Player Matchup

Fenrir
Fenrir
BLANK_INT3RLUDE
Fenrir
Level 148
God Stats
3W - 1L
1,795 SR
Queue Stats
102W - 110L
1,488 Elo+
Party 1
Bacchus
Bacchus
RareOnlineShame
Bacchus
Level 68
God Stats
13W - 5L
1,685 SR
Queue Stats
103W - 101L
1,438 Elo+
Solo
Surtr
Surtr
Silvera-00
Surtr
Level 76
God Stats
16W - 14L
1,539 SR
Queue Stats
86W - 75L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
StiffLgJones
Ah Puch
Level 57
God Stats
0W - 2L
1,489 SR
Queue Stats
2W - 8L
1,273 Elo+
Solo
Neith
Neith
zephier55
Neith
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 178L
1,487 Elo+
Solo
Team Averages
Level 94
1,602 SR
1,444 Elo+

VS

Team Averages
Level 70
1,573 SR
1,375 Elo+
Shiva
Shiva
 
Shiva
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
LLLLCrypticLLLL
Susano
Level 99
God Stats
1W - 1L
1,858 SR
Queue Stats
6W - 9L
1,363 Elo+
Party 2
Ra
Ra
OVG0901
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
OpZs Candy
Charybdis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,186 Elo+
Party 2
Maui
Maui
Zgraen
Maui
Level 116
God Stats
2W - 1L
1,505 SR
Queue Stats
14W - 26L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 2
6,657
666
5,144
7,385
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 2 / 3
5,544
554
4,533
7,150
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
9
0 / 3 / 0
4,687
469
2,777
8,586
6,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Puch
StiffLgJones
Ah Puch
1
0 / 0 / 0
3,381
338
0
0
0
Neith
zephier55
Neith
10
3 / 0 / 3
5,714
571
5,455
2,957
963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 1 / 0
7,370
737
6,562
5,899
4,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 0
5,335
534
2,949
8,002
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 0
5,459
546
1,469
3,204
738
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
OpZs Candy
Charybdis
9
0 / 2 / 1
4,771
477
1,829
4,968
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Maui
Zgraen
Maui
9
1 / 2 / 1
5,357
536
1,896
8,172
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
6
7
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
0
3
L
6
2
2
3.5
W
1
3
0
0.33
W
1
3
0
0.33
W
Charybdis
OpZs Candy
Charybdis
0
2
1
0.25
L
2
2
3
1.75
L
Surtr
0
3
0
0
L
Ah Puch
StiffLgJones
Ah Puch
0
0
0
0
W
Maui
Zgraen
Maui
1
2
1
0.75
L
Neith
zephier55
Neith
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,909
Damage
14,705
26,078
Taken
30,245
14,699
Mitigated
13,059
8,329
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,562
1,927
0
2,107
5,899
4,206
0
199
5,335
0
53,752
L
5,144
1,319
0
3,166
7,385
2,525
0
1,223
6,009
0
43,934
W
2,949
924
0
3,403
8,002
2,455
0
541
7,461
0
36,073
W
1,469
250
0
24
3,204
738
0
0
3,204
26,902
0
W
Charybdis
OpZs Candy
Charybdis
1,829
949
0
1,113
4,968
1,234
0
1,740
3,228
0
21,460
L
4,533
434
0
2,437
7,150
4,714
0
1,275
5,875
22,627
1,421
L
Surtr
2,777
1,066
0
1,572
8,586
6,497
0
0
8,039
1,133
21,754
L
Ah Puch
StiffLgJones
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Maui
Zgraen
Maui
1,896
685
0
1,988
8,172
4,426
0
1,892
6,280
14,573
0
L
Neith
zephier55
Neith
5,455
1,470
0
1,154
2,957
963
0
754
2,203
0
31,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,983
Gold Earned
28,292
213
Minions Killed
284
0
Camps Cleared
0
765,711
Distance Traveled
989,794
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,370
737
112
11
0
204,564
0
L
Fenrir
6,657
666
74
7
0
221,838
0
W
Susano
5,335
534
68
7
0
238,158
0
W
Ra
5,459
546
38
4
0
154,598
0
W
Charybdis
4,771
477
42
4
0
174,598
0
L
Bacchus
5,544
554
34
3
0
184,498
2
L
Surtr
4,687
469
40
4
0
190,297
1
L
Ah Puch
3,381
338
0
0
0
0
0
W
Maui
5,357
536
24
2
0
217,876
0
L
Neith
5,714
571
65
7
0
169,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role