Player Matchup

Jing Wei
Jing Wei
Platinum III
BadBoy4U
Jing Wei
Platinum III
Level 43
God Stats
2W - 1L
1,552 SR
Queue Stats
33W - 28L
1,861 MMR
Solo
King Arthur
King Arthur
Platinum II
KeiH_Alice
King Arthur
Platinum II
Level 44
God Stats
2W - 2L
1,341 SR
Queue Stats
55W - 42L
1,815 MMR
Solo
Ra
Ra
Diamond V
ThaStunz
Ra
Diamond V
Level 247
God Stats
11W - 22L
1,418 SR
Queue Stats
388W - 372L
2,075 MMR
Solo
Ix Chel
Ix Chel
Platinum II
Toparpa
Ix Chel
Platinum II
Level 175
God Stats
12W - 4L
1,794 SR
Queue Stats
207W - 199L
1,901 MMR
Solo
Fafnir
Fafnir
Platinum I
dggg1
Fafnir
Platinum I
Level 164
God Stats
2W - 4L
1,479 SR
Queue Stats
177W - 159L
1,965 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,517 SR
1,923 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 163
1,690 SR
1,825 MMR
Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond V
BapeKin
Osiris
Diamond V
Level 75
God Stats
24W - 16L
1,673 SR
Queue Stats
168W - 155L
2,062 MMR
Solo
Ah Puch
Ah Puch
Platinum IV
KS DN0VAW0LF
Ah Puch
Platinum IV
Level 253
God Stats
15W - 12L
1,660 SR
Queue Stats
642W - 631L
1,811 MMR
Solo
Janus
Janus
Diamond V
StepBroGojo
Janus
Diamond V
Level 127
God Stats
3W - 1L
1,987 SR
Queue Stats
321W - 308L
1,911 MMR
Solo
Maui
Maui
Platinum III
ironsaviordij
Maui
Platinum III
Level 158
God Stats
37W - 33L
1,631 SR
Queue Stats
340W - 332L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BadBoy4U
Jing Wei
6
0 / 0 / 0
3,270
654
937
1,351
405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
KeiH_Alice
King Arthur
6
0 / 2 / 0
3,384
677
1,777
4,481
2,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

7
1 / 0 / 1
3,872
774
670
1,997
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ix Chel
Toparpa
Ix Chel
6
1 / 2 / 1
3,611
722
1,079
3,248
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
dggg1
Fafnir
6
0 / 0 / 0
3,347
669
29
2,243
1,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bans
CthulhuNu WaAthena

VS

Bans
ShivaLokiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
1
0 / 0 / 0
946
189
0
0
0
Osiris
BapeKin
Osiris
8
1 / 0 / 1
4,106
821
2,859
3,868
1,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
KS DN0VAW0LF
Ah Puch
7
0 / 2 / 0
3,540
708
1,870
2,552
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
3 / 0 / 0
3,744
749
1,246
1,667
353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 0
3,337
667
686
2,485
1,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
4
4
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
W
Jing Wei
BadBoy4U
Jing Wei
0
0
0
0
L
Osiris
BapeKin
Osiris
1
0
1
1.5
L
Ah Puch
KS DN0VAW0LF
Ah Puch
0
2
0
0
W
King Arthur
KeiH_Alice
King Arthur
0
2
0
0
L
3
0
0
3
W
1
0
1
1.5
W
Ix Chel
Toparpa
Ix Chel
1
2
1
0.75
W
Fafnir
dggg1
Fafnir
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,492
Damage
6,661
13,320
Taken
10,572
5,608
Mitigated
4,160
5,223
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
BadBoy4U
Jing Wei
937
815
0
804
1,351
405
0
297
1,054
0
18,175
L
Osiris
BapeKin
Osiris
2,859
692
0
1,526
3,868
1,843
0
0
3,567
0
20,708
L
Ah Puch
KS DN0VAW0LF
Ah Puch
1,870
0
0
698
2,552
644
0
1,353
1,098
22,216
0
W
King Arthur
KeiH_Alice
King Arthur
1,777
336
0
1,380
4,481
2,142
0
232
3,916
0
15,364
L
1,246
107
0
1,392
1,667
353
0
244
1,372
14,727
0
W
670
83
168
849
1,997
589
0
1,529
468
20,458
0
W
Ix Chel
Toparpa
Ix Chel
1,079
265
19
1,184
3,248
823
0
1,355
1,893
12,659
0
W
Fafnir
dggg1
Fafnir
29
29
0
819
2,243
1,649
0
389
1,854
9,073
1,889
L
686
144
0
1,168
2,485
1,320
0
29
2,456
12,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,484
Gold Earned
15,673
154
Minions Killed
146
0
Camps Cleared
0
516,443
Distance Traveled
415,147
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
946
189
0
0
0
0
0
W
Jing Wei
3,270
654
34
7
0
96,950
0
L
Osiris
4,106
821
50
10
0
107,830
0
L
Ah Puch
3,540
708
41
8
0
84,300
0
W
King Arthur
3,384
677
31
6
0
98,018
0
L
Janus
3,744
749
34
7
0
106,217
0
W
Ra
3,872
774
44
9
0
108,058
0
W
Ix Chel
3,611
722
32
6
0
111,018
0
W
Fafnir
3,347
669
13
3
0
102,399
1
L
Maui
3,337
667
21
4
0
116,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role