Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Marshmallownip
Yemoja
Level 157
God Stats
2W - 6L
1,444 SR
Queue Stats
361W - 356L
1,505 Elo+
Solo
Zeus
Zeus
MrHibby
Zeus
Level 158
God Stats
8W - 7L
1,539 SR
Queue Stats
220W - 271L
1,439 Elo+
Party 3
Hachiman
Hachiman
Wh0Dini
Hachiman
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 120L
1,536 Elo+
Solo
Anhur
Anhur
Zyenite
Anhur
Level 176
God Stats
1W - 3L
1,613 SR
Queue Stats
199W - 187L
1,547 Elo+
Solo
Team Averages
Level 137
1,519 SR
1,505 Elo+

VS

Team Averages
Level 188
1,514 SR
1,522 Elo+
Ishtar
Ishtar
CaveBear0
Ishtar
Level 184
God Stats
2W - 3L
1,324 SR
Queue Stats
140W - 151L
1,463 Elo+
Party 2
Yemoja
Yemoja
GummieBear0
Yemoja
Level 187
God Stats
10W - 2L
1,727 SR
Queue Stats
302W - 268L
1,525 Elo+
Party 2
Ganesha
Ganesha
KillerScorpion7
Ganesha
Level 154
God Stats
5W - 5L
1,500 SR
Queue Stats
254W - 237L
1,540 Elo+
Party 1
Odin
Odin
L3IGW00D
Odin
Level 228
God Stats
4W - 3L
1,464 SR
Queue Stats
664W - 599L
1,511 Elo+
Party 2
Martichoras
Martichoras
Rawskoh
Martichoras
Level 189
God Stats
4W - 7L
1,555 SR
Queue Stats
609W - 581L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 4 / 4
7,010
701
7,856
7,768
2,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 3
7,263
726
4,782
9,383
6,929
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Zeus
MrHibby
Zeus
12
0 / 6 / 3
6,995
700
11,267
8,405
2,343
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Wh0Dini
Hachiman
17
4 / 1 / 2
8,457
846
15,924
7,696
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Anhur
Zyenite
Anhur
12
2 / 5 / 2
7,127
713
3,692
9,230
3,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CaveBear0
Ishtar
13
1 / 3 / 3
7,585
759
3,878
8,884
3,570
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
14
3 / 1 / 10
8,792
879
5,714
12,591
8,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 1 / 13
8,707
871
4,371
11,304
10,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
15
8 / 1 / 8
9,229
923
11,005
10,349
6,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
Rawskoh
Martichoras
17
6 / 0 / 11
9,808
981
16,052
12,588
6,051
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
6
Kills
18
18
Deaths
6
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
4
0.5
W
Ishtar
CaveBear0
Ishtar
1
3
3
0.83
W
Yemoja
3
1
10
8
W
0
1
13
6.5
W
Odin
8
1
8
12
L
0
2
3
0.75
L
Zeus
MrHibby
Zeus
0
6
3
0.25
W
Martichoras
Rawskoh
Martichoras
6
0
11
11.5
L
Hachiman
Wh0Dini
Hachiman
4
1
2
5
L
Anhur
Zyenite
Anhur
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,521
Damage
41,020
42,482
Taken
55,716
17,941
Mitigated
35,304
13,556
Healing
30,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,856
158
1,276
742
7,768
2,411
0
1,978
5,790
17,328
0
W
Ishtar
CaveBear0
Ishtar
3,878
2,417
651
564
8,884
3,570
840
4,370
4,420
0
11,875
W
Yemoja
5,714
559
13,034
4,068
12,591
8,944
81
4,734
7,745
10,132
0
W
4,371
35
787
2,712
11,304
10,378
0
4,159
6,735
16,153
1,064
W
Odin
11,005
1,029
1,318
1,233
10,349
6,361
0
4,238
5,937
0
16,311
L
4,782
749
6,223
1,460
9,383
6,929
0
1,583
7,800
9,491
0
L
Zeus
MrHibby
Zeus
11,267
647
568
340
8,405
2,343
0
1,427
6,978
19,965
0
W
Martichoras
Rawskoh
Martichoras
16,052
2,526
1,831
4,009
12,588
6,051
913
5,422
6,974
0
37,374
L
Hachiman
Wh0Dini
Hachiman
15,924
8,054
240
2,107
7,696
3,024
0
2,046
5,650
0
34,926
L
Anhur
Zyenite
Anhur
3,692
2,184
0
600
9,230
3,234
0
2,840
6,390
0
5,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,852
Gold Earned
44,121
117
Minions Killed
127
0
Camps Cleared
0
865,787
Distance Traveled
929,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,010
701
32
3
0
182,751
0
W
Ishtar
7,585
759
30
3
0
172,537
0
W
Yemoja
8,792
879
13
1
0
177,252
0
W
Ganesha
8,707
871
0
0
0
184,307
0
W
Odin
9,229
923
20
2
0
211,193
0
L
Yemoja
7,263
726
9
1
0
182,477
0
L
Zeus
6,995
700
26
3
0
156,360
0
W
Martichoras
9,808
981
64
6
0
183,904
0
L
Hachiman
8,457
846
44
4
0
174,648
0
L
Anhur
7,127
713
6
1
0
169,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role