Player Matchup

Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver II
BindAqua
Awilix
Silver II
Level 122
God Stats
37W - 35L
1,549 SR
Queue Stats
161W - 181L
1,080 MMR
Solo
Aphrodite
Aphrodite
Silver IV
Chaotic_Bubey93
Aphrodite
Silver IV
Level 67
God Stats
1W - 1L
1,701 SR
Queue Stats
47W - 56L
1,130 MMR
Solo
Vulcan
Vulcan
Gold V
TacoMiller64
Vulcan
Gold V
Level 146
God Stats
9W - 6L
1,698 SR
Queue Stats
170W - 177L
1,257 MMR
Solo
Cthulhu
Cthulhu
Silver II
gokuito
Cthulhu
Silver II
Level 158
God Stats
22W - 33L
1,391 SR
Queue Stats
314W - 349L
1,125 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,568 SR
1,218 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,469 SR
1,126 MMR
Loki
Loki
Silver I
CrazyG3rnad3
Loki
Silver I
Level 103
God Stats
14W - 11L
1,514 SR
Queue Stats
417W - 454L
1,131 MMR
Party 1
Anubis
Anubis
Silver I
Future_Redux
Anubis
Silver I
Level 109
God Stats
5W - 8L
1,497 SR
Queue Stats
499W - 553L
1,088 MMR
Party 1
Zeus
Zeus
Silver I
GhostSpartanRS
Zeus
Silver I
Level 133
God Stats
4W - 1L
1,717 SR
Queue Stats
185W - 215L
1,145 MMR
Solo
Rama
Rama
Silver IV
JArathCU
Rama
Silver IV
Level 75
God Stats
3W - 12L
1,073 SR
Queue Stats
40W - 78L
989 MMR
Solo
Sylvanus
Sylvanus
Gold V
wmd2099
Sylvanus
Gold V
Level 145
God Stats
14W - 13L
1,545 SR
Queue Stats
173W - 195L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 4 / 2
5,016
502
5,073
7,265
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
BindAqua
Awilix
8
2 / 0 / 1
5,044
504
1,505
5,214
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Chaotic_Bubey93
Aphrodite
9
1 / 3 / 0
4,874
487
3,012
7,350
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
12
1 / 2 / 1
6,159
616
3,861
3,812
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
gokuito
Cthulhu
5
1 / 0 / 0
4,135
414
1,135
1,753
779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
LancelotSkadiKing Arthur

VS

Bans
GebArachneFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 1
6,250
625
4,866
8,443
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
9
1 / 1 / 1
5,232
523
2,004
3,188
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 0 / 0
6,576
658
1,738
3,746
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
10
1 / 1 / 4
5,845
585
3,237
6,104
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
wmd2099
Sylvanus
11
0 / 2 / 1
6,628
663
2,697
6,924
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
9
9
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
2
0.5
L
Awilix
BindAqua
Awilix
2
0
1
2.5
L
Aphrodite
Chaotic_Bubey93
Aphrodite
1
3
0
0.33
W
5
2
1
2.75
W
Anubis
1
1
1
1.5
W
2
0
0
2
W
Rama
1
1
4
3
L
Vulcan
1
2
1
0.75
L
Cthulhu
gokuito
Cthulhu
1
0
0
1
W
Sylvanus
wmd2099
Sylvanus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,586
Damage
14,542
25,394
Taken
28,405
7,386
Mitigated
11,630
8,345
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,073
2,760
0
1,331
7,265
1,927
0
0
7,265
0
24,079
L
Awilix
BindAqua
Awilix
1,505
712
0
2,246
5,214
1,044
0
1,990
3,224
0
20,070
L
Aphrodite
Chaotic_Bubey93
Aphrodite
3,012
214
137
3,349
7,350
2,679
0
1,921
5,429
24,256
0
W
4,866
905
396
1,282
8,443
4,052
153
1,824
6,619
0
30,935
W
Anubis
2,004
397
0
1,570
3,188
1,159
0
1,161
2,027
28,612
0
W
1,738
122
0
163
3,746
994
0
867
2,879
48,669
0
W
Rama
3,237
2,859
0
1,769
6,104
1,737
666
1,599
4,505
0
28,584
L
Vulcan
3,861
118
0
750
3,812
957
0
2,001
1,542
45,060
1,928
L
Cthulhu
gokuito
Cthulhu
1,135
95
0
532
1,753
779
0
0
1,753
8,304
0
W
Sylvanus
wmd2099
Sylvanus
2,697
639
0
2,776
6,924
3,688
585
2,368
4,556
33,074
15,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,228
Gold Earned
30,531
214
Minions Killed
361
0
Camps Cleared
0
798,037
Distance Traveled
916,813
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,016
502
32
3
0
186,485
0
L
Awilix
5,044
504
37
4
0
191,461
1
L
Aphrodite
4,874
487
41
4
0
169,170
4
W
Loki
6,250
625
56
6
0
207,537
4
W
Anubis
5,232
523
56
6
0
174,085
0
W
Zeus
6,576
658
101
10
0
186,853
0
W
Rama
5,845
585
52
5
0
188,213
2
L
Vulcan
6,159
616
89
9
0
197,147
0
L
Cthulhu
4,135
414
15
2
0
53,774
0
W
Sylvanus
6,628
663
96
10
0
160,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role