Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
SpudMuffin42
Geb
Level 49
God Stats
54W - 58L
1,416 SR
Queue Stats
190W - 178L
1,421 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lordpepelaqwaf
Tsukuyomi
Level 18
God Stats
1W - 1L
1,255 SR
Queue Stats
44W - 50L
1,516 Elo+
Party 2
Team Averages
Level 47
1,390 SR
1,479 Elo+

VS

Team Averages
Level 73
1,490 SR
1,405 Elo+
Bacchus
Bacchus
Alpha uF
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,458 Elo+
Party 1
Chernobog
Chernobog
Ganji v
Chernobog
Level 27
God Stats
3W - 5L
1,445 SR
Queue Stats
31W - 34L
1,444 Elo+
Party 1
Ix Chel
Ix Chel
thric3crispee
Ix Chel
Level 88
God Stats
8W - 28L
1,525 SR
Queue Stats
12W - 42L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 2 / 6
8,513
851
7,792
8,054
3,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 7
7,807
781
6,773
9,075
6,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
lordpepelaqwaf
Tsukuyomi
15
5 / 0 / 4
9,062
906
5,817
3,595
1,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alpha uF
Bacchus
13
2 / 2 / 1
7,361
736
5,360
10,337
14,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Ganji v
Chernobog
12
0 / 4 / 1
6,699
670
2,230
7,329
2,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
11
1 / 3 / 2
7,176
718
2,555
5,026
1,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
3
3
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
6
3
L
Bacchus
Alpha uF
Bacchus
2
2
1
1.25
L
Chernobog
Ganji v
Chernobog
0
4
1
0.13
W
1
1
7
4.5
W
Tsukuyomi
lordpepelaqwaf
Tsukuyomi
5
0
4
7
L
Ix Chel
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,382
Damage
10,145
20,724
Taken
22,692
11,261
Mitigated
18,570
3,598
Healing
2,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,792
1,879
0
1,438
8,054
3,255
0
2,884
4,954
0
31,292
L
Bacchus
Alpha uF
Bacchus
5,360
156
0
592
10,337
14,183
0
2,666
7,605
14,185
0
L
Chernobog
Ganji v
Chernobog
2,230
1,215
0
1,042
7,329
2,727
0
1,723
5,556
0
16,911
W
6,773
369
0
250
9,075
6,016
323
3,461
5,296
18,390
1,043
W
Tsukuyomi
lordpepelaqwaf
Tsukuyomi
5,817
944
0
1,910
3,595
1,990
896
1,654
1,941
0
28,402
L
Ix Chel
2,555
253
212
677
5,026
1,660
0
1,923
3,081
14,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,382
Gold Earned
21,236
118
Minions Killed
65
0
Camps Cleared
0
592,738
Distance Traveled
462,766
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,513
851
53
5
0
204,673
0
L
Bacchus
7,361
736
15
2
0
190,312
2
L
Chernobog
6,699
670
24
2
0
157,342
0
W
Geb
7,807
781
26
3
0
203,438
0
W
Tsukuyomi
9,062
906
39
4
0
184,627
0
L
Ix Chel
7,176
718
26
3
0
115,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role