Player Matchup

Janus
Janus
Aranthur
Janus
Level 150
God Stats
4W - 3L
1,465 SR
Queue Stats
490W - 211L
1,657 Elo+
Solo
Xing Tian
Xing Tian
Josijos
Xing Tian
Level 159
God Stats
2W - 0L
1,811 SR
Queue Stats
23W - 30L
1,446 Elo+
Party 2
Jing Wei
Jing Wei
Kellzar
Jing Wei
Level 167
God Stats
2W - 0L
1,715 SR
Queue Stats
46W - 39L
1,574 Elo+
Party 2
Izanami
Izanami
Zizaye
Izanami
Level 145
God Stats
1W - 0L
1,611 SR
Queue Stats
57W - 37L
1,642 Elo+
Party 2
Sun Wukong
Sun Wukong
iAlphaMan
Sun Wukong
Level 158
God Stats
3W - 1L
1,709 SR
Queue Stats
205W - 205L
1,451 Elo+
Solo
Team Averages
Level 156
1,662 SR
1,554 Elo+

VS

Team Averages
Level 109
1,482 SR
1,540 Elo+
Neith
Neith
LeDrank--
Neith
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 195L
1,531 Elo+
Party 3
Thor
Thor
SOOX 24
Thor
Level 139
God Stats
5W - 8L
1,467 SR
Queue Stats
508W - 509L
1,525 Elo+
Solo
Izanami
Izanami
ShakeyMef
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,598 Elo+
Party 3
Hercules
Hercules
dro_hernandez
Hercules
Level 147
God Stats
3W - 4L
1,474 SR
Queue Stats
261W - 251L
1,524 Elo+
Party 1
Cerberus
Cerberus
xDUMBTHUMBx
Cerberus
Level 118
God Stats
17W - 21L
1,468 SR
Queue Stats
493W - 470L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aranthur
Janus
12
3 / 1 / 6
7,128
1,426
5,768
4,103
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
Josijos
Xing Tian
11
1 / 1 / 6
6,252
1,250
1,599
4,707
4,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jing Wei
Kellzar
Jing Wei
12
3 / 0 / 6
7,006
1,401
3,791
2,537
1,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Izanami
Zizaye
Izanami
9
1 / 2 / 7
6,001
1,200
3,022
3,907
1,530
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
iAlphaMan
Sun Wukong
11
2 / 1 / 5
6,323
1,265
2,901
9,600
5,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LeDrank--
Neith
11
1 / 0 / 3
5,306
1,061
4,877
1,775
564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
SOOX 24
Thor
7
0 / 2 / 1
4,720
944
3,311
3,080
930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
ShakeyMef
Izanami
9
1 / 3 / 1
5,280
1,056
2,820
4,232
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
dro_hernandez
Hercules
11
1 / 3 / 2
5,349
1,070
2,764
6,111
5,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
xDUMBTHUMBx
Cerberus
8
0 / 2 / 1
4,748
950
2,229
3,880
1,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
10
Kills
3
5
Deaths
10
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
Aranthur
Janus
3
1
6
6
W
Xing Tian
Josijos
Xing Tian
1
1
6
4
W
Jing Wei
Kellzar
Jing Wei
3
0
6
6
L
Neith
LeDrank--
Neith
1
0
3
2.5
L
Thor
SOOX 24
Thor
0
2
1
0.25
L
Izanami
ShakeyMef
Izanami
1
3
1
0.5
W
Izanami
Zizaye
Izanami
1
2
7
2.25
L
Hercules
dro_hernandez
Hercules
1
3
2
0.67
W
Sun Wukong
iAlphaMan
Sun Wukong
2
1
5
4.5
L
Cerberus
xDUMBTHUMBx
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,081
Damage
16,001
24,854
Taken
19,078
14,701
Mitigated
9,471
8,685
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aranthur
Janus
5,768
314
0
700
4,103
1,660
1,121
427
3,676
13,552
0
W
Xing Tian
Josijos
Xing Tian
1,599
125
936
615
4,707
4,776
135
674
4,033
3,835
0
W
Jing Wei
Kellzar
Jing Wei
3,791
3,119
615
525
2,537
1,043
2,489
93
2,444
0
11,142
L
Neith
LeDrank--
Neith
4,877
598
215
468
1,775
564
0
694
1,057
0
9,994
L
Thor
SOOX 24
Thor
3,311
0
0
266
3,080
930
0
748
2,292
0
6,701
L
Izanami
ShakeyMef
Izanami
2,820
2,042
0
630
4,232
1,229
0
1,562
2,548
0
7,820
W
Izanami
Zizaye
Izanami
3,022
1,301
392
200
3,907
1,530
1,578
351
3,556
0
7,347
L
Hercules
dro_hernandez
Hercules
2,764
236
290
2,100
6,111
5,332
0
2,445
3,367
0
5,880
W
Sun Wukong
iAlphaMan
Sun Wukong
2,901
160
492
4,210
9,600
5,692
411
684
8,916
603
10,439
L
Cerberus
xDUMBTHUMBx
Cerberus
2,229
86
0
1,097
3,880
1,416
0
1,470
2,286
5,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,710
Gold Earned
25,403
74
Minions Killed
45
0
Camps Cleared
0
554,359
Distance Traveled
491,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,128
1,426
23
5
0
113,988
0
W
Xing Tian
6,252
1,250
8
2
0
102,744
0
W
Jing Wei
7,006
1,401
24
5
0
105,801
0
L
Neith
5,306
1,061
7
1
0
117,492
0
L
Thor
4,720
944
9
2
0
59,218
0
L
Izanami
5,280
1,056
10
2
0
95,311
0
W
Izanami
6,001
1,200
10
2
0
96,389
0
L
Hercules
5,349
1,070
11
2
0
106,762
0
W
Sun Wukong
6,323
1,265
9
2
0
135,437
0
L
Cerberus
4,748
950
8
2
0
112,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role