Player Matchup

Cu Chulainn
Cu Chulainn
AmericanSmeagol
Cu Chulainn
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,439 Elo+
Solo
Erlang Shen
Erlang Shen
Cardboardspark7
Erlang Shen
Level 125
God Stats
3W - 0L
1,796 SR
Queue Stats
105W - 93L
1,496 Elo+
Party 1
Horus
Horus
Juqueez314
Horus
Level 24
God Stats
4W - 0L
1,667 SR
Queue Stats
91W - 89L
1,445 Elo+
Party 1
Izanami
Izanami
StarJet91945370
Izanami
Level 25
God Stats
1W - 1L
1,311 SR
Queue Stats
5W - 10L
1,259 Elo+
Party 1
Sol
Sol
l87 SAVAGE
Sol
Level 94
God Stats
5W - 3L
1,465 SR
Queue Stats
142W - 149L
1,467 Elo+
Party 1
Team Averages
Level 85
1,548 SR
1,421 Elo+

VS

Team Averages
Level 130
1,440 SR
1,485 Elo+
Nut
Nut
Cyxx6111
Nut
Level 101
God Stats
3W - 4L
1,555 SR
Queue Stats
114W - 116L
1,497 Elo+
Solo
Xing Tian
Xing Tian
DopierThunder46
Xing Tian
Level 127
God Stats
10W - 14L
1,429 SR
Queue Stats
717W - 731L
1,510 Elo+
Solo
Ix Chel
Ix Chel
RIDDLER FREAK
Ix Chel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 189L
1,463 Elo+
Solo
Nox
Nox
Real530Boss
Nox
Level 138
God Stats
1W - 2L
1,261 SR
Queue Stats
215W - 229L
1,460 Elo+
Solo
Camazotz
Camazotz
callhimbiggs
Camazotz
Level 158
God Stats
1W - 2L
1,453 SR
Queue Stats
395W - 399L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AmericanSmeagol
Cu Chulainn
15
6 / 3 / 7
9,225
839
12,586
12,701
13,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Cardboardspark7
Erlang Shen
15
2 / 3 / 13
8,460
769
13,387
12,341
14,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Horus
15
3 / 2 / 10
9,168
833
8,730
16,753
16,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 2 / 7
8,117
738
3,213
6,022
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 1 / 10
10,175
925
26,194
7,526
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
7,865
715
12,994
9,805
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xing Tian
DopierThunder46
Xing Tian
15
2 / 3 / 6
7,776
707
6,606
18,615
21,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
15
1 / 2 / 7
7,803
709
5,442
11,545
5,083
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 5 / 9
7,678
698
4,686
9,491
6,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
callhimbiggs
Camazotz
14
4 / 5 / 4
8,064
733
11,554
18,173
11,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
18
Kills
11
11
Deaths
18
47
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AmericanSmeagol
Cu Chulainn
6
3
7
3.17
W
Erlang Shen
Cardboardspark7
Erlang Shen
2
3
13
2.83
L
3
3
4
1.67
L
Xing Tian
DopierThunder46
Xing Tian
2
3
6
1.67
W
Horus
3
2
10
4
L
Ix Chel
1
2
7
2.25
L
1
5
9
1.1
W
1
2
7
2.25
L
Camazotz
callhimbiggs
Camazotz
4
5
4
1.2
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,110
Damage
41,282
55,343
Taken
67,629
51,271
Mitigated
49,799
25,965
Healing
29,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AmericanSmeagol
Cu Chulainn
12,586
2,299
575
4,193
12,701
13,659
0
4,726
7,975
222
17,482
W
Erlang Shen
Cardboardspark7
Erlang Shen
13,387
6,076
713
3,777
12,341
14,629
282
4,756
7,585
0
19,380
L
12,994
6,444
291
2,510
9,805
4,552
0
3,452
5,998
0
30,604
L
Xing Tian
DopierThunder46
Xing Tian
6,606
1,101
1,496
3,324
18,615
21,886
0
5,992
11,858
13,120
0
W
Horus
8,730
2,895
3,642
7,910
16,753
16,862
0
4,773
11,980
1,612
10,118
L
Ix Chel
5,442
1,126
10,239
6,735
11,545
5,083
0
5,150
6,185
15,747
0
L
4,686
581
606
354
9,491
6,777
0
4,749
4,433
12,059
0
W
3,213
1,054
62
788
6,022
3,139
563
2,026
3,996
0
11,823
L
Camazotz
callhimbiggs
Camazotz
11,554
1,455
0
3,898
18,173
11,501
0
8,061
9,441
3,153
13,524
W
26,194
7,479
17
4,288
7,526
2,982
1,302
2,344
5,182
51,837
1,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,145
Gold Earned
39,186
119
Minions Killed
89
0
Camps Cleared
0
991,808
Distance Traveled
940,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,225
839
16
1
0
181,802
0
W
Erlang Shen
8,460
769
11
1
0
204,478
0
L
Nut
7,865
715
34
3
0
165,424
0
L
Xing Tian
7,776
707
11
1
0
204,154
0
W
Horus
9,168
833
13
1
0
199,143
0
L
Ix Chel
7,803
709
22
2
0
176,179
0
L
Nox
7,678
698
13
1
0
182,003
0
W
Izanami
8,117
738
20
2
0
206,155
0
L
Camazotz
8,064
733
9
1
0
212,899
0
W
Sol
10,175
925
59
5
0
200,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role