Player Matchup

Tyr
Tyr
Grandmaster
 
Tyr
Grandmaster
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Grandmaster
StarSample
Vulcan
Grandmaster
Level 187
God Stats
5W - 0L
2,008 SR
Queue Stats
345W - 80L
2,954 MMR
Party 1
Gilgamesh
Gilgamesh
Grandmaster
Yаshi
Gilgamesh
Grandmaster
Level 189
God Stats
19W - 1L
2,246 SR
Queue Stats
498W - 90L
3,500 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 200
1,918 SR
2,651 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 168
1,751 SR
2,065 MMR
Chronos
Chronos
Masters
 
Chronos
Masters
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
BorderAgent
Anhur
Diamond II
Level 124
God Stats
12W - 3L
1,880 SR
Queue Stats
144W - 105L
2,429 MMR
Solo
Xing Tian
Xing Tian
Diamond V
Tyler230623
Xing Tian
Diamond V
Level 108
God Stats
2W - 1L
1,873 SR
Queue Stats
63W - 57L
2,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
3 / 1 / 8
9,393
854
6,597
11,307
10,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
StarSample
Vulcan
16
3 / 2 / 8
9,686
881
9,509
4,882
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
Yаshi
Gilgamesh
17
8 / 2 / 6
10,614
965
14,285
15,865
9,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
FafnirCerberusKuzenboCthulhuAres

VS

Bans
SerqetArtioThothKumbhakarnaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 6 / 3
7,864
715
5,691
10,411
3,678
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 1
8,015
729
6,060
11,013
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Tyler230623
Xing Tian
12
1 / 4 / 0
7,503
682
4,509
12,472
11,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
3
5
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
8
7
L
Chronos
 
Chronos
0
6
3
0.25
L
2
4
1
0.63
W
Vulcan
StarSample
Vulcan
3
2
8
3.5
L
Xing Tian
Tyler230623
Xing Tian
1
4
0
0.25
W
Gilgamesh
Yаshi
Gilgamesh
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,391
Damage
16,260
32,054
Taken
33,896
21,423
Mitigated
18,357
8,716
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,597
491
0
3,984
11,307
10,348
39
2,907
8,154
0
21,978
L
Chronos
 
Chronos
5,691
1,683
0
1,246
10,411
3,678
0
2,709
7,422
26,333
0
L
6,060
3,329
0
1,601
11,013
3,658
0
2,598
8,075
0
22,178
W
Vulcan
StarSample
Vulcan
9,509
338
82
1,567
4,882
1,443
794
1,623
3,151
40,654
642
L
Xing Tian
Tyler230623
Xing Tian
4,509
363
0
896
12,472
11,021
0
2,958
9,113
12,421
2,124
W
Gilgamesh
Yаshi
Gilgamesh
14,285
5,843
0
3,083
15,865
9,632
194
4,542
11,091
0
44,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
23,382
160
Minions Killed
106
0
Camps Cleared
0
709,728
Distance Traveled
547,407
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,393
854
37
3
0
243,420
0
L
Chronos
7,864
715
50
5
0
154,343
2
L
Anhur
8,015
729
43
4
0
200,327
3
W
Vulcan
9,686
881
70
6
0
230,230
0
L
Xing Tian
7,503
682
13
1
0
192,737
2
W
Gilgamesh
10,614
965
53
5
0
236,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role