Player Matchup

Bellona
Bellona
SimperingMouse4
Bellona
Level 141
God Stats
3W - 2L
1,600 SR
Queue Stats
111W - 113L
1,487 Elo+
Party 3
Charybdis
Charybdis
TNRMN8
Charybdis
Level 125
God Stats
16W - 14L
1,557 SR
Queue Stats
54W - 57L
1,467 Elo+
Party 3
Sylvanus
Sylvanus
iamzackshelby
Sylvanus
Level 129
God Stats
3W - 1L
1,963 SR
Queue Stats
166W - 154L
1,526 Elo+
Solo
Zeus
Zeus
jaiircrazy
Zeus
Level 138
God Stats
0W - 1L
1,285 SR
Queue Stats
45W - 44L
1,509 Elo+
Solo
Thanatos
Thanatos
oP V1P
Thanatos
Level 89
God Stats
4W - 9L
1,465 SR
Queue Stats
346W - 339L
1,443 Elo+
Solo
Team Averages
Level 124
1,574 SR
1,487 Elo+

VS

Team Averages
Level 133
1,488 SR
1,501 Elo+
Nu Wa
Nu Wa
FrodoIfo
Nu Wa
Level 156
God Stats
47W - 21L
1,636 SR
Queue Stats
124W - 116L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
Jzzseph
Kuzenbo
Level 66
God Stats
1W - 1L
1,307 SR
Queue Stats
4W - 5L
1,404 Elo+
Party 2
Izanami
Izanami
QuellyMelly
Izanami
Level 107
God Stats
12W - 12L
1,500 SR
Queue Stats
74W - 74L
1,524 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RTlachi
Tsukuyomi
Level 148
God Stats
3W - 4L
1,460 SR
Queue Stats
277W - 275L
1,515 Elo+
Party 1
Raijin
Raijin
piter074
Raijin
Level 186
God Stats
3W - 4L
1,537 SR
Queue Stats
343W - 349L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,045
550
3,056
11,534
6,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
TNRMN8
Charybdis
12
1 / 1 / 1
6,527
593
3,882
7,496
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
iamzackshelby
Sylvanus
9
1 / 3 / 0
5,647
513
4,102
10,275
6,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 1
5,686
517
5,626
7,923
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
oP V1P
Thanatos
9
1 / 4 / 2
5,373
488
3,275
10,044
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FrodoIfo
Nu Wa
12
1 / 0 / 5
7,251
659
9,201
5,031
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Jzzseph
Kuzenbo
9
2 / 1 / 5
5,816
529
3,532
7,772
6,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
QuellyMelly
Izanami
12
0 / 1 / 0
6,021
547
2,908
4,476
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tsukuyomi
RTlachi
Tsukuyomi
12
6 / 1 / 4
6,770
615
5,964
8,771
3,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
piter074
Raijin
12
4 / 2 / 5
6,675
607
10,009
7,589
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
13
13
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
FrodoIfo
Nu Wa
1
0
5
3.5
W
Kuzenbo
Jzzseph
Kuzenbo
2
1
5
4.5
W
Izanami
QuellyMelly
Izanami
0
1
0
0
W
Tsukuyomi
RTlachi
Tsukuyomi
6
1
4
8
L
1
1
0
1
L
Charybdis
TNRMN8
Charybdis
1
1
1
1.5
L
Sylvanus
iamzackshelby
Sylvanus
1
3
0
0.33
L
1
4
1
0.38
L
Thanatos
oP V1P
Thanatos
1
4
2
0.5
W
Raijin
piter074
Raijin
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,941
Damage
31,614
47,272
Taken
33,639
21,725
Mitigated
14,163
20,502
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
FrodoIfo
Nu Wa
9,201
3,550
0
1,534
5,031
1,394
396
0
5,031
46,044
3,114
W
Kuzenbo
Jzzseph
Kuzenbo
3,532
1,626
0
1,855
7,772
6,025
18
2,663
5,109
12,967
0
W
Izanami
QuellyMelly
Izanami
2,908
2,002
0
1,592
4,476
1,274
0
360
4,116
0
49,452
W
Tsukuyomi
RTlachi
Tsukuyomi
5,964
1,662
0
2,197
8,771
3,168
0
2,824
5,947
0
37,207
L
3,056
865
0
4,911
11,534
6,813
0
6,008
4,777
0
41,826
L
Charybdis
TNRMN8
Charybdis
3,882
1,430
0
3,940
7,496
2,313
661
1,627
5,829
0
51,587
L
Sylvanus
iamzackshelby
Sylvanus
4,102
556
2,955
2,878
10,275
6,542
0
5,569
4,564
14,991
0
L
5,626
434
0
1,250
7,923
2,516
0
4,691
3,090
45,377
294
L
Thanatos
oP V1P
Thanatos
3,275
855
0
4,568
10,044
3,541
0
3,259
6,663
0
29,601
W
Raijin
piter074
Raijin
10,009
1,097
90
1,544
7,589
2,302
0
3,844
3,745
46,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
32,533
336
Minions Killed
341
0
Camps Cleared
0
1,059,044
Distance Traveled
1,166,437
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,251
659
90
8
0
196,088
0
W
Kuzenbo
5,816
529
14
1
0
263,417
3
W
Izanami
6,021
547
100
9
0
221,035
1
W
Tsukuyomi
6,770
615
61
6
0
269,022
0
L
Bellona
6,045
550
77
7
0
196,175
0
L
Charybdis
6,527
593
103
9
0
210,012
0
L
Sylvanus
5,647
513
17
2
0
211,968
2
L
Zeus
5,686
517
93
8
0
195,428
0
L
Thanatos
5,373
488
46
4
0
245,461
0
W
Raijin
6,675
607
76
7
0
216,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role