Player Matchup

Apollo
Apollo
AlexisInTexas
Apollo
Level 67
God Stats
18W - 19L
1,489 SR
Queue Stats
243W - 258L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KrakaRapta
Morgan Le Fay
Level 108
God Stats
7W - 5L
1,512 SR
Queue Stats
224W - 227L
1,473 Elo+
Party 2
Mulan
Mulan
LightingTheDark
Mulan
Level 145
God Stats
57W - 57L
1,503 SR
Queue Stats
166W - 150L
1,464 Elo+
Solo
Serqet
Serqet
benjamonson
Serqet
Level 148
God Stats
3W - 4L
1,506 SR
Queue Stats
149W - 148L
1,481 Elo+
Solo
Cthulhu
Cthulhu
rburson63
Cthulhu
Level 120
God Stats
9W - 4L
1,679 SR
Queue Stats
297W - 315L
1,463 Elo+
Party 2
Team Averages
Level 118
1,538 SR
1,474 Elo+

VS

Team Averages
Level 127
1,526 SR
1,480 Elo+
Geb
Geb
Btrain87
Geb
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,506 Elo+
Solo
Merlin
Merlin
FiestyLobster
Merlin
Level 158
God Stats
6W - 5L
1,564 SR
Queue Stats
93W - 93L
1,518 Elo+
Party 1
Hachiman
Hachiman
FrankSrfromAcctt
Hachiman
Level 80
God Stats
1W - 3L
1,381 SR
Queue Stats
72W - 100L
1,442 Elo+
Party 1
Amaterasu
Amaterasu
lonewolfLC
Amaterasu
Level 135
God Stats
2W - 5L
1,637 SR
Queue Stats
95W - 137L
1,439 Elo+
Party 1
Mulan
Mulan
xXSBC05Xx
Mulan
Level 114
God Stats
259W - 226L
1,548 SR
Queue Stats
265W - 237L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 1
9,316
665
5,418
7,010
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
KrakaRapta
Morgan Le Fay
15
7 / 0 / 6
8,768
626
14,855
8,544
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 8
7,305
522
10,317
12,615
11,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Serqet
14
4 / 2 / 3
7,727
552
5,244
10,897
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
rburson63
Cthulhu
13
1 / 2 / 1
7,623
545
6,005
10,871
7,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
5,626
402
4,900
13,149
8,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 3 / 2
6,947
496
4,131
9,621
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 0
6,862
490
2,604
6,101
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
lonewolfLC
Amaterasu
14
2 / 2 / 1
8,346
596
9,223
15,132
10,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Mulan
xXSBC05Xx
Mulan
12
3 / 7 / 1
6,815
487
7,012
15,573
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
20
Kills
7
7
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
0
6
3
0.25
L
1
3
2
0.67
L
1
2
0
0.5
W
Morgan Le Fay
KrakaRapta
Morgan Le Fay
7
0
6
10
W
3
3
8
2.33
W
Serqet
4
2
3
2.75
L
Amaterasu
lonewolfLC
Amaterasu
2
2
1
1.25
W
Cthulhu
rburson63
Cthulhu
1
2
1
0.75
L
Mulan
xXSBC05Xx
Mulan
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,839
Damage
27,870
49,937
Taken
59,576
28,077
Mitigated
30,336
19,639
Healing
19,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,418
3,065
0
4,782
7,010
2,574
1,990
728
6,121
0
77,165
L
4,900
473
71
1,848
13,149
8,779
0
4,744
8,009
17,201
0
L
4,131
436
0
2,595
9,621
3,044
0
3,558
5,467
40,061
545
L
2,604
1,388
0
1,651
6,101
1,384
0
0
6,101
0
42,852
W
Morgan Le Fay
KrakaRapta
Morgan Le Fay
14,855
1,172
0
3,012
8,544
2,887
264
2,364
6,002
56,593
315
W
10,317
1,381
0
3,191
12,615
11,835
38
3,267
9,077
0
32,084
W
Serqet
5,244
1,136
0
5,274
10,897
3,770
0
1,668
9,190
0
55,567
L
Amaterasu
lonewolfLC
Amaterasu
9,223
4,387
0
8,440
15,132
10,926
0
7,227
7,466
0
64,934
W
Cthulhu
rburson63
Cthulhu
6,005
1,232
162
3,218
10,871
7,011
0
234
10,637
48,880
0
L
Mulan
xXSBC05Xx
Mulan
7,012
656
0
4,605
15,573
6,203
0
3,841
10,822
0
48,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,739
Gold Earned
34,596
458
Minions Killed
366
0
Camps Cleared
0
1,434,267
Distance Traveled
1,330,030
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,316
665
137
10
0
279,801
0
L
Geb
5,626
402
29
2
0
297,584
0
L
Merlin
6,947
496
86
6
0
253,145
3
L
Hachiman
6,862
490
70
5
0
256,037
2
W
Morgan Le Fay
8,768
626
96
7
0
306,253
0
W
Mulan
7,305
522
38
3
0
273,969
2
W
Serqet
7,727
552
98
7
0
340,919
0
L
Amaterasu
8,346
596
104
7
0
258,917
3
W
Cthulhu
7,623
545
89
6
0
233,325
0
L
Mulan
6,815
487
77
6
0
264,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role