Player Matchup

Ullr
Ullr
Silver II
TTVHabanero
Ullr
Silver II
Level 64
God Stats
0W - 2L
1,270 SR
Queue Stats
10W - 13L
1,175 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 64
1,270 SR
1,175 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 48
1,463 SR
913 MMR
Nu Wa
Nu Wa
Silver II
Rugdeala95
Nu Wa
Silver II
Level 48
God Stats
52W - 65L
1,463 SR
Queue Stats
90W - 122L
913 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
9,017
820
5,532
14,137
6,372
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
ChronosAnhurKaliBakasuraAnubis

VS

Bans
AgniPoseidonSkadiAh Muzen CabChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
4 / 1 / 0
10,915
992
11,140
8,449
5,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
1
0
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,532
Damage
11,140
14,137
Taken
8,449
6,372
Mitigated
5,062
2,078
Healing
4,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
11,140
5,901
0
4,297
8,449
5,062
1,970
148
8,301
50,532
1,155
L
5,532
1,545
0
2,078
14,137
6,372
0
11,232
2,905
0
46,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,017
Gold Earned
10,915
65
Minions Killed
69
3
Camps Cleared
2
186,388
Distance Traveled
190,483
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,915
992
69
6
2
190,483
0
L
Ullr
9,017
820
65
6
3
186,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role