
600
5,090
8,670
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
reddawg
Medusa
12
6 / 2 / 4
7,132
648
9,868
8,969
2,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 2
5,801
527
4,840
2,908
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 5 / 2
5,261
478
2,733
8,229
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anhur
ItsSogno
Anhur
9
0 / 7 / 4
5,245
477
4,730
9,368
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
MexicanTangents
Xing Tian
9
2 / 2 / 3
5,844
531
5,364
10,929
4,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 4 / 0
5,784
526
7,346
6,304
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
19
Kills
6
6
Deaths
19
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
7
1.83
L
Nu Wa
 
Nu Wa
1
1
2
2
W
Hachiman
ElBestoFurro
Hachiman
2
0
3
3.5
L
2
5
2
0.6
L
Anhur
ItsSogno
Anhur
0
7
4
0.29
L
Xing Tian
MexicanTangents
Xing Tian
2
2
3
1.75
W
Amaterasu
TheBaron
Amaterasu
4
0
1
4.5
W
Ao Kuang
TheWoodFrog
Ao Kuang
5
1
2
6
L
1
4
0
0.25
W
Medusa
reddawg
Medusa
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,954
Damage
25,013
44,089
Taken
37,738
21,827
Mitigated
11,638
13,947
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,807
233
0
3,868
11,282
7,961
0
4,518
6,646
17,870
2,177
L
Nu Wa
 
Nu Wa
4,840
1,884
0
823
2,908
599
0
732
2,176
38,563
0
W
Hachiman
ElBestoFurro
Hachiman
4,280
2,627
0
1,403
4,486
1,237
0
2,305
2,011
0
44,738
L
2,733
702
0
531
8,229
2,553
0
2,115
6,078
0
24,801
L
Anhur
ItsSogno
Anhur
4,730
3,028
0
1,268
9,368
2,121
0
2,315
7,053
0
29,213
L
Xing Tian
MexicanTangents
Xing Tian
5,364
802
0
2,960
10,929
4,980
0
3,501
7,428
17,821
0
W
Amaterasu
TheBaron
Amaterasu
4,909
1,171
0
4,725
10,682
6,991
0
214
10,409
0
52,313
W
Ao Kuang
TheWoodFrog
Ao Kuang
5,090
807
0
1,371
8,670
3,123
0
1,262
7,315
63,266
0
L
7,346
2,062
0
1,230
6,304
1,385
0
960
4,818
0
39,083
W
Medusa
reddawg
Medusa
9,868
4,551
0
2,580
8,969
2,515
22
1,421
7,504
0
50,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,184
Gold Earned
27,935
417
Minions Killed
266
0
Camps Cleared
0
1,145,424
Distance Traveled
1,075,451
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,494
590
30
3
0
224,459
0
L
Nu Wa
5,801
527
80
7
0
212,472
0
W
Hachiman
6,204
564
85
8
0
205,599
0
L
Thor
5,261
478
52
5
0
220,366
0
L
Anhur
5,245
477
63
6
0
192,659
3
L
Xing Tian
5,844
531
11
1
0
231,177
1
W
Amaterasu
7,759
705
110
10
0
232,690
0
W
Ao Kuang
6,595
600
104
9
0
283,275
0
L
Neith
5,784
526
60
5
0
218,777
0
W
Medusa
7,132
648
88
8
0
199,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role