Player Matchup

Nemesis
Nemesis
Darkhestj
Nemesis
Level 34
God Stats
1W - 3L
1,729 SR
Queue Stats
9W - 14L
1,452 Elo+
Solo
Ah Puch
Ah Puch
MyJunes MyBugs
Ah Puch
Level 142
God Stats
3W - 3L
1,582 SR
Queue Stats
141W - 137L
1,532 Elo+
Party 1
Sylvanus
Sylvanus
Ruptilian
Sylvanus
Level 27
God Stats
5W - 4L
1,767 SR
Queue Stats
35W - 41L
1,473 Elo+
Party 1
Geb
Geb
iKolakowski
Geb
Level 143
God Stats
11W - 10L
1,636 SR
Queue Stats
93W - 101L
1,525 Elo+
Party 1
Neith
Neith
jphtaylor
Neith
Level 84
God Stats
70W - 60L
1,559 SR
Queue Stats
501W - 482L
1,491 Elo+
Solo
Team Averages
Level 86
1,655 SR
1,495 Elo+

VS

Team Averages
Level 102
1,474 SR
1,557 Elo+
Ullr
Ullr
Bensbridge
Ullr
Level 69
God Stats
1W - 0L
1,349 SR
Queue Stats
16W - 5L
1,822 Elo+
Solo
Surtr
Surtr
Renas2650
Surtr
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,381 Elo+
Solo
Ra
Ra
Tututata
Ra
Level 159
God Stats
6W - 4L
1,561 SR
Queue Stats
397W - 389L
1,530 Elo+
Solo
Odin
Odin
piter074
Odin
Level 186
God Stats
1W - 4L
1,462 SR
Queue Stats
298W - 300L
1,531 Elo+
Solo
Pele
Pele
wartemashee
Pele
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 167L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darkhestj
Nemesis
9
2 / 3 / 2
4,952
495
3,097
7,949
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 3 / 3
5,436
544
6,282
7,021
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Ruptilian
Sylvanus
9
1 / 7 / 1
5,133
513
5,193
11,514
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

7
0 / 4 / 0
4,551
455
3,909
10,220
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
jphtaylor
Neith
9
3 / 2 / 0
5,162
516
3,445
5,390
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
6,899
690
8,550
6,694
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Renas2650
Surtr
9
3 / 0 / 5
5,587
559
2,990
7,078
4,273
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
1 / 2 / 4
5,707
571
3,438
5,959
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
9
1 / 3 / 3
5,448
545
6,216
8,038
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
9 / 2 / 1
8,455
846
10,095
9,794
2,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
19
19
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Nemesis
Darkhestj
Nemesis
2
3
2
1
L
0
3
3
0.5
W
Surtr
Renas2650
Surtr
3
0
5
5.5
L
Sylvanus
Ruptilian
Sylvanus
1
7
1
0.21
W
1
2
4
1.5
L
0
4
0
0
L
Neith
jphtaylor
Neith
3
2
0
1.5
W
Odin
1
3
3
0.83
W
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,926
Damage
31,289
42,094
Taken
37,563
18,367
Mitigated
13,895
8,709
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,550
4,498
0
2,408
6,694
2,160
895
1,558
5,136
0
47,569
L
Nemesis
Darkhestj
Nemesis
3,097
1,031
0
1,452
7,949
2,719
0
1,093
6,831
0
23,839
L
6,282
129
0
1,673
7,021
1,973
0
1,908
5,058
33,784
0
W
Surtr
Renas2650
Surtr
2,990
1,100
0
865
7,078
4,273
0
2,233
4,845
432
15,351
L
Sylvanus
Ruptilian
Sylvanus
5,193
2,279
60
2,420
11,514
5,563
0
82
11,416
19,797
5,264
W
3,438
398
487
857
5,959
1,852
0
3,963
1,996
32,770
481
L
3,909
5
0
1,828
10,220
6,525
0
341
9,879
15,541
0
L
Neith
jphtaylor
Neith
3,445
916
0
1,276
5,390
1,587
0
0
5,390
0
33,033
W
Odin
6,216
1,563
0
500
8,038
2,922
0
2,532
5,506
0
32,662
W
10,095
2,116
0
4,272
9,794
2,688
350
4,544
5,250
0
60,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,234
Gold Earned
32,096
216
Minions Killed
316
0
Camps Cleared
0
920,875
Distance Traveled
1,029,687
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,899
690
83
8
0
183,091
1
L
Nemesis
4,952
495
51
5
0
211,911
0
L
Ah Puch
5,436
544
48
5
0
173,051
0
W
Surtr
5,587
559
11
1
0
174,717
0
L
Sylvanus
5,133
513
42
4
0
165,647
0
W
Ra
5,707
571
66
7
0
235,858
0
L
Geb
4,551
455
16
2
0
215,008
0
L
Neith
5,162
516
59
6
0
155,258
0
W
Odin
5,448
545
51
5
0
226,941
0
W
Pele
8,455
846
105
11
0
209,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role