Player Matchup

Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Bronze III
HellPunisher
Surtr
Bronze III
Level 158
God Stats
1W - 2L
1,296 SR
Queue Stats
4W - 8L
1,454 MMR
Solo
Chiron
Chiron
Silver I
MàjimbÚ
Chiron
Silver I
Level 146
God Stats
66W - 59L
1,615 SR
Queue Stats
226W - 245L
1,164 MMR
Party 1
Ne Zha
Ne Zha
Gold II
PedrøBala
Ne Zha
Gold II
Level 87
God Stats
0W - 2L
1,338 SR
Queue Stats
91W - 92L
1,539 MMR
Solo
Merlin
Merlin
Diamond II
PeroWeon
Merlin
Diamond II
Level 123
God Stats
7W - 13L
1,436 SR
Queue Stats
255W - 233L
2,352 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,437 SR
1,602 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 166
1,707 SR
1,566 MMR
Maui
Maui
Gold IV
AvalonMarllow
Maui
Gold IV
Level 200
God Stats
2W - 2L
1,461 SR
Queue Stats
54W - 55L
1,439 MMR
Solo
Ra
Ra
Gold III
Makhulú
Ra
Gold III
Level 159
God Stats
21W - 13L
1,624 SR
Queue Stats
529W - 539L
1,415 MMR
Solo
Da Ji
Da Ji
Diamond III
SirTopoide01
Da Ji
Diamond III
Level 157
God Stats
3W - 0L
1,895 SR
Queue Stats
235W - 212L
2,283 MMR
Solo
Ullr
Ullr
Gold V
librag
Ullr
Gold V
Level 157
God Stats
4W - 1L
1,719 SR
Queue Stats
16W - 12L
1,484 MMR
Solo
Horus
Horus
Gold V
silver200543
Horus
Gold V
Level 155
God Stats
4W - 0L
1,837 SR
Queue Stats
166W - 173L
1,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
1 / 2 / 1
3,358
672
3,061
3,326
1,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
0 / 3 / 0
3,052
610
1,426
4,601
1,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chiron
MàjimbÚ
Chiron
5
1 / 3 / 1
3,281
656
2,161
3,217
718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
PedrøBala
Ne Zha
4
0 / 2 / 0
2,847
569
1,188
3,168
854
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
PeroWeon
Merlin
4
0 / 1 / 0
2,767
553
765
1,521
326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
King ArthurAthenaGebThanatos

VS

Bans
Ao KuangThorCthulhuChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 5
3,791
758
1,377
4,733
2,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
4 / 0 / 1
4,355
871
1,697
2,572
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 3
4,310
862
1,499
2,524
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ullr
librag
Ullr
5
3 / 2 / 0
3,570
714
2,075
2,648
848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
2 / 0 / 2
3,903
781
2,636
2,917
1,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
1
0.75
W
0
0
5
2.5
L
0
3
0
0
W
4
0
1
4.5
L
Chiron
MàjimbÚ
Chiron
1
3
1
0.5
L
Ne Zha
PedrøBala
Ne Zha
0
2
0
0
L
Merlin
PeroWeon
Merlin
0
1
0
0
W
2
0
3
3.5
W
Ullr
librag
Ullr
3
2
0
1.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,601
Damage
9,284
15,833
Taken
15,394
4,889
Mitigated
5,542
3,665
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,061
703
0
589
3,326
1,755
0
985
2,341
11,906
1,245
W
1,377
487
0
1,539
4,733
2,030
0
1,710
3,023
9,369
0
L
1,426
563
0
1,049
4,601
1,236
0
352
4,038
165
10,912
W
1,697
200
343
2,290
2,572
666
0
264
2,186
23,348
0
L
Chiron
MàjimbÚ
Chiron
2,161
782
84
550
3,217
718
0
882
2,335
0
11,928
L
Ne Zha
PedrøBala
Ne Zha
1,188
474
0
672
3,168
854
0
373
2,764
0
8,870
L
Merlin
PeroWeon
Merlin
765
72
0
721
1,521
326
0
482
1,039
8,337
0
W
1,499
464
0
1,816
2,524
698
0
336
2,120
0
19,678
W
Ullr
librag
Ullr
2,075
864
0
219
2,648
848
0
1,043
1,605
0
14,028
W
2,636
1,165
0
1,480
2,917
1,300
0
49
2,868
0
13,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,305
Gold Earned
19,929
87
Minions Killed
164
0
Camps Cleared
0
438,097
Distance Traveled
534,082
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,358
672
18
4
0
87,400
0
W
Maui
3,791
758
13
3
0
104,134
0
L
Surtr
3,052
610
21
4
0
82,519
1
W
Ra
4,355
871
47
9
0
99,025
0
L
Chiron
3,281
656
22
4
0
101,621
0
L
Ne Zha
2,847
569
18
4
0
108,653
0
L
Merlin
2,767
553
8
2
0
57,904
0
W
Da Ji
4,310
862
53
11
0
123,728
0
W
Ullr
3,570
714
24
5
0
100,185
0
W
Horus
3,903
781
27
5
0
107,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role