Player Matchup

Janus
Janus
AtariS Better91
Janus
Level 154
God Stats
7W - 8L
1,570 SR
Queue Stats
124W - 142L
1,550 Elo+
Solo
Bacchus
Bacchus
LadyMamaT
Bacchus
Level 29
God Stats
0W - 1L
1,605 SR
Queue Stats
2W - 10L
1,343 Elo+
Party 1
Artemis
Artemis
OutrageousOlive
Artemis
Level 18
God Stats
1W - 7L
1,248 SR
Queue Stats
1W - 8L
1,347 Elo+
Party 1
Cliodhna
Cliodhna
VengefulBobRoss
Cliodhna
Level 129
God Stats
1W - 6L
1,339 SR
Queue Stats
4W - 10L
1,434 Elo+
Party 1
Bellona
Bellona
cucumber75
Bellona
Level 3
God Stats
1W - 2L
1,491 SR
Queue Stats
1W - 2L
1,699 Elo+
Party 1
Team Averages
Level 67
1,451 SR
1,475 Elo+

VS

Team Averages
Level 118
1,543 SR
1,480 Elo+
Thanatos
Thanatos
 
Thanatos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AOMDforever
Danzaburou
Level 94
God Stats
48W - 28L
1,527 SR
Queue Stats
203W - 191L
1,435 Elo+
Solo
Ganesha
Ganesha
DVS QUIKSILVER
Ganesha
Level 124
God Stats
2W - 1L
1,554 SR
Queue Stats
100W - 97L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
King_Wavy33
Erlang Shen
Level 129
God Stats
3W - 0L
1,785 SR
Queue Stats
102W - 94L
1,526 Elo+
Solo
Janus
Janus
UPnHerAgain
Janus
Level 106
God Stats
5W - 12L
1,349 SR
Queue Stats
75W - 85L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,994
357
1,487
2,620
436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
LadyMamaT
Bacchus
9
0 / 2 / 0
5,282
377
1,869
9,910
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

3
0 / 3 / 0
4,210
301
6
2,647
486
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
3
0 / 1 / 0
4,285
306
34
1,465
193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
cucumber75
Bellona
5
0 / 9 / 0
4,644
332
728
12,312
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 0 / 2
8,606
615
5,125
10,434
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
AOMDforever
Danzaburou
14
3 / 0 / 2
9,127
652
4,742
4,668
1,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 1 / 4
9,209
658
3,340
9,583
6,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
King_Wavy33
Erlang Shen
14
2 / 0 / 5
9,500
679
2,497
7,450
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
3 / 0 / 4
9,186
656
7,041
3,350
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
0
Kills
15
15
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
2
6
W
Danzaburou
AOMDforever
Danzaburou
3
0
2
4
L
0
0
1
0.5
W
2
1
4
4
W
Erlang Shen
King_Wavy33
Erlang Shen
2
0
5
4.5
L
Bacchus
LadyMamaT
Bacchus
0
2
0
0
L
0
3
0
0
W
3
0
4
5
L
Cliodhna
0
1
0
0
L
Bellona
cucumber75
Bellona
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,124
Damage
22,745
28,954
Taken
35,485
14,817
Mitigated
18,211
1,817
Healing
18,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,125
1,245
0
9,746
10,434
3,608
2,316
644
9,710
0
59,484
W
Danzaburou
AOMDforever
Danzaburou
4,742
2,237
0
1,897
4,668
1,876
7,735
371
4,297
0
66,912
L
1,487
0
0
460
2,620
436
0
537
2,043
11,317
0
W
3,340
613
165
3,779
9,583
6,577
2,079
754
8,829
37,160
3,710
W
Erlang Shen
King_Wavy33
Erlang Shen
2,497
1,544
0
2,047
7,450
5,096
1,258
867
6,543
0
55,165
L
Bacchus
LadyMamaT
Bacchus
1,869
138
0
570
9,910
7,165
0
3,439
6,183
15,390
0
L
6
0
0
0
2,647
486
0
99
2,502
0
2,720
W
7,041
261
0
420
3,350
1,054
2,089
548
2,750
67,866
459
L
Cliodhna
34
0
0
343
1,465
193
0
695
730
0
2,751
L
Bellona
cucumber75
Bellona
728
404
0
444
12,312
6,537
0
5,128
6,889
0
8,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,415
Gold Earned
45,628
74
Minions Killed
523
0
Camps Cleared
0
752,582
Distance Traveled
1,339,830
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,606
615
131
9
0
299,576
0
W
Danzaburou
9,127
652
122
9
0
241,792
0
L
Janus
4,994
357
26
2
0
75,246
0
W
Ganesha
9,209
658
53
4
0
258,633
0
W
Erlang Shen
9,500
679
100
7
0
257,571
0
L
Bacchus
5,282
377
23
2
0
250,722
5
L
Artemis
4,210
301
3
0
0
61,337
0
W
Janus
9,186
656
117
8
0
282,258
3
L
Cliodhna
4,285
306
7
1
0
156,218
0
L
Bellona
4,644
332
15
1
0
209,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role