Player Matchup

Chiron
Chiron
MBNatee
Chiron
Level 194
God Stats
9W - 4L
1,639 SR
Queue Stats
155W - 194L
1,547 Elo+
Party 1
Ra
Ra
MaddyyPB
Ra
Level 156
God Stats
3W - 2L
1,674 SR
Queue Stats
265W - 324L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
eddi630
Zhong Kui
Level 176
God Stats
1W - 3L
1,196 SR
Queue Stats
177W - 225L
1,501 Elo+
Party 1
Thor
Thor
luisarmando13
Thor
Level 181
God Stats
13W - 6L
1,656 SR
Queue Stats
53W - 53L
1,542 Elo+
Party 2
Maui
Maui
md147
Maui
Level 170
God Stats
1W - 0L
1,621 SR
Queue Stats
34W - 23L
1,603 Elo+
Party 2
Team Averages
Level 175
1,557 SR
1,546 Elo+

VS

Team Averages
Level 137
1,701 SR
1,580 Elo+
He Bo
He Bo
AlexxOzZ
He Bo
Level 158
God Stats
3W - 3L
1,686 SR
Queue Stats
313W - 277L
1,523 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ChArLiE-BiT-Me07
Kumbhakarna
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,761 Elo+
Solo
Danzaburou
Danzaburou
Sydate
Danzaburou
Level 225
God Stats
10W - 4L
1,686 SR
Queue Stats
369W - 360L
1,501 Elo+
Party 4
Charybdis
Charybdis
TrueBub
Charybdis
Level 127
God Stats
0W - 1L
1,866 SR
Queue Stats
116W - 103L
1,556 Elo+
Party 4
Anubis
Anubis
ZynKara
Anubis
Level 138
God Stats
13W - 9L
1,770 SR
Queue Stats
276W - 233L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MBNatee
Chiron
14
5 / 1 / 1
8,131
625
9,637
8,556
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 2
7,051
542
4,861
5,973
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
eddi630
Zhong Kui
15
3 / 0 / 2
8,627
664
7,146
9,590
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
4 / 1 / 5
7,416
570
6,192
8,582
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
md147
Maui
12
1 / 0 / 5
7,195
553
4,175
9,618
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AlexxOzZ
He Bo
13
2 / 2 / 1
7,265
559
3,069
7,366
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
ChArLiE-BiT-Me07
Kumbhakarna
9
0 / 3 / 1
5,568
428
3,067
12,350
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Sydate
Danzaburou
11
2 / 4 / 2
6,773
521
9,654
9,918
3,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
TrueBub
Charybdis
10
0 / 3 / 1
5,652
435
5,580
7,382
2,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ZynKara
Anubis
13
0 / 3 / 0
6,936
534
2,772
8,499
3,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
4
4
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
AlexxOzZ
He Bo
2
2
1
1.25
L
Kumbhakarna
ChArLiE-BiT-Me07
Kumbhakarna
0
3
1
0.17
W
Chiron
MBNatee
Chiron
5
1
1
5.5
W
2
2
2
1.5
L
Danzaburou
Sydate
Danzaburou
2
4
2
0.75
L
Charybdis
TrueBub
Charybdis
0
3
1
0.17
L
Anubis
ZynKara
Anubis
0
3
0
0
W
Zhong Kui
eddi630
Zhong Kui
3
0
2
4
W
4
1
5
6.5
W
Maui
md147
Maui
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,011
Damage
24,142
42,319
Taken
45,515
21,252
Mitigated
20,953
18,321
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AlexxOzZ
He Bo
3,069
43
0
945
7,366
1,931
0
2,327
4,756
48,584
0
L
Kumbhakarna
ChArLiE-BiT-Me07
Kumbhakarna
3,067
172
0
826
12,350
10,047
0
2,193
10,077
24,639
0
W
Chiron
MBNatee
Chiron
9,637
4,760
479
3,970
8,556
3,060
0
1,784
6,772
0
68,290
W
4,861
391
720
1,363
5,973
1,825
0
1,152
4,644
49,200
0
L
Danzaburou
Sydate
Danzaburou
9,654
2,969
0
1,531
9,918
3,306
0
3,686
5,739
0
42,530
L
Charybdis
TrueBub
Charybdis
5,580
2,671
0
1,347
7,382
2,186
0
1,940
5,394
0
39,484
L
Anubis
ZynKara
Anubis
2,772
103
0
3,120
8,499
3,483
0
4,500
3,525
50,235
991
W
Zhong Kui
eddi630
Zhong Kui
7,146
853
0
5,541
9,590
6,050
0
2,567
7,023
54,250
1,218
W
6,192
1,471
0
3,579
8,582
2,919
0
1,444
6,952
0
42,200
W
Maui
md147
Maui
4,175
1,115
0
2,669
9,618
7,398
0
1,756
7,822
26,139
1,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,420
Gold Earned
32,194
445
Minions Killed
378
0
Camps Cleared
0
1,370,566
Distance Traveled
1,317,902
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,265
559
98
8
0
257,042
0
L
Kumbhakarna
5,568
428
30
2
0
274,889
0
W
Chiron
8,131
625
109
8
0
233,871
5
W
Ra
7,051
542
91
7
0
288,676
1
L
Danzaburou
6,773
521
66
5
0
287,151
0
L
Charybdis
5,652
435
71
5
0
240,864
2
L
Anubis
6,936
534
113
9
0
257,956
0
W
Zhong Kui
8,627
664
128
10
0
260,279
0
W
Thor
7,416
570
69
5
0
308,346
0
W
Maui
7,195
553
48
4
0
279,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role