Player Matchup

Cthulhu
Cthulhu
Acedusty
Cthulhu
Level 160
God Stats
1W - 0L
1,832 SR
Queue Stats
55W - 17L
1,843 Elo+
Party 2
Eset
Eset
TheDiddlerJR
Eset
Level 17
God Stats
3W - 0L
1,798 SR
Queue Stats
23W - 2L
1,821 Elo+
Party 2
Neith
Neith
lM TILTED 24 7
Neith
Level 62
God Stats
90W - 112L
1,420 SR
Queue Stats
212W - 227L
1,384 Elo+
Solo
Team Averages
Level 80
1,683 SR
1,682 Elo+

VS

Team Averages
Level 36
1,426 SR
1,432 Elo+
Cernunnos
Cernunnos
Arfurr
Cernunnos
Level 28
God Stats
3W - 2L
1,574 SR
Queue Stats
29W - 25L
1,465 Elo+
Party 1
Persephone
Persephone
barks34
Persephone
Level 63
God Stats
0W - 2L
1,331 SR
Queue Stats
29W - 24L
1,454 Elo+
Party 1
Mulan
Mulan
wholelottawoj
Mulan
Level 18
God Stats
5W - 6L
1,371 SR
Queue Stats
11W - 9L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acedusty
Cthulhu
16
8 / 0 / 5
9,894
989
10,605
12,553
6,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 0 / 9
9,198
920
11,665
5,772
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 8
8,219
822
3,233
5,993
2,040
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arfurr
Cernunnos
12
0 / 5 / 1
6,917
692
4,931
9,811
2,869
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
barks34
Persephone
13
2 / 3 / 0
7,595
760
5,029
9,041
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 0
6,397
640
2,995
10,186
5,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
2
2
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Acedusty
Cthulhu
8
0
5
10.5
L
Cernunnos
Arfurr
Cernunnos
0
5
1
0.1
W
3
0
9
7.5
L
Persephone
barks34
Persephone
2
3
0
0.67
W
2
2
8
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,503
Damage
12,955
24,318
Taken
29,038
10,864
Mitigated
10,724
4,431
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Acedusty
Cthulhu
10,605
882
83
1,045
12,553
6,771
0
1,200
11,353
25,984
1,381
L
Cernunnos
Arfurr
Cernunnos
4,931
2,028
0
1,493
9,811
2,869
0
7,237
1,757
0
21,805
W
11,665
864
283
1,408
5,772
2,053
696
1,858
3,914
44,953
0
L
Persephone
barks34
Persephone
5,029
332
0
2,183
9,041
2,497
0
5,314
3,182
23,248
0
W
3,233
963
175
1,437
5,993
2,040
125
2,007
3,986
0
21,757
L
2,995
82
0
1,209
10,186
5,358
0
7,304
2,125
0
10,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,311
Gold Earned
20,909
167
Minions Killed
96
0
Camps Cleared
0
580,716
Distance Traveled
501,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,894
989
50
5
0
198,183
0
L
Cernunnos
6,917
692
32
3
0
170,203
0
W
Eset
9,198
920
79
8
0
210,214
0
L
Persephone
7,595
760
45
5
0
171,648
0
W
Neith
8,219
822
38
4
0
172,319
0
L
Mulan
6,397
640
19
2
0
159,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role