Player Matchup

Kali
Kali
CarloaKillBill
Kali
Level 118
God Stats
5W - 5L
1,553 SR
Queue Stats
126W - 119L
1,560 Elo+
Solo
Nu Wa
Nu Wa
FrodoIfo
Nu Wa
Level 156
God Stats
47W - 21L
1,623 SR
Queue Stats
124W - 116L
1,503 Elo+
Solo
Vulcan
Vulcan
GingOrk
Vulcan
Level 105
God Stats
16W - 7L
1,576 SR
Queue Stats
53W - 46L
1,518 Elo+
Solo
Cerberus
Cerberus
SimperingMouse4
Cerberus
Level 141
God Stats
7W - 8L
1,453 SR
Queue Stats
111W - 113L
1,474 Elo+
Party 3
Charybdis
Charybdis
TNRMN8
Charybdis
Level 125
God Stats
16W - 14L
1,537 SR
Queue Stats
54W - 57L
1,454 Elo+
Party 3
Team Averages
Level 129
1,548 SR
1,502 Elo+

VS

Team Averages
Level 142
1,697 SR
1,533 Elo+
Kuzenbo
Kuzenbo
Jzzseph
Kuzenbo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,453 Elo+
Party 2
Izanami
Izanami
QuellyMelly
Izanami
Level 107
God Stats
12W - 12L
1,523 SR
Queue Stats
74W - 74L
1,536 Elo+
Party 2
Zhong Kui
Zhong Kui
RTlachi
Zhong Kui
Level 148
God Stats
12W - 3L
1,847 SR
Queue Stats
277W - 275L
1,527 Elo+
Party 1
Shiva
Shiva
mattspurplepen
Shiva
Level 202
God Stats
1W - 1L
1,632 SR
Queue Stats
23W - 14L
1,587 Elo+
Solo
Arachne
Arachne
piter074
Arachne
Level 186
God Stats
12W - 7L
1,983 SR
Queue Stats
343W - 349L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,968
661
1,371
4,208
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
FrodoIfo
Nu Wa
8
1 / 1 / 1
4,331
722
2,460
2,397
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Vulcan
GingOrk
Vulcan
8
4 / 2 / 1
5,002
834
3,411
3,384
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cerberus
7
1 / 1 / 2
4,179
697
1,144
4,888
1,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
TNRMN8
Charybdis
7
0 / 0 / 1
3,821
637
1,222
2,715
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jzzseph
Kuzenbo
6
0 / 1 / 1
3,758
626
1,537
2,914
2,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
QuellyMelly
Izanami
7
1 / 0 / 0
3,823
637
2,655
1,954
482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
RTlachi
Zhong Kui
6
1 / 3 / 0
3,581
597
3,066
4,085
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 0
3,187
531
1,355
4,911
1,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Arachne
piter074
Arachne
7
2 / 2 / 1
4,145
691
1,290
4,732
1,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
4
4
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Nu Wa
FrodoIfo
Nu Wa
1
1
1
1.5
W
Vulcan
GingOrk
Vulcan
4
2
1
2.25
L
Kuzenbo
Jzzseph
Kuzenbo
0
1
1
0.5
L
Izanami
QuellyMelly
Izanami
1
0
0
1
L
Zhong Kui
RTlachi
Zhong Kui
1
3
0
0.33
W
Cerberus
1
1
2
2
W
Charybdis
TNRMN8
Charybdis
0
0
1
0.5
L
0
1
0
0
L
Arachne
piter074
Arachne
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,608
Damage
9,903
17,592
Taken
18,596
5,166
Mitigated
7,407
9,184
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,371
789
0
3,174
4,208
1,216
0
317
3,847
0
16,146
W
Nu Wa
FrodoIfo
Nu Wa
2,460
972
0
887
2,397
589
0
0
2,397
20,897
0
W
Vulcan
GingOrk
Vulcan
3,411
517
0
877
3,384
801
0
1,714
1,426
25,554
0
L
Kuzenbo
Jzzseph
Kuzenbo
1,537
706
0
841
2,914
2,064
0
395
2,514
5,803
0
L
Izanami
QuellyMelly
Izanami
2,655
1,918
0
726
1,954
482
0
500
1,454
0
27,783
L
Zhong Kui
RTlachi
Zhong Kui
3,066
171
0
554
4,085
2,110
0
2,676
1,235
14,138
709
W
Cerberus
1,144
25
133
2,140
4,888
1,903
0
1,274
3,578
12,564
0
W
Charybdis
TNRMN8
Charybdis
1,222
467
75
1,898
2,715
657
0
703
2,012
0
19,159
L
1,355
48
0
1,120
4,911
1,389
0
1,959
2,755
0
15,469
L
Arachne
piter074
Arachne
1,290
861
0
786
4,732
1,362
0
970
3,623
0
17,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,301
Gold Earned
18,494
211
Minions Killed
136
0
Camps Cleared
0
608,175
Distance Traveled
591,688
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
3,968
661
37
6
0
149,887
0
W
Nu Wa
4,331
722
43
7
0
98,955
0
W
Vulcan
5,002
834
62
10
0
127,486
0
L
Kuzenbo
3,758
626
13
2
0
124,559
2
L
Izanami
3,823
637
51
9
0
111,128
0
L
Zhong Kui
3,581
597
27
5
0
114,438
0
W
Cerberus
4,179
697
37
6
0
122,026
0
W
Charybdis
3,821
637
32
5
0
109,821
0
L
Shiva
3,187
531
11
2
0
101,296
1
L
Arachne
4,145
691
34
6
0
140,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role