Player Matchup

Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Kulziti
Erlang Shen
Level 127
God Stats
1W - 1L
1,888 SR
Queue Stats
27W - 35L
1,440 Elo+
Party 1
Ishtar
Ishtar
LoliMilking
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 157L
1,533 Elo+
Party 2
Fafnir
Fafnir
LustLizard
Fafnir
Level 81
God Stats
4W - 2L
1,806 SR
Queue Stats
80W - 82L
1,471 Elo+
Party 2
Charybdis
Charybdis
Nymbiss
Charybdis
Level 43
God Stats
0W - 3L
1,228 SR
Queue Stats
21W - 39L
1,349 Elo+
Solo
Team Averages
Level 97
1,584 SR
1,459 Elo+

VS

Team Averages
Level 96
1,454 SR
1,447 Elo+
Baron Samedi
Baron Samedi
AGustin6134
Baron Samedi
Level 144
God Stats
15W - 12L
1,460 SR
Queue Stats
51W - 43L
1,536 Elo+
Solo
Chernobog
Chernobog
Grimlord6720
Chernobog
Level 6
God Stats
2W - 1L
1,488 SR
Queue Stats
13W - 13L
1,283 Elo+
Party 3
Bastet
Bastet
roxigirl
Bastet
Level 102
God Stats
6W - 8L
1,199 SR
Queue Stats
100W - 116L
1,407 Elo+
Party 3
Atlas
Atlas
spencyspice
Atlas
Level 142
God Stats
1W - 0L
1,692 SR
Queue Stats
434W - 416L
1,525 Elo+
Solo
King Arthur
King Arthur
wafflesgalaxy777
King Arthur
Level 86
God Stats
10W - 18L
1,429 SR
Queue Stats
351W - 335L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
0 / 8 / 1
9,353
425
12,851
25,952
10,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Kulziti
Erlang Shen
16
2 / 4 / 0
10,374
472
15,196
25,311
25,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
17
2 / 2 / 0
9,895
450
8,676
12,490
4,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
LustLizard
Fafnir
13
0 / 4 / 1
8,739
397
7,045
19,655
17,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charybdis
Nymbiss
Charybdis
3
0 / 1 / 0
5,878
267
1,546
1,991
414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AGustin6134
Baron Samedi
19
2 / 0 / 11
12,428
565
11,002
14,669
10,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
Grimlord6720
Chernobog
19
5 / 1 / 7
12,195
554
17,299
13,402
5,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
roxigirl
Bastet
20
9 / 2 / 6
12,870
585
14,177
18,411
7,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 1 / 8
10,365
471
11,148
18,056
16,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
wafflesgalaxy777
King Arthur
16
0 / 1 / 10
10,999
500
9,097
22,009
22,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
4
Kills
19
19
Deaths
5
2
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
8
1
0.06
W
Baron Samedi
AGustin6134
Baron Samedi
2
0
11
7.5
W
Chernobog
Grimlord6720
Chernobog
5
1
7
8.5
L
Erlang Shen
Kulziti
Erlang Shen
2
4
0
0.5
L
Ishtar
2
2
0
1
L
Fafnir
LustLizard
Fafnir
0
4
1
0.13
L
Charybdis
Nymbiss
Charybdis
0
1
0
0
W
Bastet
roxigirl
Bastet
9
2
6
6
W
3
1
8
7
W
King Arthur
wafflesgalaxy777
King Arthur
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,314
Damage
62,723
85,399
Taken
86,547
58,113
Mitigated
62,855
23,236
Healing
32,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
12,851
499
0
4,132
25,952
10,171
0
6,440
19,245
79,502
1,027
W
Baron Samedi
AGustin6134
Baron Samedi
11,002
1,045
1,831
4,579
14,669
10,939
2,356
5,592
9,077
87,414
1,412
W
Chernobog
Grimlord6720
Chernobog
17,299
11,293
0
6,260
13,402
5,417
3,702
8,070
5,332
0
107,795
L
Erlang Shen
Kulziti
Erlang Shen
15,196
6,892
0
8,966
25,311
25,724
382
5,317
19,726
1,322
81,064
L
Ishtar
8,676
5,246
0
4,108
12,490
4,443
0
5,236
7,015
0
88,595
L
Fafnir
LustLizard
Fafnir
7,045
1,621
0
5,246
19,655
17,361
0
4,256
15,069
33,325
0
L
Charybdis
Nymbiss
Charybdis
1,546
1,010
0
784
1,991
414
0
637
1,325
0
7,887
W
Bastet
roxigirl
Bastet
14,177
3,328
0
10,733
18,411
7,632
0
4,271
14,140
0
109,048
W
11,148
1,850
0
4,488
18,056
16,813
313
5,298
12,758
49,908
1,772
W
King Arthur
wafflesgalaxy777
King Arthur
9,097
1,023
0
4,877
22,009
22,054
124
4,165
17,844
2,085
75,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,239
Gold Earned
58,857
490
Minions Killed
606
0
Camps Cleared
0
1,530,434
Distance Traveled
2,128,327
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,353
425
122
6
0
442,586
2
W
Baron Samedi
12,428
565
151
7
0
405,901
2
W
Chernobog
12,195
554
140
6
0
420,787
0
L
Erlang Shen
10,374
472
141
6
0
380,700
4
L
Ishtar
9,895
450
162
7
0
361,127
0
L
Fafnir
8,739
397
52
2
0
305,655
0
L
Charybdis
5,878
267
13
1
0
40,366
0
W
Bastet
12,870
585
138
6
0
483,398
0
W
Atlas
10,365
471
55
3
0
404,590
4
W
King Arthur
10,999
500
122
6
0
413,651
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role