Player Matchup

Anhur
Anhur
Gold I
IGuzzleBeans6969
Anhur
Gold I
Level 171
God Stats
3W - 2L
1,469 SR
Queue Stats
143W - 151L
1,646 MMR
Solo
Sol
Sol
Platinum III
MoneySynboi
Sol
Platinum III
Level 155
God Stats
25W - 19L
1,669 SR
Queue Stats
609W - 614L
1,637 MMR
Party 2
Sylvanus
Sylvanus
Platinum III
Venom31
Sylvanus
Platinum III
Level 161
God Stats
18W - 24L
1,523 SR
Queue Stats
466W - 491L
1,702 MMR
Solo
King Arthur
King Arthur
Gold I
laquecadilla
King Arthur
Gold I
Level 137
God Stats
6W - 4L
1,684 SR
Queue Stats
133W - 133L
1,650 MMR
Solo
Camazotz
Camazotz
Diamond V
xoTiffanyBunny
Camazotz
Diamond V
Level 153
God Stats
7W - 7L
1,711 SR
Queue Stats
132W - 124L
1,819 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,611 SR
1,691 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 161
1,551 SR
1,692 MMR
Ymir
Ymir
Gold III
ElMedioMetro
Ymir
Gold III
Level 154
God Stats
3W - 3L
1,344 SR
Queue Stats
260W - 254L
1,563 MMR
Party 1
Pele
Pele
Platinum V
Jorjito2007
Pele
Platinum V
Level 106
God Stats
1W - 2L
1,294 SR
Queue Stats
126W - 116L
1,727 MMR
Party 3
Charybdis
Charybdis
Platinum V
Skylander1417
Charybdis
Platinum V
Level 155
God Stats
3W - 3L
1,910 SR
Queue Stats
149W - 144L
1,814 MMR
Party 1
Skadi
Skadi
Gold I
SopaDePana
Skadi
Gold I
Level 145
God Stats
5W - 1L
1,650 SR
Queue Stats
79W - 72L
1,713 MMR
Party 3
Nu Wa
Nu Wa
Gold II
Stårlight
Nu Wa
Gold II
Level 244
God Stats
65W - 67L
1,558 SR
Queue Stats
520W - 531L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,577
515
0
338
56
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 0
4,417
883
1,921
2,146
419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
Venom31
Sylvanus
5
0 / 1 / 0
3,115
623
1,053
5,129
1,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

King Arthur
laquecadilla
King Arthur
7
2 / 1 / 0
3,950
790
2,575
4,222
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
8
1 / 0 / 3
3,954
791
2,893
5,718
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Da JiMedusaMulanAchilles

VS

Bans
Xing TianDanzaburouAresBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,920
784
1,002
2,773
1,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 2 / 0
3,569
714
2,652
4,302
1,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
Skylander1417
Charybdis
6
0 / 0 / 1
3,447
689
1,220
1,522
339
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Skadi
6
0 / 2 / 1
3,951
790
2,179
4,570
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
7
0 / 1 / 0
3,480
696
1,355
2,176
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
2
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
0
0
0
W
1
2
0
0.5
L
2
0
0
2
W
Charybdis
Skylander1417
Charybdis
0
0
1
0.5
W
Skadi
0
2
1
0.25
W
Nu Wa
0
1
0
0
L
Sylvanus
Venom31
Sylvanus
0
1
0
0
L
King Arthur
laquecadilla
King Arthur
2
1
0
2
L
Camazotz
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,442
Damage
8,408
17,553
Taken
15,343
6,915
Mitigated
5,438
6,934
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,002
447
0
713
2,773
1,283
0
525
2,248
6,349
0
L
0
0
0
0
338
56
0
104
234
0
0
W
2,652
1,041
0
1,008
4,302
1,162
0
787
3,515
0
15,858
L
1,921
1,138
0
1,584
2,146
419
0
590
1,556
22,629
6,312
W
Charybdis
Skylander1417
Charybdis
1,220
978
0
449
1,522
339
211
528
994
0
23,318
W
Skadi
2,179
937
0
1,457
4,570
2,176
0
0
4,570
0
20,728
W
Nu Wa
1,355
519
0
579
2,176
478
0
941
1,235
18,710
401
L
Sylvanus
Venom31
Sylvanus
1,053
201
90
2,075
5,129
1,918
0
1,080
4,049
11,064
0
L
King Arthur
laquecadilla
King Arthur
2,575
402
0
1,185
4,222
2,703
0
96
4,126
0
18,758
L
Camazotz
2,893
1,130
0
2,000
5,718
1,819
0
473
5,245
0
25,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,013
Gold Earned
18,367
155
Minions Killed
162
0
Camps Cleared
0
445,111
Distance Traveled
558,102
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,920
784
6
1
0
112,841
0
L
Anhur
2,577
515
0
0
0
11,780
0
W
Pele
3,569
714
35
7
0
152,212
0
L
Sol
4,417
883
58
12
0
97,627
0
W
Charybdis
3,447
689
48
10
0
104,331
0
W
Skadi
3,951
790
41
8
0
87,346
0
W
Nu Wa
3,480
696
32
6
0
101,372
0
L
Sylvanus
3,115
623
21
4
0
96,540
2
L
King Arthur
3,950
790
34
7
0
106,208
0
L
Camazotz
3,954
791
42
8
0
132,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role