Player Matchup

Sobek
Sobek
Crazed Evil5875
Sobek
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 65L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
Fisshion
Kukulkan
Level 153
God Stats
7W - 6L
1,186 SR
Queue Stats
243W - 244L
1,454 Elo+
Party 1
Odin
Odin
Guardiannickel
Odin
Level 161
God Stats
2W - 2L
1,485 SR
Queue Stats
392W - 380L
1,576 Elo+
Party 1
Geb
Geb
innominateid
Geb
Level 147
God Stats
2W - 0L
1,782 SR
Queue Stats
120W - 121L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
poeticjusticeq
Heimdallr
Level 168
God Stats
1W - 1L
1,314 SR
Queue Stats
331W - 325L
1,559 Elo+
Party 1
Team Averages
Level 152
1,453 SR
1,510 Elo+

VS

Team Averages
Level 117
1,511 SR
1,541 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AL0NX0
Vulcan
Level 168
God Stats
3W - 1L
1,557 SR
Queue Stats
175W - 161L
1,570 Elo+
Solo
Kuzenbo
Kuzenbo
Cacalou
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 75L
1,650 Elo+
Solo
Awilix
Awilix
melidabombjelli
Awilix
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
6,515
1,303
3,399
6,750
7,469
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Fisshion
Kukulkan
13
5 / 0 / 5
7,169
1,434
3,527
2,053
916
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 2 / 5
5,675
1,135
1,738
4,165
3,581
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 3 / 5
5,667
1,133
1,802
6,890
3,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
poeticjusticeq
Heimdallr
10
1 / 1 / 5
5,953
1,191
3,957
3,824
1,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
2 / 2 / 4
5,355
1,071
3,716
3,821
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
 
Bastet
5
0 / 0 / 0
4,272
854
0
0
0
Vulcan
AL0NX0
Vulcan
9
2 / 3 / 1
5,113
1,023
4,826
2,923
955
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kuzenbo
Cacalou
Kuzenbo
11
3 / 1 / 2
5,370
1,074
2,876
5,177
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 2
4,737
947
3,121
5,248
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
10
Kills
7
8
Deaths
10
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
2
4
2
L
Bastet
 
Bastet
0
0
0
0
L
Vulcan
AL0NX0
Vulcan
2
3
1
0.83
L
Kuzenbo
Cacalou
Kuzenbo
3
1
2
4
W
3
2
4
2.5
W
Kukulkan
Fisshion
Kukulkan
5
0
5
7.5
W
1
2
5
1.75
W
0
3
5
0.83
L
0
4
2
0.25
W
Heimdallr
poeticjusticeq
Heimdallr
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,423
Damage
14,539
23,682
Taken
17,169
17,182
Mitigated
10,881
5,658
Healing
2,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,716
1,977
48
889
3,821
1,348
0
1,847
1,974
0
8,504
L
Bastet
 
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
AL0NX0
Vulcan
4,826
95
175
79
2,923
955
0
1,515
1,408
7,215
0
L
Kuzenbo
Cacalou
Kuzenbo
2,876
1,033
58
707
5,177
6,720
0
1,913
3,257
6,672
0
W
3,399
116
136
1,136
6,750
7,469
0
2,174
4,400
5,316
376
W
Kukulkan
Fisshion
Kukulkan
3,527
319
552
459
2,053
916
269
880
1,100
16,803
0
W
1,738
589
0
267
4,165
3,581
83
1,727
2,233
0
4,506
W
1,802
85
1,136
747
6,890
3,747
156
535
6,267
3,758
842
L
3,121
1,092
56
154
5,248
1,858
0
2,930
2,318
0
7,596
W
Heimdallr
poeticjusticeq
Heimdallr
3,957
741
355
870
3,824
1,469
683
1,769
1,980
0
11,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,979
Gold Earned
24,847
69
Minions Killed
25
0
Camps Cleared
0
486,851
Distance Traveled
464,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,355
1,071
12
2
0
116,855
0
L
Bastet
4,272
854
0
0
0
0
0
L
Vulcan
5,113
1,023
3
1
0
89,712
0
L
Kuzenbo
5,370
1,074
3
1
0
151,246
0
W
Sobek
6,515
1,303
9
2
0
98,687
0
W
Kukulkan
7,169
1,434
34
7
0
114,981
0
W
Odin
5,675
1,135
6
1
0
84,736
0
W
Geb
5,667
1,133
3
1
0
90,263
0
L
Awilix
4,737
947
7
1
0
106,747
0
W
Heimdallr
5,953
1,191
17
3
0
98,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role