Player Matchup

He Bo
He Bo
Glamu215
He Bo
Level 109
God Stats
3W - 6L
1,487 SR
Queue Stats
172W - 197L
1,478 Elo+
Solo
Thanatos
Thanatos
Jakeee999
Thanatos
Level 116
God Stats
0W - 4L
1,147 SR
Queue Stats
90W - 102L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jrod996
Ah Muzen Cab
Level 139
God Stats
2W - 2L
1,567 SR
Queue Stats
280W - 261L
1,593 Elo+
Solo
Ares
Ares
NotoriousSYND
Ares
Level 122
God Stats
0W - 1L
1,782 SR
Queue Stats
28W - 36L
1,450 Elo+
Party 2
Hun Batz
Hun Batz
gavrenator5000
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,591 Elo+
Party 2
Team Averages
Level 115
1,497 SR
1,515 Elo+

VS

Team Averages
Level 108
1,565 SR
1,490 Elo+
Ah Muzen Cab
Ah Muzen Cab
DrazzTheSpazz
Ah Muzen Cab
Level 67
God Stats
3W - 2L
1,575 SR
Queue Stats
109W - 100L
1,521 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IceFireProtege
Cu Chulainn
Level 108
God Stats
12W - 15L
1,543 SR
Queue Stats
237W - 256L
1,484 Elo+
Party 1
Poseidon
Poseidon
NotTopDamage
Poseidon
Level 136
God Stats
7W - 3L
1,551 SR
Queue Stats
222W - 233L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ToteBagGuy
Morgan Le Fay
Level 87
God Stats
7W - 2L
1,797 SR
Queue Stats
549W - 559L
1,508 Elo+
Solo
Cthulhu
Cthulhu
daft_punk77
Cthulhu
Level 140
God Stats
6W - 9L
1,360 SR
Queue Stats
567W - 583L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Glamu215
He Bo
14
2 / 4 / 2
8,228
633
5,017
8,452
3,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Jakeee999
Thanatos
16
2 / 9 / 1
9,938
764
8,121
14,629
4,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Muzen Cab
Jrod996
Ah Muzen Cab
18
2 / 5 / 6
10,122
779
16,489
13,258
5,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
4 / 6 / 2
10,474
806
12,417
17,568
18,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
14
2 / 8 / 5
8,833
679
11,473
13,950
6,944
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrazzTheSpazz
Ah Muzen Cab
17
4 / 2 / 20
10,516
809
9,560
10,367
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cu Chulainn
IceFireProtege
Cu Chulainn
16
3 / 3 / 24
10,102
777
9,030
18,743
16,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
NotTopDamage
Poseidon
19
11 / 2 / 15
12,259
943
14,377
10,307
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
ToteBagGuy
Morgan Le Fay
19
6 / 3 / 21
11,650
896
16,558
12,357
5,393
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
daft_punk77
Cthulhu
18
8 / 5 / 20
11,825
910
14,184
22,855
24,878
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
132
12
Kills
32
32
Deaths
15
16
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DrazzTheSpazz
Ah Muzen Cab
4
2
20
7
L
He Bo
Glamu215
He Bo
2
4
2
0.75
W
Cu Chulainn
IceFireProtege
Cu Chulainn
3
3
24
5
L
Thanatos
Jakeee999
Thanatos
2
9
1
0.28
L
Ah Muzen Cab
Jrod996
Ah Muzen Cab
2
5
6
1
W
Poseidon
NotTopDamage
Poseidon
11
2
15
9.25
L
4
6
2
0.83
W
Morgan Le Fay
ToteBagGuy
Morgan Le Fay
6
3
21
5.5
W
Cthulhu
daft_punk77
Cthulhu
8
5
20
3.6
L
Hun Batz
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,517
Damage
63,709
67,857
Taken
74,629
38,635
Mitigated
54,934
14,486
Healing
23,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DrazzTheSpazz
Ah Muzen Cab
9,560
3,121
2,124
1,474
10,367
4,356
3,263
3,777
6,550
0
17,800
L
He Bo
Glamu215
He Bo
5,017
62
1,124
1,473
8,452
3,307
0
5,465
2,759
11,404
0
W
Cu Chulainn
IceFireProtege
Cu Chulainn
9,030
1,133
313
5,147
18,743
16,565
202
3,237
15,213
0
13,780
L
Thanatos
Jakeee999
Thanatos
8,121
1,001
673
4,931
14,629
4,603
643
10,816
3,256
0
21,075
L
Ah Muzen Cab
Jrod996
Ah Muzen Cab
16,489
1,498
160
120
13,258
5,683
0
9,065
3,675
0
48,970
W
Poseidon
NotTopDamage
Poseidon
14,377
1,907
733
1,511
10,307
3,742
2,655
1,606
8,616
41,189
712
L
12,417
489
183
3,554
17,568
18,098
0
8,365
8,536
15,996
1,512
W
Morgan Le Fay
ToteBagGuy
Morgan Le Fay
16,558
823
327
3,137
12,357
5,393
943
2,789
9,438
25,477
314
W
Cthulhu
daft_punk77
Cthulhu
14,184
544
1,655
7,507
22,855
24,878
166
4,561
18,129
27,436
0
L
Hun Batz
11,473
2,002
444
1,824
13,950
6,944
0
9,684
3,797
0
15,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,595
Gold Earned
56,352
164
Minions Killed
183
0
Camps Cleared
0
1,189,949
Distance Traveled
1,253,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,516
809
28
2
0
274,539
0
L
He Bo
8,228
633
16
1
0
219,073
0
W
Cu Chulainn
10,102
777
20
2
0
259,047
0
L
Thanatos
9,938
764
39
3
0
217,849
0
L
Ah Muzen Cab
10,122
779
75
6
0
262,132
0
W
Poseidon
12,259
943
72
6
0
231,001
0
L
Ares
10,474
806
19
1
0
252,606
0
W
Morgan Le Fay
11,650
896
32
2
0
251,723
0
W
Cthulhu
11,825
910
31
2
0
237,496
0
L
Hun Batz
8,833
679
15
1
0
238,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role