Player Matchup

Sol
Sol
 
Sol
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
I ANDR4DE I
Fenrir
Level 81
God Stats
4W - 4L
1,480 SR
Queue Stats
213W - 231L
1,498 Elo+
Party 2
Skadi
Skadi
MRZORN
Skadi
Level 155
God Stats
12W - 9L
1,539 SR
Queue Stats
418W - 459L
1,373 Elo+
Solo
Charon
Charon
iFortrek1
Charon
Level 48
God Stats
28W - 23L
1,523 SR
Queue Stats
163W - 167L
1,498 Elo+
Party 2
Zeus
Zeus
santiesau
Zeus
Level 63
God Stats
5W - 2L
1,627 SR
Queue Stats
72W - 67L
1,469 Elo+
Party 3
Team Averages
Level 88
1,534 SR
1,468 Elo+

VS

Team Averages
Level 61
1,638 SR
1,518 Elo+
Cliodhna
Cliodhna
AndresCaboloso
Cliodhna
Level 48
God Stats
0W - 1L
1,545 SR
Queue Stats
30W - 39L
1,461 Elo+
Solo
Nike
Nike
Darksouls250
Nike
Level 68
God Stats
3W - 1L
1,854 SR
Queue Stats
78W - 61L
1,531 Elo+
Solo
Bacchus
Bacchus
EretsonuvEret
Bacchus
Level 8
God Stats
24W - 19L
1,544 SR
Queue Stats
25W - 19L
1,488 Elo+
Party 1
Medusa
Medusa
Lill-Philly
Medusa
Level 56
God Stats
3W - 3L
1,481 SR
Queue Stats
34W - 26L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
addi9907
Nu Wa
Level 125
God Stats
6W - 4L
1,767 SR
Queue Stats
386W - 228L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 0
6,100
1,220
2,381
2,333
769
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
10
0 / 1 / 1
5,752
1,150
2,635
4,983
1,443
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
MRZORN
Skadi
11
0 / 0 / 1
5,742
1,148
714
397
124
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charon
iFortrek1
Charon
10
0 / 0 / 1
5,675
1,135
1,260
1,600
1,116
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
11
0 / 1 / 1
5,815
1,163
1,270
2,179
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

383

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
9
0 / 0 / 0
5,240
1,048
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 0 / 0
5,240
1,048
0
0
0
Bacchus
11
0 / 0 / 2
6,534
1,307
1,416
3,242
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
11
2 / 1 / 1
6,551
1,310
2,963
4,031
1,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
addi9907
Nu Wa
12
1 / 0 / 2
6,732
1,346
3,642
2,543
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
1
Kills
3
3
Deaths
1
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
0
1
L
Cliodhna
0
0
0
0
L
0
0
0
0
L
Bacchus
0
0
2
1
W
Fenrir
0
1
1
0.5
L
Medusa
2
1
1
2.5
W
Skadi
MRZORN
Skadi
0
0
1
0.5
L
Nu Wa
addi9907
Nu Wa
1
0
2
2
W
Charon
iFortrek1
Charon
0
0
1
0.5
W
Zeus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,260
Damage
8,021
11,492
Taken
9,816
4,091
Mitigated
4,871
755
Healing
1,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,381
857
0
643
2,333
769
0
735
1,598
16,670
0
L
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
1,416
62
0
1,008
3,242
2,982
0
1,692
1,550
4,118
0
W
Fenrir
2,635
317
0
47
4,983
1,443
0
2,633
2,196
0
6,176
L
Medusa
2,963
424
0
238
4,031
1,189
0
2,100
1,931
0
13,961
W
Skadi
MRZORN
Skadi
714
31
0
0
397
124
0
116
281
0
13,006
L
Nu Wa
addi9907
Nu Wa
3,642
1,280
0
561
2,543
700
0
1,119
1,424
26,765
0
W
Charon
iFortrek1
Charon
1,260
0
0
0
1,600
1,116
0
568
1,032
6,738
0
W
Zeus
1,270
175
0
65
2,179
639
0
1,006
1,173
15,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
30,297
117
Minions Killed
93
3
Camps Cleared
3
551,681
Distance Traveled
322,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,100
1,220
33
7
0
96,191
0
L
Cliodhna
5,240
1,048
0
0
0
0
0
L
Nike
5,240
1,048
0
0
0
0
0
L
Bacchus
6,534
1,307
3
1
0
113,246
0
W
Fenrir
5,752
1,150
13
3
0
132,916
0
L
Medusa
6,551
1,310
30
6
1
112,598
0
W
Skadi
5,742
1,148
33
7
1
101,546
0
L
Nu Wa
6,732
1,346
60
12
2
96,813
0
W
Charon
5,675
1,135
12
2
1
125,410
0
W
Zeus
5,815
1,163
26
5
1
95,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role