Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Italian_KaTz
Horus
Level 143
God Stats
55W - 46L
1,534 SR
Queue Stats
400W - 361L
1,474 Elo+
Solo
Thor
Thor
Parajesus
Thor
Level 143
God Stats
3W - 10L
1,201 SR
Queue Stats
336W - 323L
1,529 Elo+
Solo
Yemoja
Yemoja
WakefulSloth44
Yemoja
Level 88
God Stats
14W - 7L
1,571 SR
Queue Stats
267W - 262L
1,524 Elo+
Solo
Hades
Hades
celoop300
Hades
Level 143
God Stats
8W - 5L
1,499 SR
Queue Stats
33W - 39L
1,442 Elo+
Solo
Team Averages
Level 120
1,461 SR
1,494 Elo+

VS

Team Averages
Level 125
1,486 SR
1,490 Elo+
Agni
Agni
 
Agni
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
A-Mega-Sniper_
Amaterasu
Level 118
God Stats
0W - 3L
1,151 SR
Queue Stats
43W - 60L
1,447 Elo+
Party 1
Hou Yi
Hou Yi
ElMonoLoco21
Hou Yi
Level 125
God Stats
1W - 1L
1,780 SR
Queue Stats
73W - 79L
1,514 Elo+
Solo
Nemesis
Nemesis
RyujiLoverP5
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
3 / 1 / 3
6,814
681
7,059
5,109
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 2 / 8
5,412
541
3,595
8,111
4,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
13
11 / 0 / 2
7,282
728
6,568
7,535
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 3
5,407
541
2,392
4,932
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
celoop300
Hades
9
2 / 4 / 2
5,391
539
4,193
5,997
2,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
2 / 3 / 1
5,174
517
6,228
5,565
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
 
Maui
6
0 / 4 / 3
4,323
432
2,177
8,183
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
A-Mega-Sniper_
Amaterasu
9
4 / 4 / 0
5,661
566
4,353
10,106
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hou Yi
7
0 / 5 / 1
4,334
433
2,100
7,228
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
RyujiLoverP5
Nemesis
9
1 / 3 / 2
5,092
509
3,760
7,470
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
7
7
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
3
4.5
L
Agni
 
Agni
2
3
1
0.83
L
Maui
 
Maui
0
4
3
0.38
L
Amaterasu
A-Mega-Sniper_
Amaterasu
4
4
0
1
L
Hou Yi
0
5
1
0.1
W
1
2
8
2.5
W
Thor
11
0
2
12
L
Nemesis
RyujiLoverP5
Nemesis
1
3
2
0.67
W
1
0
3
2.5
W
Hades
celoop300
Hades
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,807
Damage
18,618
31,684
Taken
38,552
13,247
Mitigated
14,687
11,675
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,059
4,517
0
2,684
5,109
1,442
895
1,467
3,629
0
49,251
L
Agni
 
Agni
6,228
966
0
1,475
5,565
1,246
0
1,288
3,953
25,839
0
L
Maui
 
Maui
2,177
654
0
1,102
8,183
3,506
0
1,100
7,037
9,338
0
L
Amaterasu
A-Mega-Sniper_
Amaterasu
4,353
1,401
0
2,660
10,106
5,959
0
3,093
7,013
0
31,671
L
Hou Yi
2,100
764
0
1,809
7,228
1,680
0
114
7,114
0
23,639
W
3,595
1,584
299
1,788
8,111
4,736
9
2,682
5,035
0
12,253
W
Thor
6,568
2,549
0
4,088
7,535
2,473
0
1,186
6,225
0
43,891
L
Nemesis
RyujiLoverP5
Nemesis
3,760
1,285
0
1,220
7,470
2,296
0
412
6,954
0
35,664
W
2,392
468
628
840
4,932
1,692
0
1,974
2,736
24,914
0
W
Hades
celoop300
Hades
4,193
618
40
1,308
5,997
2,904
0
303
5,654
19,958
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,306
Gold Earned
24,584
270
Minions Killed
195
0
Camps Cleared
0
999,749
Distance Traveled
914,102
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,814
681
79
8
0
188,347
0
L
Agni
5,174
517
31
3
0
190,410
0
L
Maui
4,323
432
14
1
0
175,506
4
L
Amaterasu
5,661
566
48
5
0
179,969
0
L
Hou Yi
4,334
433
30
3
0
166,621
3
W
Horus
5,412
541
19
2
0
228,149
2
W
Thor
7,282
728
82
8
0
216,321
0
L
Nemesis
5,092
509
72
7
0
201,596
0
W
Yemoja
5,407
541
55
6
0
208,077
0
W
Hades
5,391
539
35
4
0
158,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role