Player Matchup

Thoth
Thoth
Drizzys Maddox
Thoth
Level 112
God Stats
2W - 0L
1,574 SR
Queue Stats
65W - 57L
1,517 Elo+
Party 2
Bellona
Bellona
HECTIC REAPER 4
Bellona
Level 108
God Stats
1W - 1L
1,249 SR
Queue Stats
78W - 70L
1,540 Elo+
Party 2
Mercury
Mercury
MrHalbz
Mercury
Level 56
God Stats
2W - 2L
1,407 SR
Queue Stats
40W - 36L
1,424 Elo+
Party 3
Merlin
Merlin
MrWiggalz
Merlin
Level 135
God Stats
2W - 5L
1,468 SR
Queue Stats
63W - 70L
1,382 Elo+
Party 3
Ishtar
Ishtar
warbear97
Ishtar
Level 60
God Stats
2W - 3L
1,267 SR
Queue Stats
171W - 144L
1,505 Elo+
Solo
Team Averages
Level 94
1,393 SR
1,474 Elo+

VS

Team Averages
Level 79
1,564 SR
1,175 Elo+
Hun Batz
Hun Batz
Kansakibomb
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,175 Elo+
Party 1
Erlang Shen
Erlang Shen
Koh_Yungtell
Erlang Shen
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,175 Elo+
Party 1
Bastet
Bastet
MDH_Jay
Bastet
Level 83
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 4L
1,175 Elo+
Party 1
Vamana
Vamana
SwssNavyHarpoon
Vamana
Level 28
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 4L
1,175 Elo+
Party 1
Hachiman
Hachiman
inabilitytofart
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 17
12,230
941
21,071
7,859
3,134
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
7 / 2 / 21
11,428
879
13,755
23,520
23,918
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
MrHalbz
Mercury
19
12 / 4 / 13
11,763
905
13,887
13,612
5,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Merlin
MrWiggalz
Merlin
15
3 / 2 / 10
10,097
777
7,451
3,776
1,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
warbear97
Ishtar
17
5 / 2 / 14
10,659
820
8,226
9,864
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kansakibomb
Hun Batz
15
1 / 10 / 3
8,387
645
8,660
13,959
5,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Koh_Yungtell
Erlang Shen
13
1 / 6 / 6
8,400
646
7,578
14,496
10,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
MDH_Jay
Bastet
16
2 / 7 / 6
9,220
709
6,947
11,801
3,699
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

17
4 / 6 / 4
10,051
773
12,035
17,420
16,547
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
16
3 / 6 / 3
9,105
700
9,065
12,439
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
33
35
Kills
11
11
Deaths
35
75
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
1
17
16.5
W
7
2
21
8.75
L
Hun Batz
Kansakibomb
Hun Batz
1
10
3
0.25
L
Erlang Shen
Koh_Yungtell
Erlang Shen
1
6
6
0.67
L
Bastet
MDH_Jay
Bastet
2
7
6
0.71
W
Mercury
MrHalbz
Mercury
12
4
13
4.63
W
Merlin
MrWiggalz
Merlin
3
2
10
4
L
4
6
4
1
L
Hachiman
3
6
3
0.75
W
Ishtar
warbear97
Ishtar
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,390
Damage
44,285
58,631
Taken
70,115
38,289
Mitigated
40,364
18,725
Healing
11,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,071
452
675
1,782
7,859
3,134
1,189
0
7,351
48,519
0
W
13,755
2,696
1,205
8,379
23,520
23,918
1,174
0
22,408
761
20,565
L
Hun Batz
Kansakibomb
Hun Batz
8,660
742
389
879
13,959
5,578
0
6,025
7,934
0
20,024
L
Erlang Shen
Koh_Yungtell
Erlang Shen
7,578
2,544
345
2,612
14,496
10,953
0
4,004
10,492
0
10,155
L
Bastet
MDH_Jay
Bastet
6,947
1,436
168
1,132
11,801
3,699
0
5,199
6,602
0
14,862
W
Mercury
MrHalbz
Mercury
13,887
4,710
474
1,562
13,612
5,765
1,196
0
13,127
0
21,255
W
Merlin
MrWiggalz
Merlin
7,451
463
185
603
3,776
1,329
1,387
0
3,691
24,712
65
L
12,035
3,671
1,103
2,333
17,420
16,547
0
7,146
10,274
0
22,193
L
Hachiman
9,065
4,815
886
1,972
12,439
3,587
0
6,554
5,885
0
21,386
W
Ishtar
warbear97
Ishtar
8,226
4,862
667
3,193
9,864
4,143
2,889
0
9,697
0
22,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,177
Gold Earned
45,163
162
Minions Killed
96
0
Camps Cleared
0
1,168,311
Distance Traveled
1,192,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,230
941
50
4
0
297,948
0
W
Bellona
11,428
879
19
1
0
252,457
0
L
Hun Batz
8,387
645
26
2
0
194,280
0
L
Erlang Shen
8,400
646
2
0
0
257,908
0
L
Bastet
9,220
709
23
2
0
250,919
0
W
Mercury
11,763
905
22
2
0
288,396
0
W
Merlin
10,097
777
38
3
0
138,585
0
L
Vamana
10,051
773
15
1
0
271,643
0
L
Hachiman
9,105
700
30
2
0
217,886
0
W
Ishtar
10,659
820
33
3
0
190,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role